Player Matchup

King Arthur
King Arthur
Gold I
BabbieSnek
King Arthur
Gold I
Level 159
God Stats
16W - 12L
1,740 SR
Queue Stats
274W - 258L
1,619 MMR
Party 2
The Morrigan
The Morrigan
Gold IV
Minhal
The Morrigan
Gold IV
Level 150
God Stats
1W - 4L
1,653 SR
Queue Stats
66W - 60L
1,425 MMR
Solo
Ne Zha
Ne Zha
Gold I
Murkaba
Ne Zha
Gold I
Level 158
God Stats
1W - 3L
1,390 SR
Queue Stats
270W - 260L
1,484 MMR
Party 2
Bacchus
Bacchus
Bronze III
Paragon2abyss
Bacchus
Bronze III
Level 125
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 4L
1,466 MMR
Solo
Chernobog
Chernobog
Gold III
zoTurtle
Chernobog
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,534 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,687 SR
1,554 MMR
Sylvanus
Sylvanus
Gold V
AmishArcane
Sylvanus
Gold V
Level 143
God Stats
2W - 1L
1,978 SR
Queue Stats
77W - 72L
1,656 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
CaesarTheGreatI
Tsukuyomi
Gold I
Level 89
God Stats
35W - 37L
1,537 SR
Queue Stats
621W - 609L
1,612 MMR
Party 1
Anhur
Anhur
Gold IV
Killuaaa
Anhur
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
OneTrickyDuuuuud
Sun Wukong
Bronze III
Level 31
God Stats
1W - 0L
1,919 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Janus
Janus
Gold II
walkerCR
Janus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabbieSnek
King Arthur
15
2 / 5 / 0
8,759
515
8,612
17,372
10,314
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Minhal
The Morrigan
16
7 / 3 / 2
9,589
564
11,752
6,391
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Murkaba
Ne Zha
13
0 / 4 / 5
7,930
466
4,489
13,864
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bacchus
10
0 / 2 / 4
6,503
383
6,600
10,612
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
zoTurtle
Chernobog
14
2 / 5 / 2
8,143
479
6,486
10,477
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaGuan YuApolloScyllaTiamat

VS

Bans
SetSobekAresGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmishArcane
Sylvanus
13
0 / 2 / 9
7,654
450
5,684
10,945
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
CaesarTheGreatI
Tsukuyomi
16
6 / 2 / 6
9,594
564
5,791
9,559
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Killuaaa
Anhur
18
7 / 2 / 1
11,232
661
9,878
11,359
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
OneTrickyDuuuuud
Sun Wukong
17
4 / 0 / 9
10,482
617
16,019
13,649
9,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
walkerCR
Janus
14
2 / 5 / 3
8,626
507
3,403
10,387
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
19
19
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AmishArcane
Sylvanus
0
2
9
2.25
L
King Arthur
BabbieSnek
King Arthur
2
5
0
0.4
W
Tsukuyomi
CaesarTheGreatI
Tsukuyomi
6
2
6
4.5
W
Anhur
Killuaaa
Anhur
7
2
1
3.75
L
The Morrigan
Minhal
The Morrigan
7
3
2
2.67
L
Ne Zha
Murkaba
Ne Zha
0
4
5
0.63
W
Sun Wukong
OneTrickyDuuuuud
Sun Wukong
4
0
9
8.5
L
Bacchus
0
2
4
1
W
Janus
walkerCR
Janus
2
5
3
0.7
L
Chernobog
zoTurtle
Chernobog
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,939
Damage
40,775
58,716
Taken
55,899
27,996
Mitigated
29,904
15,922
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AmishArcane
Sylvanus
5,684
2,226
1,147
2,579
10,945
7,912
0
3,678
7,267
24,426
5,614
L
King Arthur
BabbieSnek
King Arthur
8,612
842
0
5,019
17,372
10,314
0
631
16,741
0
54,587
W
Tsukuyomi
CaesarTheGreatI
Tsukuyomi
5,791
1,798
0
3,446
9,559
3,855
0
1,995
7,564
0
72,248
W
Anhur
Killuaaa
Anhur
9,878
7,446
0
6,712
11,359
4,376
638
1,578
9,781
0
85,859
L
The Morrigan
Minhal
The Morrigan
11,752
2,158
0
573
6,391
2,217
0
2,394
3,845
62,497
5,593
L
Ne Zha
Murkaba
Ne Zha
4,489
1,033
0
5,311
13,864
6,121
0
1,234
12,630
0
49,248
W
Sun Wukong
OneTrickyDuuuuud
Sun Wukong
16,019
5,586
0
6,220
13,649
9,881
0
1,521
12,128
0
76,331
L
Bacchus
6,600
941
0
3,155
10,612
6,764
0
2,809
7,803
20,703
0
W
Janus
walkerCR
Janus
3,403
253
0
1,499
10,387
3,880
0
5,358
5,029
64,368
0
L
Chernobog
zoTurtle
Chernobog
6,486
3,813
0
1,864
10,477
2,580
1,125
1,289
9,188
0
57,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
47,588
473
Minions Killed
607
0
Camps Cleared
0
1,633,369
Distance Traveled
1,654,293
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,654
450
41
2
0
328,588
4
L
King Arthur
8,759
515
107
6
0
356,752
5
W
Tsukuyomi
9,594
564
133
8
0
407,689
2
W
Anhur
11,232
661
154
9
0
281,136
6
L
The Morrigan
9,589
564
127
7
0
301,093
6
L
Ne Zha
7,930
466
101
6
0
337,142
4
W
Sun Wukong
10,482
617
141
8
0
365,195
2
L
Bacchus
6,503
383
36
2
0
321,670
6
W
Janus
8,626
507
138
8
0
271,685
3
L
Chernobog
8,143
479
102
6
0
316,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role