Player Matchup

Nu Wa
Nu Wa
BlackFranks
Nu Wa
Level 29
God Stats
8W - 4L
1,938 SR
Queue Stats
92W - 97L
1,561 Elo+
Solo
Aphrodite
Aphrodite
Juudge
Aphrodite
Level 25
God Stats
10W - 9L
1,572 SR
Queue Stats
76W - 62L
1,493 Elo+
Party 1
Bakasura
Bakasura
KungScale
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,727 Elo+
Solo
Medusa
Medusa
SVBlessed
Medusa
Level 27
God Stats
51W - 58L
1,577 SR
Queue Stats
133W - 162L
1,513 Elo+
Solo
Anubis
Anubis
Thebesean
Anubis
Level 25
God Stats
20W - 8L
1,736 SR
Queue Stats
152W - 155L
1,545 Elo+
Party 1
Team Averages
Level 22
1,665 SR
1,568 Elo+

VS

Team Averages
Level 21
1,490 SR
1,564 Elo+
Mercury
Mercury
Feelix16
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,600 Elo+
Solo
Tiamat
Tiamat
JellyTots
Tiamat
Level 27
God Stats
2W - 4L
1,641 SR
Queue Stats
120W - 78L
1,632 Elo+
Solo
Sylvanus
Sylvanus
NuurLum
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,495 Elo+
Solo
Anhur
Anhur
NøTears
Anhur
Level 11
God Stats
9W - 11L
1,589 SR
Queue Stats
37W - 34L
1,623 Elo+
Solo
King Arthur
King Arthur
Shapefinders
King Arthur
Level 18
God Stats
15W - 23L
1,219 SR
Queue Stats
116W - 136L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,957
612
9,650
5,606
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Juudge
Aphrodite
10
0 / 1 / 6
6,661
512
1,952
4,336
1,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
KungScale
Bakasura
13
10 / 1 / 3
8,449
650
8,686
8,627
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
SVBlessed
Medusa
11
1 / 2 / 5
6,899
531
4,412
10,255
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Thebesean
Anubis
14
5 / 0 / 5
8,921
686
7,917
8,471
4,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Feelix16
Mercury
10
2 / 2 / 1
6,647
511
2,723
9,321
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
JellyTots
Tiamat
2
0 / 1 / 0
4,219
325
489
1,587
541
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NuurLum
Sylvanus
10
0 / 8 / 0
5,657
435
2,880
14,113
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
NøTears
Anhur
11
3 / 5 / 1
6,718
517
9,425
8,046
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Shapefinders
King Arthur
9
0 / 4 / 3
5,344
411
2,594
9,534
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
5
5
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Mercury
Feelix16
Mercury
2
2
1
1.25
L
Tiamat
JellyTots
Tiamat
0
1
0
0
W
Aphrodite
Juudge
Aphrodite
0
1
6
3
W
Bakasura
KungScale
Bakasura
10
1
3
11.5
L
Sylvanus
NuurLum
Sylvanus
0
8
0
0
L
Anhur
NøTears
Anhur
3
5
1
0.7
W
Medusa
SVBlessed
Medusa
1
2
5
1.75
L
King Arthur
Shapefinders
King Arthur
0
4
3
0.38
W
Anubis
Thebesean
Anubis
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
18,111
37,295
Taken
42,601
13,473
Mitigated
16,313
18,906
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,650
1,522
0
1,582
5,606
1,390
222
1,045
4,536
48,841
0
L
Mercury
Feelix16
Mercury
2,723
1,310
0
2,968
9,321
2,834
0
2,992
6,189
0
31,023
L
Tiamat
JellyTots
Tiamat
489
258
0
208
1,587
541
0
1,303
284
3,219
0
W
Aphrodite
Juudge
Aphrodite
1,952
745
3,455
1,920
4,336
1,300
251
165
4,171
18,128
0
W
Bakasura
KungScale
Bakasura
8,686
5,550
0
3,727
8,627
3,811
92
742
7,860
0
42,773
L
Sylvanus
NuurLum
Sylvanus
2,880
881
251
1,662
14,113
6,208
0
6,372
6,733
20,358
0
L
Anhur
NøTears
Anhur
9,425
3,681
0
1,207
8,046
2,004
124
3,353
4,573
0
41,688
W
Medusa
SVBlessed
Medusa
4,412
2,061
321
2,670
10,255
2,489
1,679
606
9,599
0
38,935
L
King Arthur
Shapefinders
King Arthur
2,594
452
0
2,047
9,534
4,726
0
5,499
3,755
0
12,352
W
Anubis
Thebesean
Anubis
7,917
916
0
5,231
8,471
4,483
576
811
7,485
53,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
28,585
414
Minions Killed
199
0
Camps Cleared
0
1,256,570
Distance Traveled
993,899
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,957
612
90
7
0
247,316
5
L
Mercury
6,647
511
76
6
0
297,418
3
L
Tiamat
4,219
325
7
1
0
32,581
0
W
Aphrodite
6,661
512
42
3
0
237,597
5
W
Bakasura
8,449
650
81
6
0
290,222
5
L
Sylvanus
5,657
435
35
3
0
192,925
3
L
Anhur
6,718
517
65
5
0
227,520
6
W
Medusa
6,899
531
67
5
0
239,762
1
L
King Arthur
5,344
411
16
1
0
243,455
0
W
Anubis
8,921
686
134
10
0
241,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role