Player Matchup

Skadi
Skadi
CalicoTomFlint
Skadi
Level 29
God Stats
3W - 5L
1,874 SR
Queue Stats
61W - 61L
1,422 Elo+
Party 3
Kukulkan
Kukulkan
Couchking191
Kukulkan
Level 34
God Stats
12W - 9L
1,540 SR
Queue Stats
59W - 56L
1,435 Elo+
Party 3
Achilles
Achilles
crannied-panda
Achilles
Level 29
God Stats
2W - 4L
1,594 SR
Queue Stats
144W - 141L
1,392 Elo+
Party 2
Geb
Geb
ppforlife
Geb
Level 33
God Stats
9W - 4L
1,629 SR
Queue Stats
137W - 134L
1,490 Elo+
Party 2
Thor
Thor
riesgo_distinto3
Thor
Level 23
God Stats
1W - 1L
1,382 SR
Queue Stats
22W - 25L
1,319 Elo+
Solo
Team Averages
Level 30
1,604 SR
1,412 Elo+

VS

Team Averages
Level 22
1,386 SR
1,345 Elo+
Cabrakan
Cabrakan
Absolut__CapTain
Cabrakan
Level 25
God Stats
5W - 9L
1,109 SR
Queue Stats
236W - 317L
1,263 Elo+
Party 1
Da Ji
Da Ji
Absolut__NeSti
Da Ji
Level 15
God Stats
7W - 22L
1,302 SR
Queue Stats
288W - 424L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
Absolut__PrImE
Danzaburou
Level 25
God Stats
18W - 20L
1,457 SR
Queue Stats
143W - 206L
1,277 Elo+
Party 1
Ra
Ra
Absolut__SeaHawk
Ra
Level 18
God Stats
3W - 3L
1,561 SR
Queue Stats
36W - 59L
1,324 Elo+
Party 1
Thor
Thor
m-olzi
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,758
488
11,125
14,100
4,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Couchking191
Kukulkan
18
7 / 0 / 2
11,342
567
11,558
4,832
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
17
5 / 3 / 1
10,961
548
13,047
12,795
18,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 4 / 7
9,533
477
10,715
21,500
19,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 6 / 2
8,348
417
4,843
13,932
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
8,813
441
14,106
18,488
18,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
8,340
417
7,087
13,926
5,515
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Absolut__PrImE
Danzaburou
13
5 / 6 / 5
8,107
405
11,725
13,153
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 1
8,296
415
1,482
9,025
3,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
m-olzi
Thor
15
2 / 3 / 0
8,611
431
3,414
13,338
4,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
19
Kills
15
17
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
3
5
2.83
L
2
4
2
0.75
L
Danzaburou
Absolut__PrImE
Danzaburou
5
6
5
1.25
L
0
3
1
0.17
W
4
4
5
1.63
W
Kukulkan
Couchking191
Kukulkan
7
0
2
8
W
Achilles
5
3
1
1.83
L
Thor
m-olzi
Thor
2
3
0
0.67
W
3
4
7
1.63
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,288
Damage
37,814
67,159
Taken
67,930
50,567
Mitigated
37,691
16,716
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,106
1,965
0
4,206
18,488
18,685
238
5,636
12,852
28,641
0
L
7,087
1,487
256
4,642
13,926
5,515
0
1,563
12,198
0
48,368
L
Danzaburou
Absolut__PrImE
Danzaburou
11,725
6,169
123
1,928
13,153
5,264
576
7,315
5,838
0
33,181
L
1,482
108
66
2,007
9,025
3,299
699
7,332
1,693
44,791
0
W
11,125
5,915
0
4,339
14,100
4,963
1,622
4,845
9,255
0
48,798
W
Kukulkan
Couchking191
Kukulkan
11,558
322
0
1,841
4,832
2,255
2,522
1,286
3,546
68,805
0
W
Achilles
13,047
3,468
0
3,306
12,795
18,236
2,903
0
12,795
0
64,122
L
Thor
m-olzi
Thor
3,414
769
0
2,059
13,338
4,928
0
427
12,261
0
37,052
W
10,715
1,511
0
5,155
21,500
19,200
608
6,547
14,953
33,558
0
W
4,843
818
263
1,812
13,932
5,913
542
2,910
11,022
0
50,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,942
Gold Earned
42,167
448
Minions Killed
291
0
Camps Cleared
0
1,822,362
Distance Traveled
1,749,295
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,813
441
34
2
0
346,329
0
L
Da Ji
8,340
417
82
4
0
385,817
0
L
Danzaburou
8,107
405
41
2
0
283,674
3
L
Ra
8,296
415
84
4
0
354,709
0
W
Skadi
9,758
488
85
4
0
337,722
3
W
Kukulkan
11,342
567
135
7
0
375,790
6
W
Achilles
10,961
548
121
6
0
368,846
0
L
Thor
8,611
431
50
3
0
378,766
3
W
Geb
9,533
477
31
2
0
377,399
3
W
Thor
8,348
417
76
4
0
362,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role