Player Matchup

Chiron
Chiron
UndoubledFish
Chiron
Level 16
God Stats
3W - 2L
1,693 SR
Queue Stats
16W - 25L
1,198 Elo+
Solo
Ra
Ra
Yumply S
Ra
Level 21
God Stats
7W - 6L
1,342 SR
Queue Stats
86W - 88L
1,177 Elo+
Solo
Fenrir
Fenrir
simao2014
Fenrir
Level 16
God Stats
1W - 1L
1,383 SR
Queue Stats
3W - 11L
1,062 Elo+
Solo
Ganesha
Ganesha
skinnedmilk
Ganesha
Level 26
God Stats
8W - 5L
1,506 SR
Queue Stats
47W - 34L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
tgre
Sun Wukong
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,244 Elo+

VS

Team Averages
Level 20
1,262 SR
1,214 Elo+
Zeus
Zeus
McDirty5428
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,021 Elo+
Solo
Thanatos
Thanatos
SenJu_TOQUIMA
Thanatos
Level 27
God Stats
3W - 8L
1,205 SR
Queue Stats
146W - 202L
1,153 Elo+
Party 1
Vulcan
Vulcan
clickdaddy20
Vulcan
Level 26
God Stats
0W - 1L
1,335 SR
Queue Stats
219W - 240L
1,345 Elo+
Solo
Anhur
Anhur
crashsane84
Anhur
Level 16
God Stats
2W - 7L
1,069 SR
Queue Stats
24W - 48L
1,174 Elo+
Party 1
Kali
Kali
kakashi21031
Kali
Level 23
God Stats
0W - 3L
1,200 SR
Queue Stats
23W - 21L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 7
12,285
491
10,693
13,414
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 4 / 5
13,270
531
15,619
16,741
11,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
simao2014
Fenrir
17
7 / 5 / 4
11,486
459
7,833
18,140
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
skinnedmilk
Ganesha
17
2 / 3 / 18
12,114
485
10,984
20,814
21,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
tgre
Sun Wukong
10
0 / 12 / 3
8,102
324
1,431
12,532
6,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
9,836
393
9,282
6,403
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SenJu_TOQUIMA
Thanatos
17
9 / 5 / 4
11,989
480
16,840
20,530
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
18
8 / 10 / 6
11,973
479
19,337
18,949
7,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 4
9,871
395
4,372
11,589
3,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 6 / 2
11,122
445
5,980
15,784
7,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
45
30
Kills
26
27
Deaths
30
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Thanatos
SenJu_TOQUIMA
Thanatos
9
5
4
2.2
W
7
3
7
3.5
W
14
4
5
4.13
L
Vulcan
8
10
6
1.1
L
0
5
4
0.4
L
4
6
2
0.83
W
Fenrir
simao2014
Fenrir
7
5
4
1.8
W
Ganesha
skinnedmilk
Ganesha
2
3
18
3.67
W
Sun Wukong
tgre
Sun Wukong
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,560
Damage
55,811
81,641
Taken
73,255
50,272
Mitigated
29,935
24,774
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,282
1,420
0
494
6,403
2,009
932
4,093
2,310
33,418
0
L
Thanatos
SenJu_TOQUIMA
Thanatos
16,840
4,043
235
16,181
20,530
8,612
1,694
8,390
12,140
0
66,670
W
10,693
2,983
698
5,416
13,414
4,224
4,380
4,047
9,259
0
66,686
W
15,619
2,141
2,746
7,422
16,741
11,503
1,070
8,857
7,651
90,159
0
L
Vulcan
19,337
6,357
153
3,459
18,949
7,669
2,057
6,311
12,638
83,412
0
L
4,372
2,195
0
2,631
11,589
3,902
0
4,156
7,433
0
45,360
L
5,980
2,992
0
4,181
15,784
7,743
0
3,653
12,131
0
67,201
W
Fenrir
simao2014
Fenrir
7,833
1,514
0
3,263
18,140
6,613
526
4,960
13,076
0
52,753
W
Ganesha
skinnedmilk
Ganesha
10,984
1,670
231
4,998
20,814
21,829
108
5,710
14,890
40,180
0
W
Sun Wukong
tgre
Sun Wukong
1,431
1,070
0
0
12,532
6,103
297
4,601
7,803
0
7,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,257
Gold Earned
54,791
382
Minions Killed
477
0
Camps Cleared
0
2,023,151
Distance Traveled
1,892,351
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,836
393
71
3
0
283,714
1
L
Thanatos
11,989
480
96
4
0
449,245
2
W
Chiron
12,285
491
128
5
0
390,744
1
W
Ra
13,270
531
135
5
0
388,959
1
L
Vulcan
11,973
479
119
5
0
377,418
1
L
Anhur
9,871
395
83
3
0
397,654
0
L
Kali
11,122
445
108
4
0
384,320
0
W
Fenrir
11,486
459
78
3
0
478,619
0
W
Ganesha
12,114
485
23
1
0
467,281
6
W
Sun Wukong
8,102
324
18
1
0
297,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role