Player Matchup

Thor
Thor
Beefsal
Thor
Level 27
God Stats
35W - 43L
1,238 SR
Queue Stats
245W - 295L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
Carnage2g
Cu Chulainn
Level 12
God Stats
16W - 15L
1,844 SR
Queue Stats
85W - 63L
1,461 Elo+
Solo
Cupid
Cupid
Dizmolize
Cupid
Level 28
God Stats
2W - 14L
1,310 SR
Queue Stats
40W - 69L
1,348 Elo+
Solo
Ares
Ares
Hadronz
Ares
Level 24
God Stats
12W - 15L
1,691 SR
Queue Stats
61W - 56L
1,381 Elo+
Solo
Vulcan
Vulcan
LikeCircle23658
Vulcan
Level 28
God Stats
7W - 8L
1,833 SR
Queue Stats
128W - 146L
1,442 Elo+
Solo
Team Averages
Level 24
1,583 SR
1,396 Elo+

VS

Team Averages
Level 28
1,492 SR
1,411 Elo+
Scylla
Scylla
Floodmana
Scylla
Level 29
God Stats
2W - 2L
1,415 SR
Queue Stats
172W - 151L
1,579 Elo+
Solo
Eset
Eset
Senor_ale
Eset
Level 29
God Stats
2W - 0L
1,351 SR
Queue Stats
37W - 42L
1,358 Elo+
Solo
Chaac
Chaac
lalito2022
Chaac
Level 29
God Stats
33W - 18L
1,582 SR
Queue Stats
501W - 550L
1,405 Elo+
Solo
Ymir
Ymir
mickey1011
Ymir
Level 25
God Stats
23W - 16L
1,612 SR
Queue Stats
38W - 42L
1,386 Elo+
Solo
Thor
Thor
yagomurgia
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Beefsal
Thor
18
3 / 3 / 5
10,936
475
5,881
18,027
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Carnage2g
Cu Chulainn
19
10 / 6 / 3
12,302
535
21,031
22,724
22,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Dizmolize
Cupid
15
5 / 8 / 7
10,067
438
12,714
17,859
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Hadronz
Ares
15
6 / 6 / 8
10,838
471
10,158
21,851
22,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 2
9,904
431
8,834
13,678
8,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Floodmana
Scylla
20
16 / 1 / 1
14,804
644
25,899
12,033
5,505
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
15
4 / 10 / 4
11,156
485
12,027
16,214
6,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
19
3 / 3 / 13
12,589
547
11,879
21,110
26,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 7 / 11
11,199
487
9,062
25,041
24,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 6 / 12
11,537
502
6,044
17,787
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
27
Kills
29
30
Deaths
27
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thor
Beefsal
Thor
3
3
5
1.83
L
Cu Chulainn
Carnage2g
Cu Chulainn
10
6
3
1.92
L
Cupid
Dizmolize
Cupid
5
8
7
1.06
W
Scylla
Floodmana
Scylla
16
1
1
16.5
L
Ares
Hadronz
Ares
6
6
8
1.67
L
3
7
2
0.57
W
Eset
4
10
4
0.6
W
Chaac
3
3
13
3.17
W
4
7
11
1.36
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,618
Damage
64,911
94,139
Taken
92,185
65,484
Mitigated
71,090
15,610
Healing
28,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Beefsal
Thor
5,881
960
558
5,822
18,027
7,029
196
7,958
9,817
0
83,678
L
Cu Chulainn
Carnage2g
Cu Chulainn
21,031
4,228
0
3,493
22,724
22,137
1,231
6,487
15,769
829
85,349
L
Cupid
Dizmolize
Cupid
12,714
6,684
1,329
3,178
17,859
6,064
676
12,357
5,411
0
37,858
W
Scylla
Floodmana
Scylla
25,899
3,431
0
4,574
12,033
5,505
2,805
1,418
10,615
133,638
0
L
Ares
Hadronz
Ares
10,158
650
0
980
21,851
22,087
236
12,171
9,546
42,504
0
L
8,834
2,087
0
250
13,678
8,167
132
7,327
5,958
57,750
0
W
Eset
12,027
1,627
787
2,667
16,214
6,419
290
3,678
12,536
54,815
0
W
Chaac
11,879
2,256
0
11,289
21,110
26,955
1,402
3,848
17,262
0
73,509
W
9,062
1,374
338
3,280
25,041
24,309
394
6,436
18,605
37,253
0
W
6,044
1,205
0
5,362
17,787
7,902
650
4,200
13,587
0
61,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
61,285
502
Minions Killed
584
0
Camps Cleared
0
2,072,447
Distance Traveled
2,139,562
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,936
475
158
7
0
449,676
5
L
Cu Chulainn
12,302
535
141
6
0
426,632
2
L
Cupid
10,067
438
58
3
0
375,982
4
W
Scylla
14,804
644
199
9
0
445,005
8
L
Ares
10,838
471
55
2
0
426,241
1
L
Vulcan
9,904
431
90
4
0
393,916
2
W
Eset
11,156
485
80
3
0
367,189
0
W
Chaac
12,589
547
140
6
0
465,935
0
W
Ymir
11,199
487
52
2
0
414,051
0
W
Thor
11,537
502
113
5
0
447,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role