Player Matchup

Set
Set
DnBb_OwNeR_4GOLD
Set
Level 61
God Stats
3W - 2L
1,715 SR
Queue Stats
196W - 175L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
Queelyn
Xbalanque
Level 38
God Stats
3W - 2L
1,368 SR
Queue Stats
131W - 142L
1,398 Elo+
Party 2
Chaac
Chaac
ivanpro300
Chaac
Level 105
God Stats
2W - 0L
1,692 SR
Queue Stats
34W - 26L
1,478 Elo+
Solo
Ymir
Ymir
niallive
Ymir
Level 29
God Stats
4W - 2L
1,776 SR
Queue Stats
74W - 58L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
rodilon
Hou Yi
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 156L
1,521 Elo+
Party 1
Team Averages
Level 60
1,611 SR
1,463 Elo+

VS

Team Averages
Level 104
1,583 SR
1,469 Elo+
Thoth
Thoth
CunningDeano
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Fireform
Nu Wa
Level 145
God Stats
10W - 3L
1,880 SR
Queue Stats
357W - 367L
1,479 Elo+
Solo
Ah Puch
Ah Puch
L0RDAZRIEL
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,501 Elo+
Solo
Bacchus
Bacchus
RalfBoRd3r
Bacchus
Level 140
God Stats
13W - 12L
1,536 SR
Queue Stats
700W - 759L
1,474 Elo+
Solo
Hou Yi
Hou Yi
dinoynwa
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 9
14,600
730
21,270
20,484
17,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Queelyn
Xbalanque
20
4 / 8 / 9
13,070
654
10,247
16,992
8,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
19
6 / 8 / 9
13,492
675
16,476
28,029
34,535
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
8 / 4 / 13
14,583
729
20,061
22,436
35,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
rodilon
Hou Yi
20
2 / 6 / 11
13,785
689
13,235
16,900
8,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 13
13,568
678
14,027
14,716
6,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
Fireform
Nu Wa
20
13 / 6 / 14
14,783
739
22,881
16,839
8,792
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
L0RDAZRIEL
Ah Puch
20
6 / 6 / 20
14,519
726
25,908
19,003
9,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RalfBoRd3r
Bacchus
20
4 / 3 / 19
13,412
671
12,381
26,689
29,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
dinoynwa
Hou Yi
19
3 / 5 / 18
12,523
626
14,451
16,459
9,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
117
27
Kills
33
33
Deaths
27
51
Assists
84
Player
Kills
Deaths
Assists
KDA
L
7
7
13
1.93
W
7
7
9
1.64
L
Nu Wa
Fireform
Nu Wa
13
6
14
3.33
L
Ah Puch
L0RDAZRIEL
Ah Puch
6
6
20
2.67
W
Xbalanque
Queelyn
Xbalanque
4
8
9
1.06
L
Bacchus
RalfBoRd3r
Bacchus
4
3
19
4.5
L
Hou Yi
dinoynwa
Hou Yi
3
5
18
2.4
W
Chaac
6
8
9
1.31
W
Ymir
8
4
13
3.63
W
Hou Yi
rodilon
Hou Yi
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,289
Damage
89,648
104,841
Taken
93,706
103,867
Mitigated
63,096
32,350
Healing
33,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,027
2,298
0
480
14,716
6,422
1,423
2,709
12,007
27,751
0
W
21,270
7,788
696
3,527
20,484
17,348
1,119
15,420
5,064
0
48,081
L
Nu Wa
Fireform
Nu Wa
22,881
5,498
1,208
3,906
16,839
8,792
1,096
3,163
13,676
45,572
0
L
Ah Puch
L0RDAZRIEL
Ah Puch
25,908
1,061
1,803
6,028
19,003
9,284
933
5,974
13,029
58,327
0
W
Xbalanque
Queelyn
Xbalanque
10,247
3,027
1,473
1,668
16,992
8,300
697
13,837
3,155
0
28,556
L
Bacchus
RalfBoRd3r
Bacchus
12,381
604
2,864
11,019
26,689
29,588
219
4,529
22,160
23,977
0
L
Hou Yi
dinoynwa
Hou Yi
14,451
5,814
2,964
2,840
16,459
9,010
1,781
3,686
12,773
0
26,769
W
Chaac
16,476
2,939
575
10,693
28,029
34,535
106
19,409
8,620
0
37,693
W
Ymir
20,061
1,895
2,741
4,979
22,436
35,002
231
12,904
9,532
39,614
0
W
Hou Yi
rodilon
Hou Yi
13,235
3,913
2,816
3,182
16,900
8,682
3,168
13,627
3,273
0
66,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,530
Gold Earned
68,805
279
Minions Killed
191
0
Camps Cleared
0
1,702,085
Distance Traveled
1,667,016
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,568
678
30
2
0
329,057
2
W
Set
14,600
730
55
3
0
356,644
1
L
Nu Wa
14,783
739
32
2
0
329,666
0
L
Ah Puch
14,519
726
80
4
0
346,027
0
W
Xbalanque
13,070
654
44
2
0
321,947
0
L
Bacchus
13,412
671
25
1
0
358,749
0
L
Hou Yi
12,523
626
24
1
0
303,517
0
W
Chaac
13,492
675
26
1
0
341,685
0
W
Ymir
14,583
729
31
2
0
359,849
0
W
Hou Yi
13,785
689
123
6
0
321,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role