Player Matchup

Zeus
Zeus
InfernoKing67660
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,156 Elo+
Solo
Neith
Neith
NeverCrossMe-__-
Neith
Level 17
God Stats
46W - 30L
1,735 SR
Queue Stats
50W - 41L
1,636 Elo+
Solo
Artemis
Artemis
Sync Avenge
Artemis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 204L
1,562 Elo+
Party 1
Khepri
Khepri
Sync Scout
Khepri
Level 17
God Stats
9W - 11L
1,415 SR
Queue Stats
125W - 112L
1,562 Elo+
Party 1
Poseidon
Poseidon
camZ0
Poseidon
Level 16
God Stats
5W - 12L
1,484 SR
Queue Stats
355W - 352L
1,558 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,495 Elo+

VS

Team Averages
Level 22
1,670 SR
1,493 Elo+
Cthulhu
Cthulhu
Fatt-Mack-803
Cthulhu
Level 20
God Stats
5W - 3L
1,632 SR
Queue Stats
79W - 68L
1,451 Elo+
Solo
Raijin
Raijin
JingleAllTheWei
Raijin
Level 28
God Stats
2W - 1L
1,755 SR
Queue Stats
395W - 278L
1,595 Elo+
Solo
Bacchus
Bacchus
MarsThunderbird
Bacchus
Level 25
God Stats
17W - 10L
1,529 SR
Queue Stats
37W - 40L
1,442 Elo+
Solo
Mercury
Mercury
bloodyportrait
Mercury
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 191L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vertro
Ah Muzen Cab
Level 27
God Stats
7W - 0L
1,931 SR
Queue Stats
16W - 11L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,733
794
332
606
190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 3 / 5
9,937
903
6,989
9,393
3,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Sync Avenge
Artemis
13
0 / 2 / 1
8,514
774
400
1,548
464
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Sync Scout
Khepri
16
3 / 4 / 3
10,115
920
5,453
26,533
23,068
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
camZ0
Poseidon
16
5 / 13 / 4
11,374
1,034
15,687
26,673
9,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
1 / 5 / 9
10,181
926
5,050
13,997
8,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 1 / 11
12,189
1,108
22,552
4,423
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 1 / 15
11,502
1,046
5,818
12,179
17,497
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 0 / 5
11,596
1,054
4,596
5,240
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
vertro
Ah Muzen Cab
18
8 / 2 / 8
12,319
1,120
25,299
8,288
3,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
9
Kills
23
23
Deaths
9
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
9
1.1
L
0
1
2
1
W
8
1
11
13.5
W
1
1
15
8.5
L
1
3
5
1.17
L
Artemis
Sync Avenge
Artemis
0
2
1
0.25
L
Khepri
Sync Scout
Khepri
3
4
3
1.13
W
5
0
5
7.5
L
Poseidon
camZ0
Poseidon
5
13
4
0.54
W
Ah Muzen Cab
vertro
Ah Muzen Cab
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
63,315
64,753
Taken
44,127
36,423
Mitigated
33,730
979
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,050
258
0
0
13,997
8,459
0
6,740
4,558
19,649
0
L
332
161
0
0
606
190
0
400
155
332
0
W
22,552
2,212
0
125
4,423
1,661
0
2,324
1,889
41,278
0
W
5,818
540
0
2,240
12,179
17,497
0
6,114
5,379
11,582
0
L
6,989
5,185
0
345
9,393
3,589
0
4,916
4,304
0
20,750
L
Artemis
Sync Avenge
Artemis
400
89
0
0
1,548
464
0
597
885
0
1,398
L
Khepri
Sync Scout
Khepri
5,453
626
0
0
26,533
23,068
0
13,820
12,282
11,319
0
W
4,596
2,454
0
1,674
5,240
2,364
0
1,655
3,585
0
24,484
L
Poseidon
camZ0
Poseidon
15,687
2,419
0
634
26,673
9,112
0
12,645
13,707
40,172
0
W
Ah Muzen Cab
vertro
Ah Muzen Cab
25,299
7,779
0
2,258
8,288
3,749
0
4,639
3,649
0
54,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
57,787
96
Minions Killed
236
1
Camps Cleared
10
475,386
Distance Traveled
989,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,181
926
37
3
0
212,439
0
L
Zeus
8,733
794
0
0
0
10,398
0
W
Raijin
12,189
1,108
63
6
2
194,711
0
W
Bacchus
11,502
1,046
9
1
0
177,130
0
L
Neith
9,937
903
22
2
0
106,520
0
L
Artemis
8,514
774
3
0
1
19,054
0
L
Khepri
10,115
920
11
1
0
164,770
0
W
Mercury
11,596
1,054
45
4
5
226,678
0
L
Poseidon
11,374
1,034
60
5
0
174,644
0
W
Ah Muzen Cab
12,319
1,120
82
7
3
178,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role