Player Matchup

Gilgamesh
Gilgamesh
Joker6hunter
Gilgamesh
Level 8
God Stats
3W - 1L
1,735 SR
Queue Stats
14W - 11L
1,713 Elo+
Party 1
Arachne
Arachne
MaizeBlueMan
Arachne
Level 21
God Stats
31W - 12L
1,500 SR
Queue Stats
296W - 328L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
markklts
Cu Chulainn
Level 52
God Stats
2W - 0L
1,716 SR
Queue Stats
23W - 21L
1,464 Elo+
Party 1
Sobek
Sobek
xXFangFreakXx
Sobek
Level 27
God Stats
3W - 0L
1,791 SR
Queue Stats
15W - 7L
1,616 Elo+
Solo
Freya
Freya
Нудаяичо
Freya
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,550 Elo+
Party 1
Team Averages
Level 23
1,648 SR
1,543 Elo+

VS

Team Averages
Level 19
1,498 SR
1,383 Elo+
Aphrodite
Aphrodite
BranTheBeginner
Aphrodite
Level 26
God Stats
7W - 7L
1,388 SR
Queue Stats
60W - 69L
1,417 Elo+
Party 2
Ra
Ra
Jaragon2k
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 46L
1,261 Elo+
Party 3
Guan Yu
Guan Yu
WkeyTwigstik
Guan Yu
Level 5
God Stats
2W - 2L
1,619 SR
Queue Stats
5W - 8L
1,395 Elo+
Solo
Anhur
Anhur
Zorkky
Anhur
Level 22
God Stats
1W - 1L
1,627 SR
Queue Stats
91W - 81L
1,430 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
Level 26
God Stats
9W - 17L
1,359 SR
Queue Stats
59W - 69L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joker6hunter
Gilgamesh
20
9 / 5 / 5
12,587
547
17,057
23,464
20,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
MaizeBlueMan
Arachne
17
2 / 9 / 3
10,134
441
4,752
15,515
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
markklts
Cu Chulainn
19
9 / 7 / 6
12,756
555
15,973
22,193
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 2 / 13
12,461
542
8,562
21,133
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
15 / 6 / 3
13,058
568
26,304
24,601
9,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BranTheBeginner
Aphrodite
13
0 / 10 / 7
8,564
372
9,780
16,638
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
13 / 6 / 6
14,298
622
24,944
18,005
10,205
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
WkeyTwigstik
Guan Yu
12
1 / 7 / 4
8,394
365
3,168
12,919
11,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
Zorkky
Anhur
17
6 / 10 / 4
11,565
503
17,487
21,049
7,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xPxOxOxPx420
Tsukuyomi
18
9 / 8 / 9
12,144
528
21,158
23,505
10,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
41
Kills
29
29
Deaths
41
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BranTheBeginner
Aphrodite
0
10
7
0.35
L
13
6
6
2.67
W
Gilgamesh
Joker6hunter
Gilgamesh
9
5
5
2.3
W
Arachne
MaizeBlueMan
Arachne
2
9
3
0.39
L
Guan Yu
WkeyTwigstik
Guan Yu
1
7
4
0.43
L
Anhur
Zorkky
Anhur
6
10
4
0.8
W
Cu Chulainn
markklts
Cu Chulainn
9
7
6
1.71
L
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
9
8
9
1.69
W
6
2
13
6.25
W
15
6
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,648
Damage
76,537
106,906
Taken
92,116
72,582
Mitigated
48,261
32,844
Healing
28,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BranTheBeginner
Aphrodite
9,780
2,229
4,598
5,611
16,638
8,578
0
11,031
5,607
36,426
0
L
24,944
4,945
1,037
7,613
18,005
10,205
328
4,081
13,799
105,798
0
W
Gilgamesh
Joker6hunter
Gilgamesh
17,057
4,049
0
5,329
23,464
20,273
0
7,326
15,848
0
103,111
W
Arachne
MaizeBlueMan
Arachne
4,752
3,516
0
2,967
15,515
6,063
740
6,878
8,480
0
52,759
L
Guan Yu
WkeyTwigstik
Guan Yu
3,168
544
169
2,108
12,919
11,196
0
1,220
11,399
0
22,269
L
Anhur
Zorkky
Anhur
17,487
9,511
0
2,929
21,049
7,475
702
14,989
6,010
0
54,943
W
Cu Chulainn
markklts
Cu Chulainn
15,973
2,762
0
5,514
22,193
17,375
999
8,885
13,058
11,447
50,740
L
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
21,158
6,449
0
4,754
23,505
10,807
0
6,924
16,456
0
73,401
W
8,562
889
0
7,002
21,133
19,651
0
5,761
15,344
37,978
0
W
26,304
9,742
0
12,032
24,601
9,220
801
5,224
19,377
100,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,996
Gold Earned
54,965
560
Minions Killed
484
0
Camps Cleared
0
2,066,941
Distance Traveled
1,974,065
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,564
372
72
3
0
406,456
0
L
Ra
14,298
622
193
8
0
398,220
4
W
Gilgamesh
12,587
547
150
7
0
443,353
5
W
Arachne
10,134
441
107
5
0
463,827
0
L
Guan Yu
8,394
365
34
1
0
362,283
8
L
Anhur
11,565
503
79
3
0
388,239
1
W
Cu Chulainn
12,756
555
117
5
0
362,726
0
L
Tsukuyomi
12,144
528
106
5
0
418,867
0
W
Sobek
12,461
542
51
2
0
416,834
7
W
Freya
13,058
568
135
6
0
380,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role