Player Matchup

Izanami
Izanami
SpecialPeanut
Izanami
Level 118
God Stats
117W - 118L
1,475 SR
Queue Stats
810W - 784L
1,498 Elo+
Solo
Hercules
Hercules
TowerDiveKing
Hercules
Level 158
God Stats
68W - 72L
1,538 SR
Queue Stats
268W - 279L
1,500 Elo+
Solo
Ne Zha
Ne Zha
VEEZA718
Ne Zha
Level 102
God Stats
0W - 1L
1,391 SR
Queue Stats
19W - 13L
1,629 Elo+
Solo
Cerberus
Cerberus
VIKTOR MAURE
Cerberus
Level 119
God Stats
15W - 14L
1,474 SR
Queue Stats
265W - 296L
1,441 Elo+
Solo
Nu Wa
Nu Wa
detectiveroberts
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,431 Elo+
Solo
Team Averages
Level 121
1,476 SR
1,500 Elo+

VS

Team Averages
Level 109
1,483 SR
1,532 Elo+
Ah Puch
Ah Puch
I MISS BONES I
Ah Puch
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 142L
1,522 Elo+
Solo
Hou Yi
Hou Yi
IROCAM
Hou Yi
Level 74
God Stats
2W - 2L
1,323 SR
Queue Stats
205W - 211L
1,471 Elo+
Party 1
Hades
Hades
Sephconn
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,729 Elo+
Solo
Gilgamesh
Gilgamesh
Smil3NowCry8ler
Gilgamesh
Level 104
God Stats
18W - 13L
1,584 SR
Queue Stats
72W - 56L
1,467 Elo+
Party 1
Cerberus
Cerberus
Sonofa357
Cerberus
Level 123
God Stats
179W - 165L
1,508 SR
Queue Stats
999W - 974L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
5 / 10 / 8
13,709
1,055
21,407
26,939
9,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
TowerDiveKing
Hercules
18
3 / 5 / 8
12,186
937
14,064
26,668
25,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
VEEZA718
Ne Zha
19
3 / 10 / 6
12,621
971
10,034
20,401
8,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
VIKTOR MAURE
Cerberus
20
3 / 9 / 13
13,060
1,005
16,113
25,921
14,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 7
11,381
875
6,597
8,259
2,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
13,504
1,039
13,757
8,180
3,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
IROCAM
Hou Yi
20
11 / 3 / 17
14,487
1,114
25,912
13,185
5,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Sephconn
Hades
20
5 / 4 / 25
13,472
1,036
19,955
17,392
15,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Smil3NowCry8ler
Gilgamesh
20
14 / 2 / 13
15,375
1,183
26,710
18,867
12,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Sonofa357
Cerberus
19
3 / 5 / 24
13,427
1,033
14,172
18,535
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
136
16
Kills
38
38
Deaths
16
42
Assists
98
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Hou Yi
IROCAM
Hou Yi
11
3
17
6.5
W
Hades
Sephconn
Hades
5
4
25
4.38
W
Gilgamesh
Smil3NowCry8ler
Gilgamesh
14
2
13
10.25
W
Cerberus
Sonofa357
Cerberus
3
5
24
3
L
Izanami
5
10
8
0.9
L
Hercules
TowerDiveKing
Hercules
3
5
8
1.4
L
Ne Zha
VEEZA718
Ne Zha
3
10
6
0.6
L
Cerberus
VIKTOR MAURE
Cerberus
3
9
13
1.06
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,215
Damage
100,506
108,188
Taken
76,159
61,670
Mitigated
52,565
13,518
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,757
1,048
0
1,662
8,180
3,006
0
4,422
3,758
53,733
0
W
Hou Yi
IROCAM
Hou Yi
25,912
13,763
0
1,621
13,185
5,770
0
4,398
8,787
0
44,649
W
Hades
Sephconn
Hades
19,955
1,161
292
3,982
17,392
15,868
0
4,749
12,643
39,357
0
W
Gilgamesh
Smil3NowCry8ler
Gilgamesh
26,710
9,499
0
348
18,867
12,103
0
5,963
12,904
4,069
47,407
W
Cerberus
Sonofa357
Cerberus
14,172
433
0
6,085
18,535
15,818
0
6,171
12,364
23,655
0
L
Izanami
21,407
18,420
0
3,654
26,939
9,975
0
12,133
14,806
0
82,462
L
Hercules
TowerDiveKing
Hercules
14,064
3,403
0
5,424
26,668
25,761
0
9,996
16,672
5,347
15,349
L
Ne Zha
VEEZA718
Ne Zha
10,034
3,201
214
1,672
20,401
8,281
0
11,176
9,225
0
32,437
L
Cerberus
VIKTOR MAURE
Cerberus
16,113
200
464
1,931
25,921
14,736
0
11,603
14,318
25,885
0
L
6,597
1,852
0
159
8,259
2,917
0
4,198
4,061
20,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,957
Gold Earned
70,265
260
Minions Killed
266
8
Camps Cleared
9
1,047,869
Distance Traveled
1,130,857
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,504
1,039
117
9
3
186,296
3
W
Hou Yi
14,487
1,114
23
2
1
213,511
0
W
Hades
13,472
1,036
53
4
0
215,358
0
W
Gilgamesh
15,375
1,183
48
4
5
282,056
0
W
Cerberus
13,427
1,033
25
2
0
233,636
0
L
Izanami
13,709
1,055
157
12
2
223,604
0
L
Hercules
12,186
937
16
1
0
215,289
0
L
Ne Zha
12,621
971
36
3
5
215,927
1
L
Cerberus
13,060
1,005
28
2
0
241,396
0
L
Nu Wa
11,381
875
23
2
1
151,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role