Player Matchup

Cabrakan
Cabrakan
Curry_Mutton
Cabrakan
Level 29
God Stats
4W - 4L
1,600 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IGD-KS
Tsukuyomi
Level 48
God Stats
2W - 2L
1,477 SR
Queue Stats
24W - 46L
1,256 Elo+
Party 1
Tiamat
Tiamat
Kijunsen
Tiamat
Level 77
God Stats
7W - 11L
1,416 SR
Queue Stats
22W - 30L
1,372 Elo+
Party 3
Xbalanque
Xbalanque
eliprobeli
Xbalanque
Level 40
God Stats
5W - 20L
1,239 SR
Queue Stats
262W - 397L
1,231 Elo+
Party 1
Bacchus
Bacchus
xLEVI-TITANx
Bacchus
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
103W - 204L
1,235 Elo+
Party 1
Team Averages
Level 45
1,407 SR
1,320 Elo+

VS

Team Averages
Level 38
1,291 SR
1,277 Elo+
Apollo
Apollo
Angon22
Apollo
Level 24
God Stats
17W - 22L
1,365 SR
Queue Stats
20W - 27L
1,299 Elo+
Party 2
Anubis
Anubis
BilletesBill
Anubis
Level 38
God Stats
1W - 0L
1,295 SR
Queue Stats
88W - 101L
1,414 Elo+
Solo
Fenrir
Fenrir
Kleiin91
Fenrir
Level 38
God Stats
5W - 7L
1,202 SR
Queue Stats
123W - 154L
1,257 Elo+
Party 2
Chaac
Chaac
NEGRY-28-
Chaac
Level 54
God Stats
8W - 12L
1,290 SR
Queue Stats
121W - 165L
1,220 Elo+
Party 2
Kuzenbo
Kuzenbo
todiwild
Kuzenbo
Level 35
God Stats
1W - 1L
1,302 SR
Queue Stats
52W - 98L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Curry_Mutton
Cabrakan
16
1 / 5 / 1
9,758
424
7,843
22,458
31,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
IGD-KS
Tsukuyomi
11
2 / 8 / 3
8,234
358
7,770
17,622
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
Kijunsen
Tiamat
18
2 / 5 / 2
10,468
455
12,675
18,144
11,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
eliprobeli
Xbalanque
13
4 / 5 / 3
8,983
391
10,795
17,589
4,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
xLEVI-TITANx
Bacchus
13
1 / 4 / 5
9,378
408
8,568
18,339
13,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Angon22
Apollo
19
9 / 4 / 5
12,378
538
23,660
18,840
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
9 / 1 / 4
14,162
616
20,980
14,099
7,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kleiin91
Fenrir
17
4 / 4 / 3
11,046
480
9,508
16,533
7,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
NEGRY-28-
Chaac
19
4 / 0 / 7
12,626
549
12,808
12,862
12,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
todiwild
Kuzenbo
16
1 / 2 / 16
10,367
451
8,366
15,362
19,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
27
27
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
Angon22
Apollo
9
4
5
2.88
W
Anubis
9
1
4
11
L
Cabrakan
Curry_Mutton
Cabrakan
1
5
1
0.3
L
Tsukuyomi
IGD-KS
Tsukuyomi
2
8
3
0.44
L
Tiamat
Kijunsen
Tiamat
2
5
2
0.6
W
Fenrir
Kleiin91
Fenrir
4
4
3
1.38
W
Chaac
NEGRY-28-
Chaac
4
0
7
7.5
L
Xbalanque
eliprobeli
Xbalanque
4
5
3
1.1
W
Kuzenbo
todiwild
Kuzenbo
1
2
16
4.5
L
Bacchus
xLEVI-TITANx
Bacchus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,651
Damage
75,322
94,152
Taken
77,696
64,832
Mitigated
54,535
17,069
Healing
31,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Angon22
Apollo
23,660
13,347
459
8,370
18,840
7,331
3,037
8,911
9,929
0
86,452
W
Anubis
20,980
1,369
0
9,301
14,099
7,948
6,102
6,208
7,891
120,694
0
L
Cabrakan
Curry_Mutton
Cabrakan
7,843
1,587
0
2,797
22,458
31,052
1,107
4,379
18,079
33,194
0
L
Tsukuyomi
IGD-KS
Tsukuyomi
7,770
1,365
428
1,808
17,622
4,589
694
6,430
11,192
0
22,538
L
Tiamat
Kijunsen
Tiamat
12,675
1,594
102
4,958
18,144
11,091
2,335
8,280
9,864
72,366
0
W
Fenrir
Kleiin91
Fenrir
9,508
1,665
990
3,998
16,533
7,109
0
4,092
12,441
0
66,596
W
Chaac
NEGRY-28-
Chaac
12,808
2,758
0
3,650
12,862
12,864
2,604
5,413
7,449
45
77,582
L
Xbalanque
eliprobeli
Xbalanque
10,795
4,215
1,248
2,125
17,589
4,870
263
6,189
11,400
0
44,843
W
Kuzenbo
todiwild
Kuzenbo
8,366
2,490
620
4,351
15,362
19,283
995
4,462
10,900
26,634
0
L
Bacchus
xLEVI-TITANx
Bacchus
8,568
852
1,248
2,355
18,339
13,230
326
4,113
14,226
37,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
60,579
358
Minions Killed
645
0
Camps Cleared
0
1,922,617
Distance Traveled
2,070,139
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,378
538
129
6
0
412,351
0
W
Anubis
14,162
616
211
9
0
328,078
2
L
Cabrakan
9,758
424
45
2
0
344,780
0
L
Tsukuyomi
8,234
358
43
2
0
409,210
0
L
Tiamat
10,468
455
131
6
0
362,628
2
W
Fenrir
11,046
480
101
4
0
455,718
1
W
Chaac
12,626
549
168
7
0
418,655
3
L
Xbalanque
8,983
391
85
4
0
442,135
1
W
Kuzenbo
10,367
451
36
2
0
455,337
5
L
Bacchus
9,378
408
54
2
0
363,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role