Player Matchup

Yemoja
Yemoja
BePPoTHEBeAsT
Yemoja
Level 37
God Stats
40W - 21L
1,696 SR
Queue Stats
72W - 55L
1,638 Elo+
Party 1
Terra
Terra
FaQ-XiioN
Terra
Level 106
God Stats
7W - 6L
1,544 SR
Queue Stats
118W - 129L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
LipHD
Hun Batz
Level 103
God Stats
11W - 12L
1,556 SR
Queue Stats
147W - 157L
1,516 Elo+
Party 1
Cupid
Cupid
LoveWithPudding
Cupid
Level 36
God Stats
8W - 3L
1,774 SR
Queue Stats
78W - 52L
1,649 Elo+
Party 1
Merlin
Merlin
Saarhaar
Merlin
Level 56
God Stats
3W - 3L
1,437 SR
Queue Stats
61W - 67L
1,544 Elo+
Party 1
Team Averages
Level 68
1,602 SR
1,576 Elo+

VS

Team Averages
Level 69
1,519 SR
1,472 Elo+
Tiamat
Tiamat
ANNAilation
Tiamat
Level 101
God Stats
11W - 8L
1,673 SR
Queue Stats
197W - 194L
1,385 Elo+
Solo
Arachne
Arachne
GB_ThunderShadow
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 71L
1,391 Elo+
Solo
Athena
Athena
IlonkaWas
Athena
Level 109
God Stats
10W - 12L
1,299 SR
Queue Stats
170W - 155L
1,461 Elo+
Solo
King Arthur
King Arthur
LeReQUeZz
King Arthur
Level 34
God Stats
10W - 12L
1,624 SR
Queue Stats
29W - 26L
1,677 Elo+
Solo
Neith
Neith
harzdervierte666
Neith
Level 62
God Stats
3W - 6L
1,500 SR
Queue Stats
99W - 110L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 9
6,144
384
3,414
7,719
4,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
FaQ-XiioN
Terra
15
6 / 0 / 7
8,999
562
11,152
14,894
13,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
LipHD
Hun Batz
18
13 / 0 / 3
10,355
647
14,965
9,942
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 3
8,489
531
5,638
9,058
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Saarhaar
Merlin
15
3 / 1 / 5
8,186
512
7,971
8,693
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 5 / 1
7,691
481
10,631
10,861
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 2
7,306
457
3,129
11,319
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
IlonkaWas
Athena
12
2 / 2 / 2
7,641
478
6,604
15,412
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
LeReQUeZz
King Arthur
11
0 / 8 / 0
6,763
423
6,014
15,056
7,233
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 2 / 2
8,193
512
4,450
7,576
2,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
4
4
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
1
0.3
W
0
2
9
2.25
W
Terra
FaQ-XiioN
Terra
6
0
7
9.5
L
0
6
2
0.17
L
Athena
IlonkaWas
Athena
2
2
2
1.5
L
King Arthur
LeReQUeZz
King Arthur
0
8
0
0
W
Hun Batz
LipHD
Hun Batz
13
0
3
14.5
W
1
1
3
2.5
W
Merlin
Saarhaar
Merlin
3
1
5
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,140
Damage
30,828
50,306
Taken
60,224
28,682
Mitigated
30,873
22,903
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,631
1,196
0
3,136
10,861
5,511
573
4,169
6,323
55,015
0
W
3,414
675
1,416
628
7,719
4,716
0
4,319
3,400
10,228
0
W
Terra
FaQ-XiioN
Terra
11,152
1,361
1,156
7,241
14,894
13,188
312
2,956
11,938
46,403
0
L
3,129
2,354
0
1,712
11,319
4,847
0
3,600
7,489
0
43,899
L
Athena
IlonkaWas
Athena
6,604
1,509
0
3,158
15,412
10,827
0
4,198
10,959
26,869
0
L
King Arthur
LeReQUeZz
King Arthur
6,014
1,701
0
0
15,056
7,233
176
8,988
5,446
0
31,320
W
Hun Batz
LipHD
Hun Batz
14,965
5,045
0
5,051
9,942
4,133
0
4,021
5,921
0
81,526
W
5,638
3,759
0
5,269
9,058
2,980
0
1,908
7,150
0
64,513
W
Merlin
Saarhaar
Merlin
7,971
1,244
0
2,142
8,693
3,665
26
4,031
4,662
60,026
0
L
4,450
609
0
1,258
7,576
2,455
566
106
7,470
0
54,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
37,594
496
Minions Killed
395
0
Camps Cleared
0
1,576,042
Distance Traveled
1,489,030
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,691
481
92
6
0
285,175
2
W
Yemoja
6,144
384
16
1
0
274,606
4
W
Terra
8,999
562
79
5
0
332,047
6
L
Arachne
7,306
457
96
6
0
320,390
0
L
Athena
7,641
478
47
3
0
341,178
6
L
King Arthur
6,763
423
51
3
0
247,240
0
W
Hun Batz
10,355
647
154
10
0
393,548
6
W
Cupid
8,489
531
130
8
0
305,610
10
W
Merlin
8,186
512
117
7
0
270,231
4
L
Neith
8,193
512
109
7
0
295,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role