Player Matchup

Aphrodite
Aphrodite
Angarotp
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mother_Tuckaa
Nemesis
Level 7
God Stats
1W - 1L
1,341 SR
Queue Stats
1W - 5L
1,247 Elo+
Solo
Chernobog
Chernobog
OtterMoon
Chernobog
Level 27
God Stats
15W - 7L
1,609 SR
Queue Stats
37W - 19L
1,530 Elo+
Solo
Zeus
Zeus
Weedow69
Zeus
Level 9
God Stats
6W - 7L
1,603 SR
Queue Stats
147W - 100L
1,498 Elo+
Solo
Pele
Pele
diego2004vita6
Pele
Level 27
God Stats
3W - 4L
1,687 SR
Queue Stats
116W - 167L
1,399 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,435 Elo+

VS

Team Averages
Level 13
1,531 SR
1,487 Elo+
Ra
Ra
Gamba_Andy
Ra
Level 12
God Stats
1W - 3L
1,262 SR
Queue Stats
77W - 66L
1,536 Elo+
Solo
Nemesis
Nemesis
Ganovetv
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,505 Elo+
Solo
King Arthur
King Arthur
Muencher73
King Arthur
Level 21
God Stats
2W - 6L
1,500 SR
Queue Stats
26W - 27L
1,396 Elo+
Solo
Ymir
Ymir
Suasito00
Ymir
Level 8
God Stats
8W - 4L
1,758 SR
Queue Stats
132W - 98L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
charlyalpha25
Heimdallr
Level 17
God Stats
20W - 16L
1,635 SR
Queue Stats
32W - 34L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angarotp
Aphrodite
18
3 / 1 / 16
12,670
487
11,980
19,924
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
11
0 / 8 / 6
8,685
334
2,002
10,489
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
OtterMoon
Chernobog
19
8 / 5 / 15
13,177
507
20,230
23,688
10,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
21 / 3 / 5
14,860
572
34,791
17,300
7,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 5
11,941
459
8,820
17,572
10,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 12 / 3
11,747
452
20,207
20,487
7,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Ganovetv
Nemesis
2
0 / 0 / 0
6,727
259
0
0
0
King Arthur
Muencher73
King Arthur
15
2 / 10 / 1
9,987
384
5,750
24,507
14,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
18
4 / 4 / 12
12,526
482
14,390
27,125
34,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
charlyalpha25
Heimdallr
16
4 / 9 / 9
11,006
423
13,959
20,357
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
35
Kills
20
20
Deaths
35
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Angarotp
Aphrodite
3
1
16
11
L
10
12
3
0.96
L
Nemesis
Ganovetv
Nemesis
0
0
0
0
W
Nemesis
0
8
6
0.38
L
King Arthur
Muencher73
King Arthur
2
10
1
0.25
W
Chernobog
OtterMoon
Chernobog
8
5
15
3.1
L
Ymir
4
4
12
2.5
W
Zeus
21
3
5
7.83
L
Heimdallr
charlyalpha25
Heimdallr
4
9
9
0.94
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,823
Damage
54,306
88,973
Taken
92,476
51,521
Mitigated
64,751
38,016
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Angarotp
Aphrodite
11,980
1,857
8,396
12,545
19,924
18,155
2,019
9,203
10,351
64,525
0
L
20,207
592
1,239
2,672
20,487
7,647
102
14,965
5,522
58,556
0
L
Nemesis
Ganovetv
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
2,002
491
0
1,025
10,489
4,421
421
4,355
5,952
0
13,864
L
King Arthur
Muencher73
King Arthur
5,750
1,786
0
0
24,507
14,932
490
8,451
16,056
0
36,499
W
Chernobog
OtterMoon
Chernobog
20,230
15,194
0
5,362
23,688
10,968
2,238
7,771
15,660
0
80,664
L
Ymir
14,390
1,382
0
1,905
27,125
34,149
599
10,831
16,294
53,179
0
W
Zeus
34,791
4,785
0
4,526
17,300
7,595
3,941
6,829
10,193
97,309
0
L
Heimdallr
charlyalpha25
Heimdallr
13,959
7,823
0
1,576
20,357
8,023
2,077
12,524
7,833
0
45,753
W
8,820
3,075
0
6,162
17,572
10,382
510
5,176
12,220
0
75,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,333
Gold Earned
51,993
515
Minions Killed
294
0
Camps Cleared
0
2,533,049
Distance Traveled
1,599,667
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,670
487
115
4
0
576,568
1
L
Ra
11,747
452
93
4
0
422,283
0
L
Nemesis
6,727
259
0
0
0
17,274
0
W
Nemesis
8,685
334
15
1
0
511,150
4
L
King Arthur
9,987
384
62
2
0
334,548
0
W
Chernobog
13,177
507
127
5
0
512,623
0
L
Ymir
12,526
482
64
2
0
443,002
5
W
Zeus
14,860
572
128
5
0
527,278
0
L
Heimdallr
11,006
423
75
3
0
382,560
0
W
Pele
11,941
459
130
5
0
405,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role