Player Matchup

Danzaburou
Danzaburou
BobbesxD
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DerDudeTV
King Arthur
Level 158
God Stats
61W - 72L
1,588 SR
Queue Stats
768W - 783L
1,573 Elo+
Party 1
Horus
Horus
Gakah
Horus
Level 143
God Stats
11W - 7L
1,751 SR
Queue Stats
302W - 327L
1,610 Elo+
Party 1
Ra
Ra
Keyeco
Ra
Level 24
God Stats
2W - 3L
1,323 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Awilix
Awilix
KommaKla
Awilix
Level 82
God Stats
9W - 10L
1,848 SR
Queue Stats
305W - 304L
1,556 Elo+
Party 1
Team Averages
Level 113
1,602 SR
1,548 Elo+

VS

Team Averages
Level 56
1,669 SR
1,565 Elo+
Anubis
Anubis
Bosangero
Anubis
Level 122
God Stats
6W - 7L
1,598 SR
Queue Stats
585W - 509L
1,609 Elo+
Party 2
Sobek
Sobek
Pederson
Sobek
Level 46
God Stats
67W - 46L
1,657 SR
Queue Stats
219W - 209L
1,544 Elo+
Party 2
Sol
Sol
Shizuiiii
Sol
Level 63
God Stats
127W - 106L
1,529 SR
Queue Stats
339W - 306L
1,613 Elo+
Party 2
Loki
Loki
TKaxe
Loki
Level 23
God Stats
37W - 34L
1,592 SR
Queue Stats
129W - 102L
1,423 Elo+
Party 2
Anhur
Anhur
XEWE
Anhur
Level 26
God Stats
5W - 3L
1,966 SR
Queue Stats
48W - 34L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobbesxD
Danzaburou
20
11 / 0 / 6
14,268
713
16,397
8,824
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
DerDudeTV
King Arthur
19
10 / 2 / 11
12,749
637
18,082
15,179
14,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Gakah
Horus
14
2 / 1 / 11
10,237
512
5,813
19,006
15,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
16
1 / 5 / 7
10,056
503
2,675
8,445
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
KommaKla
Awilix
15
2 / 4 / 6
9,863
493
5,525
15,199
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bosangero
Anubis
17
9 / 5 / 1
10,763
538
16,574
13,195
6,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Pederson
Sobek
12
1 / 4 / 6
9,137
457
4,043
17,289
18,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 1
10,045
502
6,831
14,740
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
TKaxe
Loki
15
1 / 6 / 8
9,588
479
4,565
13,247
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
XEWE
Anhur
16
0 / 5 / 2
9,413
471
6,097
11,827
4,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
26
Kills
12
12
Deaths
26
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BobbesxD
Danzaburou
11
0
6
14
L
Anubis
Bosangero
Anubis
9
5
1
1.9
W
King Arthur
DerDudeTV
King Arthur
10
2
11
7.75
W
Horus
Gakah
Horus
2
1
11
7.5
W
Ra
1
5
7
0.9
W
Awilix
KommaKla
Awilix
2
4
6
1.25
L
Sobek
Pederson
Sobek
1
4
6
1
L
1
6
1
0.25
L
Loki
TKaxe
Loki
1
6
8
0.83
L
Anhur
XEWE
Anhur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,492
Damage
38,110
66,653
Taken
70,298
41,390
Mitigated
38,300
26,308
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BobbesxD
Danzaburou
16,397
11,077
0
6,302
8,824
4,043
6,969
2,188
6,636
0
109,789
L
Anubis
Bosangero
Anubis
16,574
814
0
5,054
13,195
6,531
288
1,228
11,967
82,525
0
W
King Arthur
DerDudeTV
King Arthur
18,082
2,428
0
2,095
15,179
14,571
270
7,398
7,781
0
81,722
W
Horus
Gakah
Horus
5,813
2,892
1,786
6,357
19,006
15,091
323
7,033
11,973
0
26,906
W
Ra
2,675
842
3,122
1,715
8,445
2,914
1,385
4,345
4,100
53,272
0
W
Awilix
KommaKla
Awilix
5,525
1,759
0
4,931
15,199
4,771
0
6,484
8,715
0
65,813
L
Sobek
Pederson
Sobek
4,043
344
878
4,752
17,289
18,140
150
767
16,522
11,832
0
L
6,831
1,528
0
4,689
14,740
4,422
3,837
0
14,740
59,567
0
L
Loki
TKaxe
Loki
4,565
1,495
0
3,904
13,247
4,812
0
680
12,567
0
55,635
L
Anhur
XEWE
Anhur
6,097
2,452
0
2,550
11,827
4,395
114
0
11,827
0
69,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
48,946
609
Minions Killed
490
0
Camps Cleared
0
1,981,013
Distance Traveled
1,685,240
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,268
713
180
9
0
388,590
4
L
Anubis
10,763
538
128
6
0
331,913
3
W
King Arthur
12,749
637
160
8
0
421,717
3
W
Horus
10,237
512
35
2
0
424,977
7
W
Ra
10,056
503
125
6
0
334,140
0
W
Awilix
9,863
493
109
5
0
411,589
8
L
Sobek
9,137
457
12
1
0
349,220
15
L
Sol
10,045
502
118
6
0
321,595
0
L
Loki
9,588
479
102
5
0
343,345
0
L
Anhur
9,413
471
130
7
0
339,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role