Player Matchup

Scylla
Scylla
ADGJ533
Scylla
Level 61
God Stats
1W - 0L
1,709 SR
Queue Stats
17W - 4L
1,845 Elo+
Party 2
Janus
Janus
Arctic
Janus
Level 160
God Stats
7W - 2L
1,714 SR
Queue Stats
72W - 16L
1,897 Elo+
Party 2
Cupid
Cupid
DaP1p3
Cupid
Level 47
God Stats
15W - 12L
1,564 SR
Queue Stats
147W - 136L
1,514 Elo+
Party 3
Mercury
Mercury
Dоpа
Mercury
Level 22
God Stats
5W - 1L
1,884 SR
Queue Stats
18W - 9L
1,621 Elo+
Party 2
Ares
Ares
mata_vncoz
Ares
Level 39
God Stats
6W - 8L
1,487 SR
Queue Stats
112W - 114L
1,542 Elo+
Party 3
Team Averages
Level 66
1,672 SR
1,684 Elo+

VS

Team Averages
Level 56
1,486 SR
1,419 Elo+
Kuzenbo
Kuzenbo
Bagfixed1221
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 1
Pele
Pele
Dudu4413
Pele
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,421 Elo+
Party 1
Ares
Ares
EduEnderman
Ares
Level 108
God Stats
0W - 1L
1,098 SR
Queue Stats
5W - 9L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gjtr
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 1
Anubis
Anubis
uZackGamer
Anubis
Level 58
God Stats
0W - 1L
1,830 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADGJ533
Scylla
17
10 / 1 / 4
11,305
665
8,158
5,966
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
Arctic
Janus
20
10 / 0 / 9
13,262
780
15,795
7,414
3,029
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
DaP1p3
Cupid
15
2 / 3 / 3
9,543
561
2,921
7,166
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Dоpа
Mercury
17
6 / 1 / 7
10,632
625
8,648
11,117
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 3 / 6
9,500
559
3,749
14,690
7,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bagfixed1221
Kuzenbo
11
0 / 10 / 1
6,645
391
1,807
13,076
12,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
12
1 / 5 / 1
7,687
452
2,697
11,717
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 4 / 1
7,513
442
5,370
12,073
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
gjtr
Ah Muzen Cab
10
0 / 5 / 3
6,698
394
4,180
8,040
2,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
uZackGamer
Anubis
12
2 / 6 / 1
7,845
461
5,074
9,120
4,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
30
Kills
7
8
Deaths
30
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
ADGJ533
Scylla
10
1
4
12
W
Janus
Arctic
Janus
10
0
9
14.5
L
Kuzenbo
Bagfixed1221
Kuzenbo
0
10
1
0.05
W
Cupid
DaP1p3
Cupid
2
3
3
1.17
L
Pele
1
5
1
0.3
W
Mercury
Dоpа
Mercury
6
1
7
9.5
L
4
4
1
1.13
L
Ah Muzen Cab
gjtr
Ah Muzen Cab
0
5
3
0.3
W
2
3
6
1.67
L
Anubis
uZackGamer
Anubis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
19,128
46,353
Taken
54,026
20,089
Mitigated
32,355
14,550
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ADGJ533
Scylla
8,158
725
0
1,337
5,966
1,862
77
2,783
3,183
72,547
0
W
Janus
Arctic
Janus
15,795
1,968
320
3,859
7,414
3,029
146
2,538
4,876
118,107
0
L
Kuzenbo
Bagfixed1221
Kuzenbo
1,807
497
0
120
13,076
12,626
0
9,112
3,609
24,346
0
W
Cupid
DaP1p3
Cupid
2,921
2,041
92
2,567
7,166
2,317
3,835
1,801
5,365
0
52,755
L
Pele
2,697
109
0
3,628
11,717
3,511
0
4,259
7,406
0
45,895
W
Mercury
Dоpа
Mercury
8,648
4,635
0
4,294
11,117
4,898
1,138
2,050
9,067
0
74,075
L
5,370
613
0
2,389
12,073
9,731
340
5,195
6,744
19,926
0
L
Ah Muzen Cab
gjtr
Ah Muzen Cab
4,180
1,491
0
1,115
8,040
2,347
424
3,000
5,018
0
27,070
W
3,749
132
0
2,081
14,690
7,983
475
4,945
9,745
20,640
0
L
Anubis
uZackGamer
Anubis
5,074
157
0
2,333
9,120
4,140
478
5,414
3,547
34,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,242
Gold Earned
36,388
611
Minions Killed
274
0
Camps Cleared
0
1,789,134
Distance Traveled
1,370,209
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,305
665
123
7
0
334,373
5
W
Janus
13,262
780
249
15
0
392,054
0
L
Kuzenbo
6,645
391
53
3
0
277,095
1
W
Cupid
9,543
561
109
6
0
309,635
5
L
Pele
7,687
452
87
5
0
314,587
1
W
Mercury
10,632
625
104
6
0
420,301
0
L
Ares
7,513
442
17
1
0
279,316
2
L
Ah Muzen Cab
6,698
394
50
3
0
213,062
4
W
Ares
9,500
559
26
2
0
332,771
4
L
Anubis
7,845
461
67
4
0
286,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role