Player Matchup

Tiamat
Tiamat
GostoDeXadrez
Tiamat
Level 113
God Stats
27W - 31L
1,529 SR
Queue Stats
458W - 479L
1,550 Elo+
Solo
Anhur
Anhur
MAWSE
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Muppetss
Amaterasu
Level 85
God Stats
14W - 8L
1,608 SR
Queue Stats
118W - 93L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
PershingCapital
Zhong Kui
Level 58
God Stats
10W - 1L
1,860 SR
Queue Stats
133W - 134L
1,559 Elo+
Solo
Arachne
Arachne
rettersan
Arachne
Level 77
God Stats
3W - 0L
1,515 SR
Queue Stats
164W - 148L
1,582 Elo+
Solo
Team Averages
Level 97
1,602 SR
1,554 Elo+

VS

Team Averages
Level 112
1,505 SR
1,469 Elo+
Cthulhu
Cthulhu
GorgonShield
Cthulhu
Level 160
God Stats
2W - 4L
1,778 SR
Queue Stats
66W - 59L
1,605 Elo+
Solo
Danzaburou
Danzaburou
StablerGecko42
Danzaburou
Level 68
God Stats
9W - 9L
1,629 SR
Queue Stats
115W - 87L
1,578 Elo+
Solo
Chaac
Chaac
TempestStorm7
Chaac
Level 79
God Stats
110W - 96L
1,565 SR
Queue Stats
358W - 298L
1,592 Elo+
Solo
Athena
Athena
astralRuin
Athena
Level 127
God Stats
0W - 2L
1,052 SR
Queue Stats
1W - 3L
1,235 Elo+
Solo
Thoth
Thoth
lopezvilla069
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,521
690
2,940
4,150
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
MAWSE
Anhur
10
0 / 1 / 2
5,786
723
1,358
4,644
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Amaterasu
Muppetss
Amaterasu
8
1 / 1 / 1
5,136
642
1,857
6,136
2,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
PershingCapital
Zhong Kui
11
3 / 0 / 2
6,016
752
4,833
4,559
3,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
rettersan
Arachne
9
3 / 0 / 3
5,358
670
3,425
4,414
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GorgonShield
Cthulhu
1
0 / 0 / 0
3,093
387
0
0
0
Danzaburou
StablerGecko42
Danzaburou
8
1 / 1 / 0
4,421
553
1,787
4,408
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

8
1 / 3 / 0
4,485
561
3,348
6,468
3,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Athena
astralRuin
Athena
6
0 / 3 / 1
4,108
514
1,482
5,605
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 1
5,117
640
3,599
4,245
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GorgonShield
Cthulhu
0
0
0
0
W
3
1
0
3
W
Anhur
MAWSE
Anhur
0
1
2
1
W
Amaterasu
Muppetss
Amaterasu
1
1
1
1.5
W
Zhong Kui
PershingCapital
Zhong Kui
3
0
2
4
L
Danzaburou
StablerGecko42
Danzaburou
1
1
0
1
L
1
3
0
0.33
L
Athena
astralRuin
Athena
0
3
1
0.17
L
1
3
1
0.5
W
Arachne
rettersan
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,413
Damage
10,216
23,903
Taken
20,726
10,400
Mitigated
8,404
10,598
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GorgonShield
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,940
466
0
1,988
4,150
2,097
0
1,902
2,020
25,166
0
W
Anhur
MAWSE
Anhur
1,358
711
0
2,029
4,644
1,307
117
128
4,516
0
32,635
W
Amaterasu
Muppetss
Amaterasu
1,857
637
0
1,972
6,136
2,140
0
1,811
4,249
0
10,972
W
Zhong Kui
PershingCapital
Zhong Kui
4,833
1,206
0
2,868
4,559
3,291
980
222
4,333
28,054
0
L
Danzaburou
StablerGecko42
Danzaburou
1,787
689
0
1,635
4,408
999
0
0
4,408
0
15,908
L
3,348
418
0
2,552
6,468
3,968
0
4,045
2,395
0
20,262
L
Athena
astralRuin
Athena
1,482
459
0
1,757
5,605
2,143
0
1,533
3,985
12,529
0
L
3,599
528
0
500
4,245
1,294
0
1,882
2,165
26,222
0
W
Arachne
rettersan
Arachne
3,425
2,474
0
1,741
4,414
1,565
224
658
3,704
0
23,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
21,224
268
Minions Killed
173
0
Camps Cleared
0
755,735
Distance Traveled
584,849
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,093
387
0
0
0
0
0
W
Tiamat
5,521
690
52
7
0
149,822
0
W
Anhur
5,786
723
76
10
0
127,905
1
W
Amaterasu
5,136
642
27
3
0
143,304
4
W
Zhong Kui
6,016
752
64
8
0
140,691
0
L
Danzaburou
4,421
553
28
4
0
152,884
4
L
Chaac
4,485
561
41
5
0
126,463
0
L
Athena
4,108
514
38
5
0
151,515
0
L
Thoth
5,117
640
66
8
0
153,987
3
W
Arachne
5,358
670
49
6
0
194,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role