Player Matchup

Discordia
Discordia
CommanderTan
Discordia
Level 85
God Stats
4W - 2L
1,715 SR
Queue Stats
92W - 79L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
PapaZhong
Hou Yi
Level 15
God Stats
2W - 4L
1,333 SR
Queue Stats
48W - 40L
1,643 Elo+
Party 1
Nike
Nike
dOOOOOOOOOOOtmeh
Nike
Level 86
God Stats
10W - 8L
1,636 SR
Queue Stats
205W - 185L
1,566 Elo+
Party 1
Achilles
Achilles
dualpegleg
Achilles
Level 108
God Stats
5W - 4L
1,530 SR
Queue Stats
347W - 273L
1,607 Elo+
Party 1
Artio
Artio
heaven2012
Artio
Level 48
God Stats
17W - 5L
1,740 SR
Queue Stats
127W - 120L
1,570 Elo+
Party 2
Team Averages
Level 68
1,591 SR
1,594 Elo+

VS

Team Averages
Level 51
1,434 SR
1,506 Elo+
Vulcan
Vulcan
JonPue
Vulcan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Lyre69
Ymir
Level 39
God Stats
12W - 15L
1,466 SR
Queue Stats
125W - 104L
1,563 Elo+
Solo
Izanami
Izanami
MrGameCube
Izanami
Level 61
God Stats
81W - 71L
1,522 SR
Queue Stats
142W - 139L
1,480 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SupremeKurt
Ah Muzen Cab
Level 48
God Stats
0W - 2L
1,749 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
Timbert
Fenrir
Level 47
God Stats
13W - 24L
934 SR
Queue Stats
166W - 165L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CommanderTan
Discordia
11
0 / 0 / 2
5,963
596
2,681
2,552
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
PapaZhong
Hou Yi
10
3 / 0 / 3
5,680
568
3,778
3,066
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 0
6,706
671
5,543
6,620
2,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
dualpegleg
Achilles
10
6 / 0 / 3
6,349
635
4,742
6,659
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Artio
9
2 / 2 / 4
5,375
538
2,647
6,306
2,885
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JonPue
Vulcan
9
0 / 3 / 0
4,808
481
1,670
4,591
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Lyre69
Ymir
7
0 / 4 / 1
4,604
460
951
6,059
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MrGameCube
Izanami
7
1 / 2 / 0
4,545
455
2,591
4,618
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
SupremeKurt
Ah Muzen Cab
9
0 / 3 / 1
4,831
483
2,640
6,253
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Timbert
Fenrir
9
2 / 2 / 0
5,228
523
1,565
6,525
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
CommanderTan
Discordia
0
0
2
1
L
Vulcan
JonPue
Vulcan
0
3
0
0
L
Ymir
Lyre69
Ymir
0
4
1
0.13
L
Izanami
MrGameCube
Izanami
1
2
0
0.5
W
Hou Yi
PapaZhong
Hou Yi
3
0
3
4.5
L
Ah Muzen Cab
SupremeKurt
Ah Muzen Cab
0
3
1
0.17
L
Fenrir
Timbert
Fenrir
2
2
0
1
W
3
1
0
3
W
Achilles
dualpegleg
Achilles
6
0
3
7.5
W
Artio
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
9,417
25,203
Taken
28,046
9,336
Mitigated
9,026
11,100
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CommanderTan
Discordia
2,681
101
0
730
2,552
698
0
880
1,500
39,937
0
L
Vulcan
JonPue
Vulcan
1,670
461
0
1,148
4,591
1,360
0
1,560
2,725
21,546
0
L
Ymir
Lyre69
Ymir
951
282
0
1,044
6,059
3,038
0
1,654
4,405
10,153
0
L
Izanami
MrGameCube
Izanami
2,591
1,832
0
1,614
4,618
974
58
914
3,704
0
23,818
W
Hou Yi
PapaZhong
Hou Yi
3,778
2,126
0
1,786
3,066
779
43
356
2,710
0
29,125
L
Ah Muzen Cab
SupremeKurt
Ah Muzen Cab
2,640
1,023
0
2,472
6,253
1,726
0
0
6,253
0
21,863
L
Fenrir
Timbert
Fenrir
1,565
324
0
3,063
6,525
1,928
0
812
5,631
0
25,732
W
5,543
812
0
1,809
6,620
2,478
0
0
6,620
0
43,257
W
Achilles
dualpegleg
Achilles
4,742
1,983
0
3,310
6,659
2,496
0
723
5,900
0
28,522
W
Artio
2,647
238
357
3,108
6,306
2,885
0
454
5,852
10,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
24,016
321
Minions Killed
236
0
Camps Cleared
0
970,704
Distance Traveled
864,812
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,963
596
90
9
0
183,770
0
L
Vulcan
4,808
481
60
6
0
179,391
2
L
Ymir
4,604
460
23
2
0
171,364
4
L
Izanami
4,545
455
54
5
0
166,006
4
W
Hou Yi
5,680
568
61
6
0
155,622
5
L
Ah Muzen Cab
4,831
483
43
4
0
149,904
3
L
Fenrir
5,228
523
56
6
0
198,147
2
W
Nike
6,706
671
95
10
0
207,006
2
W
Achilles
6,349
635
64
6
0
235,104
5
W
Artio
5,375
538
11
1
0
189,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role