Player Matchup

Nemesis
Nemesis
FezMan2031
Nemesis
Level 99
God Stats
8W - 9L
1,508 SR
Queue Stats
383W - 373L
1,523 Elo+
Party 1
Artemis
Artemis
Igvenr
Artemis
Level 55
God Stats
19W - 13L
1,599 SR
Queue Stats
241W - 231L
1,504 Elo+
Party 1
Janus
Janus
Kamael34
Janus
Level 125
God Stats
6W - 10L
1,392 SR
Queue Stats
330W - 314L
1,495 Elo+
Party 1
Athena
Athena
Salanderr
Athena
Level 28
God Stats
38W - 21L
1,540 SR
Queue Stats
258W - 277L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
idroj96
Guan Yu
Level 33
God Stats
12W - 9L
1,732 SR
Queue Stats
63W - 69L
1,525 Elo+
Solo
Team Averages
Level 68
1,554 SR
1,508 Elo+

VS

Team Averages
Level 38
1,500 SR
1,510 Elo+
Ratatoskr
Ratatoskr
Ardtor
Ratatoskr
Level 39
God Stats
0W - 3L
1,331 SR
Queue Stats
92W - 94L
1,565 Elo+
Solo
Yemoja
Yemoja
Barberedy
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,500 Elo+
Party 2
Medusa
Medusa
Enforser
Medusa
Level 58
God Stats
8W - 6L
1,500 SR
Queue Stats
41W - 34L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Exc3ls
Cu Chulainn
Level 37
God Stats
4W - 4L
1,671 SR
Queue Stats
95W - 93L
1,484 Elo+
Solo
Discordia
Discordia
IronBars121
Discordia
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FezMan2031
Nemesis
12
5 / 0 / 2
6,955
632
4,552
8,091
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
Igvenr
Artemis
10
3 / 3 / 0
6,128
557
5,810
6,843
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Kamael34
Janus
13
6 / 1 / 4
7,820
711
6,803
5,187
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Salanderr
Athena
9
0 / 2 / 3
5,723
520
2,565
8,306
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
idroj96
Guan Yu
13
3 / 2 / 3
7,072
643
5,489
8,118
6,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ardtor
Ratatoskr
10
1 / 4 / 1
6,120
556
2,094
7,832
2,054
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Barberedy
Yemoja
9
1 / 2 / 3
5,797
527
3,137
5,571
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Enforser
Medusa
10
4 / 3 / 1
6,453
587
8,063
7,517
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Exc3ls
Cu Chulainn
10
2 / 3 / 0
6,327
575
6,712
10,055
5,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
IronBars121
Discordia
8
0 / 5 / 0
5,140
467
3,057
4,902
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
8
8
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Ardtor
Ratatoskr
1
4
1
0.38
L
Yemoja
Barberedy
Yemoja
1
2
3
1.25
L
Medusa
Enforser
Medusa
4
3
1
1.5
L
Cu Chulainn
Exc3ls
Cu Chulainn
2
3
0
0.67
W
Nemesis
FezMan2031
Nemesis
5
0
2
6
W
Artemis
Igvenr
Artemis
3
3
0
1
L
Discordia
IronBars121
Discordia
0
5
0
0
W
Janus
Kamael34
Janus
6
1
4
8
W
Athena
Salanderr
Athena
0
2
3
0.75
W
Guan Yu
idroj96
Guan Yu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
23,063
36,545
Taken
35,877
17,724
Mitigated
13,481
9,908
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Ardtor
Ratatoskr
2,094
424
0
2,365
7,832
2,054
0
1,354
6,416
0
22,001
L
Yemoja
Barberedy
Yemoja
3,137
623
655
825
5,571
2,696
0
1,505
4,062
11,835
0
L
Medusa
Enforser
Medusa
8,063
4,680
0
1,737
7,517
2,004
0
2,131
5,344
0
25,383
L
Cu Chulainn
Exc3ls
Cu Chulainn
6,712
1,486
0
2,932
10,055
5,229
0
455
9,588
0
38,660
W
Nemesis
FezMan2031
Nemesis
4,552
1,754
0
1,104
8,091
3,343
0
993
7,004
0
45,663
W
Artemis
Igvenr
Artemis
5,810
2,936
0
1,982
6,843
2,424
642
1,061
5,782
0
31,538
L
Discordia
IronBars121
Discordia
3,057
296
0
310
4,902
1,498
0
3,633
1,099
20,492
0
W
Janus
Kamael34
Janus
6,803
405
0
1,341
5,187
1,545
388
1,827
2,938
44,724
0
W
Athena
Salanderr
Athena
2,565
905
0
1,937
8,306
3,881
178
1,797
6,509
12,855
0
W
Guan Yu
idroj96
Guan Yu
5,489
216
422
3,122
8,118
6,531
0
0
8,118
0
36,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
29,837
348
Minions Killed
238
0
Camps Cleared
0
1,093,061
Distance Traveled
1,006,479
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,120
556
61
6
0
222,349
5
L
Yemoja
5,797
527
13
1
0
185,347
3
L
Medusa
6,453
587
53
5
0
189,797
1
L
Cu Chulainn
6,327
575
70
6
0
195,165
4
W
Nemesis
6,955
632
86
8
0
240,330
1
W
Artemis
6,128
557
63
6
0
170,595
2
L
Discordia
5,140
467
41
4
0
213,821
2
W
Janus
7,820
711
95
9
0
220,554
2
W
Athena
5,723
520
23
2
0
222,843
2
W
Guan Yu
7,072
643
81
7
0
238,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role