Player Matchup

Ymir
Ymir
Hunter TT74
Ymir
Level 96
God Stats
10W - 9L
1,455 SR
Queue Stats
259W - 287L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
TiPrinceDeLu972
Ah Puch
Level 123
God Stats
8W - 16L
1,548 SR
Queue Stats
242W - 296L
1,409 Elo+
Solo
Arachne
Arachne
l3ullshark
Arachne
Level 135
God Stats
5W - 2L
1,812 SR
Queue Stats
200W - 177L
1,558 Elo+
Party 1
Team Averages
Level 118
1,605 SR
1,475 Elo+

VS

Team Averages
Level 83
1,543 SR
1,649 Elo+
Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BigChungus1234
Baron Samedi
Level 113
God Stats
20W - 10L
1,628 SR
Queue Stats
1,013W - 696L
1,675 Elo+
Party 2
Hachiman
Hachiman
JJMS
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 6L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,787
617
3,490
11,904
7,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 2 / 1
6,890
626
10,341
5,202
1,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
l3ullshark
Arachne
9
0 / 5 / 1
6,750
614
3,582
8,845
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 8
8,362
760
2,590
10,840
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
BigChungus1234
Baron Samedi
12
7 / 0 / 5
8,700
791
8,799
4,417
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
JJMS
Hachiman
11
5 / 1 / 7
8,567
779
10,612
7,929
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
0
Kills
14
14
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
8
6
W
Baron Samedi
BigChungus1234
Baron Samedi
7
0
5
9.5
L
0
7
1
0.07
W
Hachiman
JJMS
Hachiman
5
1
7
8.5
L
0
2
1
0.25
L
Arachne
l3ullshark
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
22,001
25,951
Taken
23,186
12,886
Mitigated
14,145
5,603
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,590
361
0
1,413
10,840
9,205
175
7,676
3,164
8,335
0
W
Baron Samedi
BigChungus1234
Baron Samedi
8,799
747
1,680
1,924
4,417
2,150
380
2,545
1,872
28,643
0
L
3,490
355
216
1,175
11,904
7,390
0
6,200
5,704
15,769
0
W
Hachiman
JJMS
Hachiman
10,612
6,598
0
2,760
7,929
2,790
914
3,618
4,311
0
36,417
L
10,341
90
429
1,792
5,202
1,653
0
2,364
2,838
37,066
0
L
Arachne
l3ullshark
Arachne
3,582
1,847
0
1,991
8,845
3,843
0
2,928
5,917
0
18,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,427
Gold Earned
25,629
117
Minions Killed
152
0
Camps Cleared
0
605,864
Distance Traveled
601,086
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,362
760
16
1
0
223,835
2
W
Baron Samedi
8,700
791
41
4
0
205,541
2
L
Ymir
6,787
617
30
3
0
171,203
0
W
Hachiman
8,567
779
95
9
0
171,710
2
L
Ah Puch
6,890
626
59
5
0
219,895
5
L
Arachne
6,750
614
28
3
0
214,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role