Player Matchup

Olorun
Olorun
Applepieee
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,491 Elo+
Solo
Set
Set
Brrawler
Set
Level 18
God Stats
1W - 2L
1,192 SR
Queue Stats
18W - 27L
1,318 Elo+
Solo
Chang'e
Chang'e
GangstaJobz
Chang'e
Level 29
God Stats
3W - 2L
1,854 SR
Queue Stats
156W - 153L
1,387 Elo+
Solo
Ymir
Ymir
XxWeebMasterxX
Ymir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 63L
1,508 Elo+
Solo
Nike
Nike
dertharkham
Nike
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
369W - 362L
1,428 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,427 Elo+

VS

Team Averages
Level 20
1,577 SR
1,373 Elo+
Anubis
Anubis
BrunoKbral
Anubis
Level 29
God Stats
11W - 4L
1,683 SR
Queue Stats
84W - 101L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
Level 24
God Stats
9W - 2L
1,746 SR
Queue Stats
32W - 42L
1,421 Elo+
Party 1
Izanami
Izanami
TanukiGaming
Izanami
Level 27
God Stats
41W - 36L
1,591 SR
Queue Stats
242W - 260L
1,574 Elo+
Solo
Mercury
Mercury
eeurrctwz34
Mercury
Level 11
God Stats
8W - 14L
1,366 SR
Queue Stats
12W - 23L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
schwiee
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Applepieee
Olorun
17
4 / 3 / 3
10,627
462
7,554
12,312
4,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 10 / 0
10,088
439
8,386
20,349
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
GangstaJobz
Chang'e
18
6 / 5 / 5
11,418
496
14,281
20,749
7,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 8 / 5
11,106
483
10,689
22,185
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 3 / 2
11,052
481
13,745
18,117
19,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BrunoKbral
Anubis
18
10 / 4 / 5
12,575
547
20,270
19,410
9,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
20
6 / 0 / 1
13,136
571
10,527
17,829
20,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
TanukiGaming
Izanami
20
9 / 3 / 6
13,842
602
21,030
18,412
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
eeurrctwz34
Mercury
17
2 / 6 / 4
11,189
486
6,668
16,345
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
schwiee
Kukulkan
17
2 / 6 / 4
11,275
490
7,904
12,930
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
18
Kills
29
29
Deaths
19
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
Applepieee
Olorun
4
3
3
1.83
L
4
10
0
0.4
W
Anubis
BrunoKbral
Anubis
10
4
5
3.13
W
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
6
0
1
6.5
L
Chang'e
GangstaJobz
Chang'e
6
5
5
1.7
W
Izanami
TanukiGaming
Izanami
9
3
6
4
L
3
8
5
0.69
L
1
3
2
0.67
W
Mercury
eeurrctwz34
Mercury
2
6
4
0.67
W
Kukulkan
schwiee
Kukulkan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,655
Damage
66,399
93,712
Taken
84,926
53,072
Mitigated
48,925
24,195
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Applepieee
Olorun
7,554
2,748
948
2,945
12,312
4,122
0
4,228
8,052
52,269
0
L
8,386
4,287
0
4,226
20,349
8,856
0
4,626
15,689
0
60,880
W
Anubis
BrunoKbral
Anubis
20,270
1,882
0
11,303
19,410
9,275
1,178
11,403
7,698
63,523
0
W
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
10,527
1,837
0
1,809
17,829
20,148
445
2,527
14,402
0
79,922
L
Chang'e
GangstaJobz
Chang'e
14,281
1,202
901
6,174
20,749
7,168
78
8,255
12,206
62,531
0
W
Izanami
TanukiGaming
Izanami
21,030
15,024
0
6,223
18,412
8,614
7,481
8,712
9,644
0
126,846
L
10,689
1,851
0
3,650
22,185
13,715
0
9,959
12,126
46,153
0
L
13,745
2,496
0
5,351
18,117
19,211
463
612
17,465
13,983
72,975
W
Mercury
eeurrctwz34
Mercury
6,668
2,879
0
4,466
16,345
6,235
0
4,203
11,867
0
64,716
W
Kukulkan
schwiee
Kukulkan
7,904
1,413
0
120
12,930
4,653
1,564
8,681
3,935
45,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
62,017
541
Minions Killed
628
0
Camps Cleared
0
1,995,135
Distance Traveled
2,070,651
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,627
462
95
4
0
391,866
4
L
Set
10,088
439
100
4
0
393,750
0
W
Anubis
12,575
547
106
5
0
368,119
4
W
Sun Wukong
13,136
571
157
7
0
476,800
0
L
Chang'e
11,418
496
118
5
0
395,809
4
W
Izanami
13,842
602
178
8
0
392,750
5
L
Ymir
11,106
483
77
3
0
380,951
0
L
Nike
11,052
481
151
7
0
432,759
2
W
Mercury
11,189
486
109
5
0
446,016
0
W
Kukulkan
11,275
490
78
3
0
386,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role