Player Matchup

Vamana
Vamana
DaReal_frosty
Vamana
Level 13
God Stats
4W - 2L
1,731 SR
Queue Stats
9W - 15L
1,418 Elo+
Party 1
Pele
Pele
Grimey_Dior
Pele
Level 16
God Stats
1W - 1L
1,462 SR
Queue Stats
22W - 25L
1,464 Elo+
Party 1
Neith
Neith
MonYonMike
Neith
Level 16
God Stats
2W - 1L
1,527 SR
Queue Stats
23W - 26L
1,510 Elo+
Party 1
Merlin
Merlin
ehjXD_
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,448 Elo+
Party 1
Cerberus
Cerberus
omon53
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 247L
1,464 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,461 Elo+

VS

Team Averages
Level 22
1,403 SR
1,405 Elo+
Ullr
Ullr
JosephDanielson
Ullr
Level 16
God Stats
11W - 17L
1,423 SR
Queue Stats
34W - 38L
1,485 Elo+
Solo
Athena
Athena
KingSmasher34
Athena
Level 25
God Stats
1W - 3L
1,420 SR
Queue Stats
85W - 89L
1,415 Elo+
Solo
Heimdallr
Heimdallr
TryinAsh
Heimdallr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 269L
1,383 Elo+
Solo
Yemoja
Yemoja
marvelgameshow
Yemoja
Level 23
God Stats
0W - 3L
1,291 SR
Queue Stats
20W - 19L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
uzi-vert67
Gilgamesh
Level 18
God Stats
3W - 5L
1,380 SR
Queue Stats
27W - 39L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,425
643
3,009
5,411
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
7 / 0 / 3
6,481
648
4,755
6,155
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
9
4 / 0 / 4
5,998
600
3,282
2,098
602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ehjXD_
Merlin
9
1 / 3 / 4
5,482
548
1,710
4,102
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cerberus
omon53
Cerberus
7
2 / 0 / 4
5,227
523
1,782
6,359
2,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,710
471
1,928
5,723
1,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 5 / 0
5,027
503
3,806
8,173
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
TryinAsh
Heimdallr
6
0 / 3 / 2
4,464
446
1,984
4,916
1,696
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,532
453
1,746
4,200
1,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
uzi-vert67
Gilgamesh
8
0 / 3 / 0
4,701
470
2,275
4,658
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
7
0
3
8.5
L
1
4
0
0.25
L
2
5
0
0.4
W
Neith
4
0
4
6
L
Heimdallr
TryinAsh
Heimdallr
0
3
2
0.33
W
Merlin
ehjXD_
Merlin
1
3
4
1
L
0
3
1
0.17
W
Cerberus
omon53
Cerberus
2
0
4
4
L
Gilgamesh
uzi-vert67
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,538
Damage
11,739
24,125
Taken
27,670
8,935
Mitigated
10,108
9,260
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,009
1,253
0
2,760
5,411
3,330
855
0
5,411
0
27,481
W
4,755
1,616
0
3,122
6,155
1,758
0
1,184
4,971
0
28,446
L
1,928
1,264
0
954
5,723
1,269
0
905
4,818
0
17,332
L
3,806
1,112
70
899
8,173
3,495
0
1,054
6,995
20,268
0
W
Neith
3,282
1,504
0
818
2,098
602
1,204
1,318
780
0
18,783
L
Heimdallr
TryinAsh
Heimdallr
1,984
948
0
679
4,916
1,696
0
738
4,105
0
17,338
W
Merlin
ehjXD_
Merlin
1,710
265
0
809
4,102
1,108
224
1,518
2,584
17,940
0
L
1,746
164
233
267
4,200
1,286
0
598
3,602
13,802
0
W
Cerberus
omon53
Cerberus
1,782
533
0
1,751
6,359
2,137
194
1,532
4,827
11,828
0
L
Gilgamesh
uzi-vert67
Gilgamesh
2,275
586
0
186
4,658
2,362
0
0
4,658
0
18,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
23,434
227
Minions Killed
169
0
Camps Cleared
0
930,297
Distance Traveled
832,542
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,425
643
66
7
0
182,541
0
W
Pele
6,481
648
63
6
0
224,682
1
L
Ullr
4,710
471
34
3
0
164,836
0
L
Athena
5,027
503
41
4
0
167,120
0
W
Neith
5,998
600
40
4
0
186,726
0
L
Heimdallr
4,464
446
33
3
0
176,845
0
W
Merlin
5,482
548
35
4
0
162,232
0
L
Yemoja
4,532
453
23
2
0
175,129
2
W
Cerberus
5,227
523
23
2
0
174,116
0
L
Gilgamesh
4,701
470
38
4
0
148,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role