Player Matchup

Scylla
Scylla
ARKM-Rando
Scylla
Level 12
God Stats
1W - 2L
1,530 SR
Queue Stats
10W - 20L
1,344 Elo+
Party 1
King Arthur
King Arthur
Braethealphawolf
King Arthur
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
E9P_ANUBIS
Cthulhu
Level 5
God Stats
1W - 3L
1,719 SR
Queue Stats
3W - 13L
1,733 Elo+
Party 1
Medusa
Medusa
Minijavi04
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,414 Elo+
Party 2
Fafnir
Fafnir
TheDon620
Fafnir
Level 29
God Stats
4W - 7L
1,562 SR
Queue Stats
313W - 307L
1,445 Elo+
Party 2
Team Averages
Level 12
1,517 SR
1,487 Elo+

VS

Team Averages
Level 36
1,565 SR
1,515 Elo+
Nemesis
Nemesis
DrDarky321
Nemesis
Level 17
God Stats
7W - 3L
1,730 SR
Queue Stats
20W - 15L
1,626 Elo+
Party 3
Mulan
Mulan
EmptyParadox
Mulan
Level 88
God Stats
3W - 3L
1,536 SR
Queue Stats
85W - 69L
1,490 Elo+
Party 4
Medusa
Medusa
Forgot2Duck
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,464 Elo+
Party 4
Ra
Ra
Ingonyama11
Ra
Level 28
God Stats
9W - 6L
1,493 SR
Queue Stats
100W - 105L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Thunder_boy234
Cthulhu
Level 41
God Stats
19W - 17L
1,566 SR
Queue Stats
208W - 177L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ARKM-Rando
Scylla
5
1 / 8 / 0
4,246
425
1,708
5,245
1,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Braethealphawolf
King Arthur
4
0 / 4 / 0
3,813
381
453
4,627
1,110
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
E9P_ANUBIS
Cthulhu
6
1 / 6 / 0
4,567
457
1,803
7,144
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Minijavi04
Medusa
6
0 / 3 / 0
3,878
388
1,019
3,674
877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
TheDon620
Fafnir
7
0 / 1 / 0
4,835
484
1,795
5,735
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrDarky321
Nemesis
12
12 / 1 / 2
7,554
755
4,084
5,281
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
9 / 1 / 5
7,236
724
6,894
5,775
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
9
1 / 0 / 1
5,621
562
3,670
2,711
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 0 / 2
6,893
689
1,239
3,589
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 4
5,567
557
2,132
5,045
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
22
22
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
ARKM-Rando
Scylla
1
8
0
0.13
L
King Arthur
Braethealphawolf
King Arthur
0
4
0
0
W
Nemesis
DrDarky321
Nemesis
12
1
2
13
L
Cthulhu
E9P_ANUBIS
Cthulhu
1
6
0
0.17
W
9
1
5
11.5
W
Medusa
1
0
1
1.5
W
0
0
2
1
L
Medusa
Minijavi04
Medusa
0
3
0
0
L
Fafnir
TheDon620
Fafnir
0
1
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,778
Damage
18,019
26,425
Taken
22,401
10,610
Mitigated
9,953
4,294
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ARKM-Rando
Scylla
1,708
443
0
94
5,245
1,024
48
466
4,636
5,669
0
L
King Arthur
Braethealphawolf
King Arthur
453
305
0
0
4,627
1,110
0
0
4,602
0
6,420
W
Nemesis
DrDarky321
Nemesis
4,084
2,544
0
409
5,281
2,099
0
512
4,719
0
38,062
L
Cthulhu
E9P_ANUBIS
Cthulhu
1,803
730
0
1,095
7,144
4,193
77
743
6,169
13,767
0
W
6,894
1,791
0
2,475
5,775
3,324
598
2,051
3,524
0
28,376
W
Medusa
3,670
1,849
0
0
2,711
787
328
725
1,986
0
22,254
W
1,239
114
0
1,504
3,589
1,436
1,315
927
2,637
44,238
0
L
Medusa
Minijavi04
Medusa
1,019
285
0
444
3,674
877
0
965
2,709
0
11,580
L
Fafnir
TheDon620
Fafnir
1,795
126
304
2,357
5,735
3,406
0
1,167
4,568
9,784
0
W
2,132
219
0
2,688
5,045
2,307
112
816
4,229
15,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,339
Gold Earned
32,871
83
Minions Killed
313
0
Camps Cleared
0
931,582
Distance Traveled
945,878
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,246
425
7
1
0
182,953
1
L
King Arthur
3,813
381
13
1
0
187,567
0
W
Nemesis
7,554
755
78
8
0
221,780
0
L
Cthulhu
4,567
457
28
3
0
197,161
0
W
Mulan
7,236
724
69
7
0
174,417
0
W
Medusa
5,621
562
53
5
0
187,739
0
W
Ra
6,893
689
102
10
0
168,165
1
L
Medusa
3,878
388
22
2
0
158,862
0
L
Fafnir
4,835
484
13
1
0
205,039
1
W
Cthulhu
5,567
557
11
1
0
193,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role