Player Matchup

Athena
Athena
Gold III
AerilateD2
Athena
Gold III
Level 147
God Stats
6W - 4L
1,612 SR
Queue Stats
127W - 132L
1,602 MMR
Solo
Anhur
Anhur
Silver II
BigDaddyZere
Anhur
Silver II
Level 54
God Stats
5W - 2L
1,418 SR
Queue Stats
33W - 35L
1,498 MMR
Solo
Ymir
Ymir
Silver I
CarlosPoem
Ymir
Silver I
Level 145
God Stats
11W - 14L
1,752 SR
Queue Stats
128W - 103L
1,627 MMR
Solo
Scylla
Scylla
Gold III
SpaghettiPancake
Scylla
Gold III
Level 146
God Stats
1W - 0L
1,319 SR
Queue Stats
86W - 81L
1,527 MMR
Solo
Kali
Kali
Gold III
swagpapi305
Kali
Gold III
Level 128
God Stats
17W - 6L
1,853 SR
Queue Stats
372W - 359L
1,387 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,591 SR
1,528 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,608 SR
1,469 MMR
Zhong Kui
Zhong Kui
Silver II
BrESTERMINADOR
Zhong Kui
Silver II
Level 109
God Stats
2W - 2L
1,801 SR
Queue Stats
31W - 39L
1,418 MMR
Solo
Sobek
Sobek
Bronze III
DeusOmega
Sobek
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Johnisking34
Ah Muzen Cab
Gold IV
Level 126
God Stats
15W - 12L
1,665 SR
Queue Stats
241W - 232L
1,505 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
MacTheSex
Sun Wukong
Gold II
Level 127
God Stats
4W - 3L
1,574 SR
Queue Stats
164W - 154L
1,424 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
MightyZyzz
Ao Kuang
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AerilateD2
Athena
18
2 / 1 / 11
11,878
516
13,556
27,715
21,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 3 / 6
13,707
596
14,254
21,068
9,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 13
11,383
495
7,053
17,518
19,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 6
11,516
501
16,468
10,241
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
19 / 2 / 3
14,879
647
28,052
27,617
15,651
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Guan YuApolloSetDanzaburouTiamat

VS

Bans
Cu ChulainnTsukuyomiGebMulanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrESTERMINADOR
Zhong Kui
15
0 / 9 / 3
9,970
433
15,150
18,482
10,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
DeusOmega
Sobek
14
0 / 6 / 4
9,494
413
6,947
20,658
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Johnisking34
Ah Muzen Cab
18
2 / 8 / 3
11,520
501
16,237
17,178
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MacTheSex
Sun Wukong
18
0 / 5 / 2
11,314
492
17,377
27,315
19,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
MightyZyzz
Ao Kuang
19
7 / 6 / 0
12,825
558
15,549
23,260
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
34
Kills
9
9
Deaths
34
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
AerilateD2
Athena
2
1
11
7.5
W
6
3
6
3
L
Zhong Kui
BrESTERMINADOR
Zhong Kui
0
9
3
0.17
W
2
1
13
8.5
L
Sobek
DeusOmega
Sobek
0
6
4
0.33
L
Ah Muzen Cab
Johnisking34
Ah Muzen Cab
2
8
3
0.44
L
Sun Wukong
MacTheSex
Sun Wukong
0
5
2
0.2
L
Ao Kuang
MightyZyzz
Ao Kuang
7
6
0
1.17
W
5
2
6
4
W
19
2
3
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,383
Damage
71,260
104,159
Taken
106,893
69,629
Mitigated
62,644
40,822
Healing
33,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AerilateD2
Athena
13,556
2,688
0
13,099
27,715
21,142
693
9,026
18,689
70,761
0
W
14,254
7,688
0
11,472
21,068
9,144
4,500
4,454
16,614
0
118,219
L
Zhong Kui
BrESTERMINADOR
Zhong Kui
15,150
562
0
4,571
18,482
10,331
814
8,438
9,586
66,167
0
W
7,053
2,413
0
2,769
17,518
19,120
69
8,043
9,475
40,513
0
L
Sobek
DeusOmega
Sobek
6,947
649
0
3,799
20,658
20,361
185
8,530
11,791
21,183
0
L
Ah Muzen Cab
Johnisking34
Ah Muzen Cab
16,237
5,247
0
5,088
17,178
4,219
1,036
1,931
15,222
0
93,812
L
Sun Wukong
MacTheSex
Sun Wukong
17,377
3,689
0
10,507
27,315
19,603
500
9,830
16,886
0
89,986
L
Ao Kuang
MightyZyzz
Ao Kuang
15,549
3,857
0
10,025
23,260
8,130
345
7,169
15,848
75,721
0
W
16,468
1,291
0
2,938
10,241
4,572
375
5,825
4,416
78,970
0
W
28,052
19,253
0
10,544
27,617
15,651
0
10,298
17,319
0
112,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,363
Gold Earned
55,123
695
Minions Killed
584
0
Camps Cleared
0
2,314,049
Distance Traveled
2,105,294
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,878
516
141
6
0
521,404
5
W
Anhur
13,707
596
214
9
0
396,265
4
L
Zhong Kui
9,970
433
113
5
0
372,973
12
W
Ymir
11,383
495
47
2
0
456,079
10
L
Sobek
9,494
413
31
1
0
477,579
4
L
Ah Muzen Cab
11,520
501
156
7
0
426,927
9
L
Sun Wukong
11,314
492
164
7
0
413,907
3
L
Ao Kuang
12,825
558
120
5
0
413,908
4
W
Scylla
11,516
501
146
6
0
442,651
12
W
Kali
14,879
647
147
6
0
497,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role