Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
BBLaaaaaaaaaazyD
Cu Chulainn
Gold IV
Level 41
God Stats
5W - 1L
1,674 SR
Queue Stats
18W - 12L
1,689 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Manamans_Chips
Cabrakan
Silver I
Level 89
God Stats
7W - 8L
1,488 SR
Queue Stats
14W - 17L
1,542 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
itz_Manakete
Danzaburou
Platinum IV
Level 88
God Stats
4W - 4L
1,651 SR
Queue Stats
75W - 74L
1,689 MMR
Party 2
Xing Tian
Xing Tian
Gold V
jo_co_2k
Xing Tian
Gold V
Level 155
God Stats
4W - 0L
1,596 SR
Queue Stats
113W - 99L
1,715 MMR
Solo
Chronos
Chronos
Gold II
yael-3004
Chronos
Gold II
Level 106
God Stats
4W - 1L
1,598 SR
Queue Stats
110W - 109L
1,494 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,602 SR
1,626 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,520 SR
1,582 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Bronze III
DrShem6563
Chang'e
Bronze III
Level 32
God Stats
0W - 2L
1,498 SR
Queue Stats
5W - 7L
1,600 MMR
Party 4
Vamana
Vamana
Platinum V
Hupenboi
Vamana
Platinum V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 89L
1,683 MMR
Party 3
Fenrir
Fenrir
Bronze III
Kluzulu
Fenrir
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,600 MMR
Party 4
Geb
Geb
Gold II
battle-stoner
Geb
Gold II
Level 121
God Stats
128W - 118L
1,601 SR
Queue Stats
665W - 649L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BBLaaaaaaaaaazyD
Cu Chulainn
20
4 / 2 / 15
15,576
556
19,681
23,336
28,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
20
8 / 5 / 13
15,513
554
17,964
24,311
17,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
itz_Manakete
Danzaburou
20
4 / 4 / 10
16,666
595
23,821
18,881
7,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
jo_co_2k
Xing Tian
18
2 / 3 / 15
13,820
494
11,905
22,845
21,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
yael-3004
Chronos
20
15 / 2 / 12
17,634
630
37,420
25,415
12,895
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaTiamatAthenaAo KuangSet

VS

Bans
NemesisSobekApolloTsukuyomiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 4 / 2
13,830
494
22,277
26,408
12,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
DrShem6563
Chang'e
18
4 / 11 / 4
12,190
435
21,230
28,438
13,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
Hupenboi
Vamana
20
1 / 4 / 4
13,796
493
14,713
28,499
32,410
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Kluzulu
Fenrir
17
1 / 7 / 3
10,487
375
4,885
27,999
13,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 6
11,517
411
6,418
32,662
39,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
33
Kills
16
16
Deaths
33
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
4
2
2.25
W
Cu Chulainn
BBLaaaaaaaaaazyD
Cu Chulainn
4
2
15
5.75
L
Chang'e
DrShem6563
Chang'e
4
11
4
0.55
L
Vamana
Hupenboi
Vamana
1
4
4
0.75
L
Fenrir
Kluzulu
Fenrir
1
7
3
0.36
W
Cabrakan
8
5
13
2.9
L
2
7
6
0.71
W
Danzaburou
itz_Manakete
Danzaburou
4
4
10
2.25
W
Xing Tian
jo_co_2k
Xing Tian
2
3
15
3.17
W
Chronos
yael-3004
Chronos
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,791
Damage
69,523
114,788
Taken
144,006
88,134
Mitigated
111,670
42,839
Healing
44,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
22,277
10,880
0
9,657
26,408
12,519
496
10,526
15,882
0
122,789
W
Cu Chulainn
BBLaaaaaaaaaazyD
Cu Chulainn
19,681
4,046
0
4,401
23,336
28,648
1,814
4,832
18,369
0
114,647
L
Chang'e
DrShem6563
Chang'e
21,230
1,371
3,804
8,698
28,438
13,625
0
17,418
11,020
74,986
0
L
Vamana
Hupenboi
Vamana
14,713
6,378
0
10,325
28,499
32,410
0
9,696
18,803
0
118,728
L
Fenrir
Kluzulu
Fenrir
4,885
1,049
0
7,850
27,999
13,432
0
12,028
15,971
0
68,895
W
Cabrakan
17,964
2,286
0
10,258
24,311
17,656
668
4,384
19,809
101,039
0
L
6,418
817
0
4,497
32,662
39,684
0
17,621
15,041
28,810
0
W
Danzaburou
itz_Manakete
Danzaburou
23,821
15,018
0
12,194
18,881
7,586
5,292
2,559
16,282
0
140,662
W
Xing Tian
jo_co_2k
Xing Tian
11,905
422
0
3,889
22,845
21,349
135
6,720
15,438
45,476
0
W
Chronos
yael-3004
Chronos
37,420
16,715
0
12,097
25,415
12,895
4,621
9,972
14,865
161,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,209
Gold Earned
61,820
768
Minions Killed
701
0
Camps Cleared
0
2,638,220
Distance Traveled
2,393,773
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,830
494
205
7
0
434,558
1
W
Cu Chulainn
15,576
556
207
7
0
536,566
2
L
Chang'e
12,190
435
133
5
0
439,067
1
L
Vamana
13,796
493
232
8
0
500,040
2
L
Fenrir
10,487
375
103
4
0
542,753
1
W
Cabrakan
15,513
554
112
4
0
497,336
0
L
Geb
11,517
411
28
1
0
477,355
4
W
Danzaburou
16,666
595
190
7
0
530,819
7
W
Xing Tian
13,820
494
50
2
0
533,219
12
W
Chronos
17,634
630
209
7
0
540,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role