Player Matchup

Ymir
Ymir
NICOLAINES
Ymir
Level 7
God Stats
3W - 3L
1,639 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 1
Hades
Hades
Varals
Hades
Level 9
God Stats
5W - 1L
1,860 SR
Queue Stats
7W - 5L
1,428 Elo+
Party 1
Apollo
Apollo
acrelandia
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,486 Elo+
Party 1
Bakasura
Bakasura
f1noxX
Bakasura
Level 17
God Stats
9W - 3L
1,515 SR
Queue Stats
13W - 9L
1,431 Elo+
Party 1
Loki
Loki
s4dzin
Loki
Level 17
God Stats
19W - 13L
1,511 SR
Queue Stats
23W - 13L
1,525 Elo+
Party 1
Team Averages
Level 14
1,605 SR
1,463 Elo+

VS

Team Averages
Level 48
1,651 SR
1,478 Elo+
Anubis
Anubis
ArtificialFlavor
Anubis
Level 109
God Stats
5W - 3L
1,834 SR
Queue Stats
222W - 139L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
BartXTW
Cthulhu
Level 8
God Stats
1W - 2L
1,540 SR
Queue Stats
3W - 5L
1,217 Elo+
Party 2
Bellona
Bellona
Kaidash0202
Bellona
Level 29
God Stats
9W - 5L
1,632 SR
Queue Stats
84W - 67L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
LeK1LL3RK1R1T0
Gilgamesh
Level 85
God Stats
6W - 4L
1,749 SR
Queue Stats
263W - 159L
1,584 Elo+
Party 2
Skadi
Skadi
PipisiBR
Skadi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 3
6,661
351
3,831
13,916
5,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
Varals
Hades
13
2 / 10 / 2
8,402
442
7,927
18,635
7,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
acrelandia
Apollo
14
2 / 9 / 1
8,817
464
8,832
15,130
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
f1noxX
Bakasura
12
1 / 8 / 1
8,006
421
3,508
15,252
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
s4dzin
Loki
14
3 / 7 / 2
8,831
465
5,469
14,373
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 16
13,058
687
26,381
19,074
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
BartXTW
Cthulhu
16
8 / 2 / 13
10,881
573
8,787
13,272
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Kaidash0202
Bellona
19
0 / 0 / 6
12,412
653
5,835
8,631
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
LeK1LL3RK1R1T0
Gilgamesh
18
9 / 2 / 14
11,980
631
11,488
16,895
9,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Skadi
PipisiBR
Skadi
20
10 / 0 / 7
13,700
721
12,605
10,673
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
8
Kills
43
43
Deaths
8
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
16
4
16
6
W
Cthulhu
BartXTW
Cthulhu
8
2
13
7.25
W
Bellona
Kaidash0202
Bellona
0
0
6
3
W
Gilgamesh
LeK1LL3RK1R1T0
Gilgamesh
9
2
14
8
L
0
9
3
0.17
W
Skadi
PipisiBR
Skadi
10
0
7
13.5
L
Hades
Varals
Hades
2
10
2
0.3
L
Apollo
acrelandia
Apollo
2
9
1
0.28
L
Bakasura
f1noxX
Bakasura
1
8
1
0.19
L
Loki
s4dzin
Loki
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
65,096
77,306
Taken
68,545
27,033
Mitigated
43,242
10,185
Healing
32,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,381
2,053
0
12,007
19,074
11,617
813
3,322
15,752
69,630
0
W
Cthulhu
BartXTW
Cthulhu
8,787
408
726
3,813
13,272
10,366
464
4,293
8,979
37,514
0
W
Bellona
Kaidash0202
Bellona
5,835
1,714
0
4,247
8,631
6,887
3,633
644
7,977
0
80,198
W
Gilgamesh
LeK1LL3RK1R1T0
Gilgamesh
11,488
3,030
0
4,673
16,895
9,897
1,368
2,534
14,102
0
79,651
L
3,831
156
0
1,021
13,916
5,031
0
9,870
3,856
14,400
0
W
Skadi
PipisiBR
Skadi
12,605
8,336
0
7,505
10,673
4,475
7,985
965
9,708
0
112,451
L
Hades
Varals
Hades
7,927
1,617
185
2,907
18,635
7,753
117
8,953
9,413
34,189
0
L
Apollo
acrelandia
Apollo
8,832
3,747
0
1,816
15,130
4,234
0
4,993
10,012
0
46,874
L
Bakasura
f1noxX
Bakasura
3,508
2,471
0
1,614
15,252
6,696
994
3,390
11,862
0
26,310
L
Loki
s4dzin
Loki
5,469
837
0
2,642
14,373
3,319
0
7,303
6,995
0
51,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
62,031
332
Minions Killed
637
0
Camps Cleared
0
1,647,954
Distance Traveled
1,816,762
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,058
687
89
5
0
317,645
8
W
Cthulhu
10,881
573
69
4
0
328,941
0
W
Bellona
12,412
653
171
9
0
404,778
6
W
Gilgamesh
11,980
631
120
6
0
415,143
6
L
Ymir
6,661
351
27
1
0
314,365
4
W
Skadi
13,700
721
188
10
0
350,255
6
L
Hades
8,402
442
67
4
0
262,719
5
L
Apollo
8,817
464
82
4
0
340,394
1
L
Bakasura
8,006
421
78
4
0
354,754
7
L
Loki
8,831
465
78
4
0
375,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role