Player Matchup

Jing Wei
Jing Wei
BeerMaragh
Jing Wei
Level 29
God Stats
64W - 63L
1,524 SR
Queue Stats
121W - 128L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
Cainsy31
Ao Kuang
Level 17
God Stats
8W - 7L
1,618 SR
Queue Stats
82W - 68L
1,396 Elo+
Party 1
Cupid
Cupid
Ph03n1x--22
Cupid
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 71L
1,290 Elo+
Party 1
Khepri
Khepri
The_Haughton
Khepri
Level 24
God Stats
6W - 4L
1,655 SR
Queue Stats
170W - 142L
1,338 Elo+
Party 1
Cu Chulainn
Cu Chulainn
flokidecendent
Cu Chulainn
Level 18
God Stats
0W - 1L
1,502 SR
Queue Stats
5W - 9L
1,352 Elo+
Solo
Team Averages
Level 21
1,560 SR
1,356 Elo+

VS

Team Averages
Level 40
1,506 SR
1,407 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Datson12
Xbalanque
Level 18
God Stats
66W - 44L
1,500 SR
Queue Stats
127W - 117L
1,405 Elo+
Solo
King Arthur
King Arthur
Ironheard
King Arthur
Level 17
God Stats
1W - 1L
1,267 SR
Queue Stats
7W - 3L
1,256 Elo+
Solo
Discordia
Discordia
Smite_Scrub
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
lufamada
Nemesis
Level 28
God Stats
2W - 0L
1,765 SR
Queue Stats
61W - 72L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeerMaragh
Jing Wei
16
1 / 2 / 1
9,971
475
8,746
17,861
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Cainsy31
Ao Kuang
16
11 / 8 / 5
10,962
522
15,806
22,144
9,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 5 / 8
8,818
420
10,122
11,058
4,687
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
12
1 / 5 / 12
8,903
424
4,418
14,853
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
flokidecendent
Cu Chulainn
8
0 / 7 / 0
6,686
318
2,458
9,150
3,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 2 / 9
10,506
500
9,363
23,671
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Datson12
Xbalanque
18
7 / 0 / 7
11,619
553
16,575
11,582
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Ironheard
King Arthur
13
0 / 8 / 2
9,062
432
3,387
12,385
11,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Smite_Scrub
Discordia
19
14 / 1 / 3
12,363
589
21,062
8,040
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lufamada
Nemesis
13
2 / 7 / 5
9,334
444
4,769
12,168
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
17
Kills
27
27
Deaths
18
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
9
4.25
L
Jing Wei
BeerMaragh
Jing Wei
1
2
1
0.75
L
Ao Kuang
Cainsy31
Ao Kuang
11
8
5
1.69
W
Xbalanque
Datson12
Xbalanque
7
0
7
10.5
W
King Arthur
Ironheard
King Arthur
0
8
2
0.13
L
4
5
8
1.6
W
Discordia
Smite_Scrub
Discordia
14
1
3
15.5
L
Khepri
1
5
12
1.4
L
Cu Chulainn
flokidecendent
Cu Chulainn
0
7
0
0
W
Nemesis
lufamada
Nemesis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
55,156
75,066
Taken
67,846
38,520
Mitigated
41,740
17,004
Healing
23,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,363
1,926
573
11,944
23,671
17,115
776
7,011
16,660
26,268
0
L
Jing Wei
BeerMaragh
Jing Wei
8,746
5,576
0
8,936
17,861
6,716
1,096
4,974
12,733
0
77,161
L
Ao Kuang
Cainsy31
Ao Kuang
15,806
3,835
0
3,363
22,144
9,231
0
5,987
15,975
60,199
0
W
Xbalanque
Datson12
Xbalanque
16,575
8,623
0
5,835
11,582
4,830
3,122
1,951
9,631
0
80,052
W
King Arthur
Ironheard
King Arthur
3,387
225
0
161
12,385
11,157
448
4,052
8,333
0
36,567
L
10,122
6,670
297
1,497
11,058
4,687
315
4,996
5,900
0
39,483
W
Discordia
Smite_Scrub
Discordia
21,062
1,543
284
2,419
8,040
3,184
2,998
1,717
6,323
80,428
0
L
Khepri
4,418
783
0
2,911
14,853
14,383
0
8,534
5,947
12,035
0
L
Cu Chulainn
flokidecendent
Cu Chulainn
2,458
1,036
0
0
9,150
3,503
329
4,754
4,086
0
13,499
W
Nemesis
lufamada
Nemesis
4,769
1,970
0
2,134
12,168
5,454
3,568
5,493
6,675
0
32,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
52,884
350
Minions Killed
430
0
Camps Cleared
0
1,656,628
Distance Traveled
1,839,746
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,506
500
33
2
0
368,491
1
L
Jing Wei
9,971
475
146
7
0
384,073
3
L
Ao Kuang
10,962
522
84
4
0
361,778
4
W
Xbalanque
11,619
553
136
6
0
360,909
0
W
King Arthur
9,062
432
68
3
0
328,638
3
L
Cupid
8,818
420
80
4
0
322,189
1
W
Discordia
12,363
589
127
6
0
393,767
0
L
Khepri
8,903
424
17
1
0
376,681
2
L
Cu Chulainn
6,686
318
23
1
0
211,907
0
W
Nemesis
9,334
444
66
3
0
387,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role