Player Matchup

Tiamat
Tiamat
Adoulin10
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BlakeM0623
Ymir
Level 49
God Stats
11W - 16L
1,421 SR
Queue Stats
77W - 103L
1,444 Elo+
Party 4
Artio
Artio
LubedUncle
Artio
Level 63
God Stats
27W - 21L
1,487 SR
Queue Stats
118W - 121L
1,465 Elo+
Party 4
Chernobog
Chernobog
Relix80
Chernobog
Level 49
God Stats
10W - 9L
1,576 SR
Queue Stats
488W - 536L
1,437 Elo+
Party 4
Thor
Thor
WulfOfHighland
Thor
Level 84
God Stats
2W - 3L
1,674 SR
Queue Stats
188W - 204L
1,553 Elo+
Party 2
Team Averages
Level 58
1,532 SR
1,480 Elo+

VS

Team Averages
Level 77
1,522 SR
1,486 Elo+
Thor
Thor
Corblixx
Thor
Level 84
God Stats
3W - 3L
1,527 SR
Queue Stats
129W - 141L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
Jabbs uwu
Guan Yu
Level 100
God Stats
23W - 12L
1,563 SR
Queue Stats
557W - 468L
1,489 Elo+
Solo
Cernunnos
Cernunnos
SethTheDiabetic
Cernunnos
Level 69
God Stats
16W - 13L
1,508 SR
Queue Stats
69W - 64L
1,490 Elo+
Party 1
Poseidon
Poseidon
envykuun
Poseidon
Level 67
God Stats
6W - 3L
1,510 SR
Queue Stats
568W - 535L
1,472 Elo+
Party 3
Chaac
Chaac
iScifi
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adoulin10
Tiamat
15
1 / 10 / 5
9,411
428
13,018
21,257
11,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 3
9,137
415
7,662
17,821
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
15
1 / 7 / 6
9,609
437
9,041
19,734
20,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Relix80
Chernobog
16
1 / 6 / 5
9,895
450
13,258
18,168
6,535
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
14 / 12 / 1
11,815
537
17,270
23,833
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 5 / 15
12,048
548
9,287
15,550
6,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Jabbs uwu
Guan Yu
18
7 / 4 / 16
11,905
541
10,672
19,699
22,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cernunnos
SethTheDiabetic
Cernunnos
19
4 / 2 / 8
12,376
563
14,065
17,228
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
envykuun
Poseidon
19
9 / 6 / 9
13,041
593
23,762
18,196
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
iScifi
Chaac
19
14 / 2 / 13
13,311
605
22,238
28,847
31,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
19
Kills
41
42
Deaths
19
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adoulin10
Tiamat
1
10
5
0.35
L
2
7
3
0.5
W
Thor
7
5
15
2.9
W
Guan Yu
Jabbs uwu
Guan Yu
7
4
16
3.75
L
Artio
1
7
6
0.57
L
Chernobog
Relix80
Chernobog
1
6
5
0.58
W
Cernunnos
SethTheDiabetic
Cernunnos
4
2
8
4
L
14
12
1
1.21
W
Poseidon
envykuun
Poseidon
9
6
9
2.25
W
Chaac
iScifi
Chaac
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,249
Damage
80,024
100,813
Taken
99,520
63,001
Mitigated
73,763
19,519
Healing
49,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adoulin10
Tiamat
13,018
1,442
132
4,876
21,257
11,722
0
9,952
11,305
52,825
0
L
7,662
1,381
425
2,721
17,821
16,354
144
4,753
13,068
39,534
0
W
Thor
9,287
1,295
0
3,311
15,550
6,567
1,075
4,726
10,682
0
50,034
W
Guan Yu
Jabbs uwu
Guan Yu
10,672
1,443
4,992
8,825
19,699
22,240
488
4,822
14,698
0
39,837
L
Artio
9,041
544
497
5,978
19,734
20,244
0
2,654
17,080
54,857
0
L
Chernobog
Relix80
Chernobog
13,258
9,363
0
3,631
18,168
6,535
0
2,088
16,080
0
73,208
W
Cernunnos
SethTheDiabetic
Cernunnos
14,065
7,277
0
9,807
17,228
6,881
3,413
3,841
13,285
0
104,003
L
17,270
4,288
0
1,259
23,833
8,146
0
4,315
19,518
0
38,943
W
Poseidon
envykuun
Poseidon
23,762
4,577
0
6,609
18,196
6,672
3,175
7,223
10,957
110,967
0
W
Chaac
iScifi
Chaac
22,238
7,262
1,610
13,887
28,847
31,403
4,085
8,443
20,177
0
63,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
62,681
410
Minions Killed
553
0
Camps Cleared
0
1,669,721
Distance Traveled
2,062,896
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,411
428
66
3
0
324,185
0
L
Ymir
9,137
415
53
2
0
371,043
0
W
Thor
12,048
548
72
3
0
427,694
0
W
Guan Yu
11,905
541
55
3
0
411,931
3
L
Artio
9,609
437
97
4
0
312,726
2
L
Chernobog
9,895
450
143
7
0
342,641
3
W
Cernunnos
12,376
563
162
7
0
381,350
4
L
Thor
11,815
537
51
2
0
319,126
0
W
Poseidon
13,041
593
184
8
0
400,247
3
W
Chaac
13,311
605
80
4
0
441,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role