Player Matchup

Tiamat
Tiamat
D3ST1NY32
Tiamat
Level 45
God Stats
8W - 7L
1,528 SR
Queue Stats
42W - 49L
1,352 Elo+
Party 2
Rama
Rama
Slayer3600
Rama
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 211L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
chiquitaprecoz
Cthulhu
Level 18
God Stats
1W - 2L
1,192 SR
Queue Stats
1W - 2L
1,248 Elo+
Party 2
Team Averages
Level 55
1,407 SR
1,328 Elo+

VS

Team Averages
Level 10
1,402 SR
1,191 Elo+
Tiamat
Tiamat
Shinjee
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 1
Ratatoskr
Ratatoskr
Squirrelfromhell
Ratatoskr
Level 8
God Stats
2W - 12L
1,205 SR
Queue Stats
4W - 21L
1,159 Elo+
Solo
Achilles
Achilles
Wolfshyke
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D3ST1NY32
Tiamat
12
5 / 2 / 14
8,664
963
8,427
6,413
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
13 / 0 / 6
8,999
1,000
7,410
8,330
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 8
6,828
759
2,727
5,792
6,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Shinjee
Tiamat
8
1 / 7 / 2
6,278
698
3,810
6,922
4,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
8
0 / 8 / 1
5,471
608
2,374
8,252
2,840
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Wolfshyke
Achilles
9
2 / 5 / 1
6,570
730
5,011
8,125
6,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
3
3
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
D3ST1NY32
Tiamat
5
2
14
6
L
Tiamat
Shinjee
Tiamat
1
7
2
0.29
W
13
0
6
16
L
Ratatoskr
0
8
1
0.06
L
Achilles
Wolfshyke
Achilles
2
5
1
0.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,564
Damage
11,195
20,535
Taken
23,299
14,309
Mitigated
12,952
5,609
Healing
919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
D3ST1NY32
Tiamat
8,427
1,397
122
1,436
6,413
4,851
552
1,792
4,621
34,390
0
L
Tiamat
Shinjee
Tiamat
3,810
577
0
736
6,922
4,111
0
4,022
2,900
12,534
0
W
7,410
5,965
0
3,917
8,330
3,150
1,322
1,035
7,295
0
29,644
L
Ratatoskr
2,374
209
0
2
8,252
2,840
0
3,580
4,672
0
11,721
L
Achilles
Wolfshyke
Achilles
5,011
2,332
0
181
8,125
6,001
0
3,615
4,510
0
11,479
W
2,727
297
134
0
5,792
6,308
158
1,029
4,763
8,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
18,319
113
Minions Killed
68
0
Camps Cleared
0
487,872
Distance Traveled
421,003
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,664
963
62
7
0
174,473
1
L
Tiamat
6,278
698
27
3
0
118,670
0
W
Rama
8,999
1,000
45
5
0
159,444
2
L
Ratatoskr
5,471
608
23
3
0
141,771
3
L
Achilles
6,570
730
18
2
0
160,562
0
W
Cthulhu
6,828
759
6
1
0
153,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role