Player Matchup

Mercury
Mercury
FaiizoneR
Mercury
Level 17
God Stats
27W - 30L
1,388 SR
Queue Stats
42W - 52L
1,254 Elo+
Solo
Cthulhu
Cthulhu
Geruchsintensiv
Cthulhu
Level 5
God Stats
3W - 4L
1,142 SR
Queue Stats
7W - 10L
968 Elo+
Party 2
Ullr
Ullr
Kutassy
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
LSev_4
Neith
Level 27
God Stats
15W - 17L
1,466 SR
Queue Stats
64W - 62L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
Yannick1305
Gilgamesh
Level 23
God Stats
10W - 8L
1,629 SR
Queue Stats
47W - 54L
1,372 Elo+
Party 2
Team Averages
Level 15
1,425 SR
1,297 Elo+

VS

Team Averages
Level 41
1,468 SR
1,425 Elo+
Danzaburou
Danzaburou
Akaaniir
Danzaburou
Level 29
God Stats
19W - 27L
1,500 SR
Queue Stats
641W - 728L
1,420 Elo+
Party 1
Hercules
Hercules
Banibrata
Hercules
Level 32
God Stats
4W - 4L
1,445 SR
Queue Stats
263W - 323L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
DooKan68
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Konan2228
Da Ji
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Skadi
Skadi
MustoKrakeN
Skadi
Level 18
God Stats
7W - 7L
1,393 SR
Queue Stats
22W - 32L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FaiizoneR
Mercury
16
6 / 4 / 1
9,874
549
5,008
10,919
4,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 6 / 5
7,287
405
7,295
16,023
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Kutassy
Ullr
14
5 / 3 / 1
8,870
493
6,577
10,151
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
LSev_4
Neith
8
1 / 6 / 1
6,356
353
2,018
6,831
1,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Yannick1305
Gilgamesh
13
3 / 7 / 6
8,077
449
8,103
14,468
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akaaniir
Danzaburou
14
4 / 5 / 4
9,662
537
6,406
11,367
4,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Banibrata
Hercules
15
7 / 2 / 9
10,471
582
11,116
13,844
9,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
DooKan68
Nu Wa
17
9 / 2 / 5
10,517
584
13,388
7,291
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Konan2228
Da Ji
11
1 / 1 / 4
7,790
433
1,773
6,208
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 5 / 5
9,542
530
7,906
8,451
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
26
26
Deaths
15
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akaaniir
Danzaburou
4
5
4
1.2
W
Hercules
Banibrata
Hercules
7
2
9
5.75
W
Nu Wa
DooKan68
Nu Wa
9
2
5
5.75
L
Mercury
FaiizoneR
Mercury
6
4
1
1.63
L
0
6
5
0.42
W
Da Ji
Konan2228
Da Ji
1
1
4
3
L
Ullr
Kutassy
Ullr
5
3
1
1.83
L
Neith
LSev_4
Neith
1
6
1
0.25
W
5
5
5
1.5
L
Gilgamesh
Yannick1305
Gilgamesh
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
40,589
58,392
Taken
47,161
27,298
Mitigated
22,295
8,067
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akaaniir
Danzaburou
6,406
3,126
294
3,780
11,367
4,290
3,933
2,215
9,152
0
37,989
W
Hercules
Banibrata
Hercules
11,116
3,807
0
2,615
13,844
9,317
998
2,793
11,051
0
40,896
W
Nu Wa
DooKan68
Nu Wa
13,388
3,259
0
1,853
7,291
2,816
876
378
6,913
67,602
0
L
Mercury
FaiizoneR
Mercury
5,008
2,213
0
9
10,919
4,350
980
784
10,033
0
57,159
L
7,295
1,029
80
3,282
16,023
12,150
234
2,945
12,879
20,455
0
W
Da Ji
Konan2228
Da Ji
1,773
369
0
2,174
6,208
1,924
0
278
5,930
0
17,698
L
Ullr
Kutassy
Ullr
6,577
2,726
0
1,101
10,151
3,404
127
3,722
6,149
0
57,425
L
Neith
LSev_4
Neith
2,018
424
307
642
6,831
1,699
247
2,517
4,260
0
18,479
W
7,906
4,143
0
232
8,451
3,948
4,703
1,631
6,820
0
39,241
L
Gilgamesh
Yannick1305
Gilgamesh
8,103
1,859
0
2,646
14,468
5,695
0
2,653
11,683
0
35,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
47,982
335
Minions Killed
339
0
Camps Cleared
0
1,594,179
Distance Traveled
1,506,488
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,662
537
59
3
0
280,081
1
W
Hercules
10,471
582
69
4
0
330,902
1
W
Nu Wa
10,517
584
104
6
0
300,370
5
L
Mercury
9,874
549
117
7
0
381,257
0
L
Cthulhu
7,287
405
17
1
0
348,926
3
W
Da Ji
7,790
433
40
2
0
246,891
0
L
Ullr
8,870
493
105
6
0
323,099
4
L
Neith
6,356
353
39
2
0
208,867
0
W
Skadi
9,542
530
67
4
0
348,244
0
L
Gilgamesh
8,077
449
57
3
0
332,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role