Player Matchup

Ymir
Ymir
AlexLc02697
Ymir
Level 60
God Stats
4W - 5L
1,370 SR
Queue Stats
56W - 62L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Hazard32
Sun Wukong
Level 58
God Stats
19W - 35L
1,249 SR
Queue Stats
1,103W - 1,372L
1,255 Elo+
Solo
Janus
Janus
Lachsmith
Janus
Level 87
God Stats
13W - 9L
1,580 SR
Queue Stats
255W - 227L
1,564 Elo+
Party 1
Erlang Shen
Erlang Shen
Linders7
Erlang Shen
Level 69
God Stats
2W - 0L
1,712 SR
Queue Stats
70W - 69L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
podgemeister
Heimdallr
Level 117
God Stats
4W - 4L
1,520 SR
Queue Stats
165W - 151L
1,467 Elo+
Party 1
Team Averages
Level 78
1,486 SR
1,422 Elo+

VS

Team Averages
Level 63
1,460 SR
1,358 Elo+
Loki
Loki
Masonwaff
Loki
Level 71
God Stats
8W - 9L
1,493 SR
Queue Stats
441W - 525L
1,376 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RagnarBrK1
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 101L
1,318 Elo+
Party 2
Skadi
Skadi
ReconZzWarlord
Skadi
Level 49
God Stats
21W - 39L
1,352 SR
Queue Stats
22W - 42L
1,281 Elo+
Party 2
Anubis
Anubis
TtoP
Anubis
Level 69
God Stats
33W - 12L
1,660 SR
Queue Stats
44W - 30L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
kianxmoo2000
Baron Samedi
Level 69
God Stats
4W - 10L
1,294 SR
Queue Stats
61W - 98L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 7
7,685
452
5,388
11,359
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Hazard32
Sun Wukong
15
3 / 2 / 1
8,853
521
4,158
9,884
9,805
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Lachsmith
Janus
19
11 / 0 / 2
11,256
662
14,731
6,334
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Linders7
Erlang Shen
14
3 / 5 / 2
8,637
508
5,320
13,330
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
podgemeister
Heimdallr
16
7 / 1 / 11
9,831
578
13,267
13,000
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 4 / 5
8,787
517
8,565
12,191
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
RagnarBrK1
Ah Muzen Cab
13
4 / 7 / 0
8,267
486
8,422
12,986
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 0
8,851
521
9,707
10,133
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TtoP
Anubis
15
3 / 4 / 1
8,870
522
6,341
9,035
4,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
kianxmoo2000
Baron Samedi
11
0 / 8 / 3
6,785
399
5,072
13,400
4,122
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
27
Kills
11
11
Deaths
27
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Sun Wukong
Hazard32
Sun Wukong
3
2
1
1.75
W
Janus
Lachsmith
Janus
11
0
2
12
W
Erlang Shen
Linders7
Erlang Shen
3
5
2
0.8
L
Loki
1
4
5
0.88
L
Ah Muzen Cab
RagnarBrK1
Ah Muzen Cab
4
7
0
0.57
L
3
4
0
0.75
L
Anubis
TtoP
Anubis
3
4
1
0.88
L
Baron Samedi
kianxmoo2000
Baron Samedi
0
8
3
0.19
W
Heimdallr
podgemeister
Heimdallr
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,864
Damage
38,107
53,907
Taken
57,745
28,903
Mitigated
19,958
9,317
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,388
703
0
860
11,359
4,718
448
4,215
7,144
12,195
0
W
Sun Wukong
Hazard32
Sun Wukong
4,158
444
0
577
9,884
9,805
560
668
9,216
20
46,445
W
Janus
Lachsmith
Janus
14,731
1,017
187
823
6,334
1,960
375
1,168
5,166
103,917
0
W
Erlang Shen
Linders7
Erlang Shen
5,320
3,237
0
1,727
13,330
7,074
0
2,917
10,413
0
54,448
L
Loki
8,565
2,593
0
2,222
12,191
4,298
121
4,400
7,791
0
58,262
L
Ah Muzen Cab
RagnarBrK1
Ah Muzen Cab
8,422
4,483
528
3,784
12,986
3,907
0
4,469
8,517
0
43,415
L
9,707
5,964
0
2,919
10,133
3,290
3,085
675
9,458
0
48,419
L
Anubis
TtoP
Anubis
6,341
180
0
2,564
9,035
4,341
674
5,835
3,200
53,303
0
L
Baron Samedi
kianxmoo2000
Baron Samedi
5,072
304
246
2,657
13,400
4,122
0
4,760
8,640
27,749
0
W
Heimdallr
podgemeister
Heimdallr
13,267
7,032
0
5,143
13,000
5,346
480
2,445
10,555
0
69,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
41,560
504
Minions Killed
419
0
Camps Cleared
0
1,497,860
Distance Traveled
1,431,148
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,685
452
16
1
0
252,715
2
W
Sun Wukong
8,853
521
95
6
0
251,302
3
W
Janus
11,256
662
170
10
0
357,714
1
W
Erlang Shen
8,637
508
97
6
0
339,928
0
L
Loki
8,787
517
106
6
0
335,503
0
L
Ah Muzen Cab
8,267
486
66
4
0
259,838
5
L
Skadi
8,851
521
112
7
0
235,419
5
L
Anubis
8,870
522
99
6
0
278,882
0
L
Baron Samedi
6,785
399
36
2
0
321,506
2
W
Heimdallr
9,831
578
126
7
0
296,201
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role