Player Matchup

Tiamat
Tiamat
BlackSoldierV3
Tiamat
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 84L
1,409 Elo+
Solo
Artemis
Artemis
KengScale
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,574 Elo+
Solo
Anubis
Anubis
Kokkel
Anubis
Level 29
God Stats
72W - 35L
1,500 SR
Queue Stats
185W - 176L
1,291 Elo+
Party 1
Athena
Athena
TahzRL
Athena
Level 56
God Stats
2W - 0L
1,429 SR
Queue Stats
26W - 26L
1,509 Elo+
Party 1
Ymir
Ymir
xdeetox
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,291 Elo+
Party 1
Team Averages
Level 22
1,486 SR
1,415 Elo+

VS

Team Averages
Level 22
1,441 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
Qulfelt
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,653 SR
Queue Stats
12W - 11L
1,491 Elo+
Solo
Sobek
Sobek
lvenoml
Sobek
Level 25
God Stats
12W - 8L
1,303 SR
Queue Stats
149W - 117L
1,586 Elo+
Solo
Artemis
Artemis
myszka109
Artemis
Level 6
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 2
Tsukuyomi
Tsukuyomi
porcutz
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ryjek11
Ratatoskr
Level 28
God Stats
2W - 3L
1,462 SR
Queue Stats
38W - 28L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,092
699
9,234
7,625
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KengScale
Artemis
14
14 / 0 / 2
8,778
675
11,687
7,442
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Kokkel
Anubis
13
4 / 2 / 1
7,558
581
4,436
6,550
3,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
TahzRL
Athena
13
6 / 3 / 6
7,961
612
6,330
9,878
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
xdeetox
Ymir
10
1 / 1 / 9
7,263
559
2,086
5,028
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Qulfelt
Ah Muzen Cab
9
1 / 7 / 0
5,779
445
2,673
9,073
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
lvenoml
Sobek
7
1 / 5 / 1
5,259
405
2,828
11,317
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
myszka109
Artemis
8
0 / 10 / 1
5,282
406
2,221
8,939
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
porcutz
Tsukuyomi
14
3 / 4 / 0
7,795
600
6,837
7,814
2,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
ryjek11
Ratatoskr
10
1 / 3 / 0
5,976
460
2,701
7,963
2,214
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
29
Kills
6
6
Deaths
29
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Artemis
KengScale
Artemis
14
0
2
15
W
Anubis
Kokkel
Anubis
4
2
1
2.25
L
Ah Muzen Cab
Qulfelt
Ah Muzen Cab
1
7
0
0.14
W
Athena
TahzRL
Athena
6
3
6
3
L
Sobek
lvenoml
Sobek
1
5
1
0.3
L
Artemis
myszka109
Artemis
0
10
1
0.05
L
Tsukuyomi
porcutz
Tsukuyomi
3
4
0
0.75
L
Ratatoskr
ryjek11
Ratatoskr
1
3
0
0.33
W
Ymir
xdeetox
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,773
Damage
17,260
36,523
Taken
45,106
20,531
Mitigated
14,591
13,072
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,234
1,410
0
3,666
7,625
5,923
1,154
804
6,821
74,403
0
W
Artemis
KengScale
Artemis
11,687
5,841
0
3,599
7,442
3,186
1,904
859
6,583
0
54,651
W
Anubis
Kokkel
Anubis
4,436
397
123
2,691
6,550
3,276
482
0
6,550
35,091
0
L
Ah Muzen Cab
Qulfelt
Ah Muzen Cab
2,673
1,113
0
1,087
9,073
2,743
24
5,384
3,689
0
26,499
W
Athena
TahzRL
Athena
6,330
2,445
0
2,345
9,878
5,211
0
458
9,420
38,305
0
L
Sobek
lvenoml
Sobek
2,828
173
0
2,473
11,317
5,445
0
5,728
5,589
14,104
0
L
Artemis
myszka109
Artemis
2,221
913
0
0
8,939
2,034
0
2,728
6,211
0
14,250
L
Tsukuyomi
porcutz
Tsukuyomi
6,837
1,810
0
1,620
7,814
2,155
707
4,893
2,921
0
43,815
L
Ratatoskr
ryjek11
Ratatoskr
2,701
472
0
2,071
7,963
2,214
0
3,353
4,610
0
27,166
W
Ymir
xdeetox
Ymir
2,086
540
0
648
5,028
2,935
267
707
4,321
10,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
30,091
414
Minions Killed
282
0
Camps Cleared
0
1,211,950
Distance Traveled
1,134,787
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,092
699
166
13
0
265,013
0
W
Artemis
8,778
675
79
6
0
202,984
6
W
Anubis
7,558
581
67
5
0
207,969
1
L
Ah Muzen Cab
5,779
445
71
5
0
216,311
0
W
Athena
7,961
612
76
6
0
297,056
0
L
Sobek
5,259
405
17
1
0
193,845
3
L
Artemis
5,282
406
32
2
0
192,721
0
L
Tsukuyomi
7,795
600
93
7
0
279,796
2
L
Ratatoskr
5,976
460
69
5
0
252,114
1
W
Ymir
7,263
559
26
2
0
238,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role