Player Matchup

Izanami
Izanami
Adrénalia
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 1
Eset
Eset
Geremaine
Eset
Level 106
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 1
Chaac
Chaac
Gueniévre
Chaac
Level 17
God Stats
3W - 2L
1,588 SR
Queue Stats
8W - 9L
1,453 Elo+
Party 1
Olorun
Olorun
LeBabtouenTmax
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 1
Nemesis
Nemesis
VynSweed
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,606 Elo+
Party 1
Team Averages
Level 34
1,569 SR
1,477 Elo+

VS

Team Averages
Level 23
1,672 SR
1,494 Elo+
Yemoja
Yemoja
Dyellow
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,283 Elo+
Solo
Bastet
Bastet
Lustok
Bastet
Level 28
God Stats
11W - 8L
1,584 SR
Queue Stats
125W - 146L
1,432 Elo+
Solo
Ullr
Ullr
RemySNS
Ullr
Level 24
God Stats
9W - 4L
1,776 SR
Queue Stats
68W - 69L
1,513 Elo+
Solo
Discordia
Discordia
SergioHz28
Discordia
Level 24
God Stats
10W - 7L
1,931 SR
Queue Stats
156W - 145L
1,585 Elo+
Solo
Bellona
Bellona
ziggy1337
Bellona
Level 23
God Stats
9W - 6L
1,570 SR
Queue Stats
115W - 103L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adrénalia
Izanami
15
3 / 8 / 6
9,874
449
5,460
13,264
3,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
15
6 / 7 / 8
11,067
503
13,036
18,756
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
16
0 / 5 / 4
9,451
430
7,554
14,740
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 9 / 6
11,080
504
9,339
19,919
7,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
VynSweed
Nemesis
19
4 / 7 / 4
11,724
533
10,645
20,835
9,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dyellow
Yemoja
16
4 / 3 / 17
11,931
542
6,682
12,670
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Lustok
Bastet
17
3 / 2 / 14
11,555
525
10,645
17,599
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
RemySNS
Ullr
19
6 / 9 / 10
13,336
606
11,845
18,144
7,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
SergioHz28
Discordia
20
16 / 2 / 9
14,430
656
28,089
11,058
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ziggy1337
Bellona
20
7 / 3 / 6
14,727
669
13,651
20,042
19,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
19
Kills
36
36
Deaths
19
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adrénalia
Izanami
3
8
6
0.75
W
Yemoja
Dyellow
Yemoja
4
3
17
4.17
L
Eset
6
7
8
1.43
L
Chaac
0
5
4
0.4
L
6
9
6
1
W
Bastet
Lustok
Bastet
3
2
14
5
W
Ullr
RemySNS
Ullr
6
9
10
1.22
W
Discordia
SergioHz28
Discordia
16
2
9
10.25
L
Nemesis
VynSweed
Nemesis
4
7
4
0.86
W
Bellona
ziggy1337
Bellona
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
70,912
87,514
Taken
79,513
39,468
Mitigated
46,935
20,564
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adrénalia
Izanami
5,460
3,869
0
1,108
13,264
3,955
0
5,593
7,671
0
38,196
W
Yemoja
Dyellow
Yemoja
6,682
778
3,101
1,693
12,670
7,672
1,295
5,509
6,072
31,363
0
L
Eset
13,036
1,165
734
5,022
18,756
7,057
0
8,629
10,127
34,531
0
L
Chaac
7,554
1,480
0
2,714
14,740
11,773
400
5,053
9,687
0
48,169
L
9,339
3,522
650
4,460
19,919
7,371
976
10,373
9,546
45,265
0
W
Bastet
Lustok
Bastet
10,645
3,556
344
7,263
17,599
7,250
3,721
3,181
14,393
0
64,872
W
Ullr
RemySNS
Ullr
11,845
5,821
0
1,710
18,144
7,506
4,306
7,403
10,716
0
80,165
W
Discordia
SergioHz28
Discordia
28,089
1,540
0
2,276
11,058
4,649
831
3,835
7,223
114,940
0
L
Nemesis
VynSweed
Nemesis
10,645
4,305
0
5,876
20,835
9,312
0
6,049
14,786
0
56,407
W
Bellona
ziggy1337
Bellona
13,651
4,576
0
2,971
20,042
19,858
4,822
2,447
17,245
5,761
86,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
65,979
390
Minions Killed
624
0
Camps Cleared
0
1,915,315
Distance Traveled
2,005,842
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,874
449
83
4
0
376,746
7
W
Yemoja
11,931
542
58
3
0
433,127
2
L
Eset
11,067
503
33
2
0
370,131
4
L
Chaac
9,451
430
108
5
0
403,074
0
L
Olorun
11,080
504
81
4
0
372,684
1
W
Bastet
11,555
525
85
4
0
437,361
6
W
Ullr
13,336
606
140
6
0
356,144
3
W
Discordia
14,430
656
166
8
0
409,233
1
L
Nemesis
11,724
533
85
4
0
392,680
3
W
Bellona
14,727
669
175
8
0
369,977
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role