Player Matchup

Ne Zha
Ne Zha
ARIMAkill
Ne Zha
Level 25
God Stats
83W - 74L
1,540 SR
Queue Stats
258W - 357L
1,306 Elo+
Party 1
Izanami
Izanami
Deathandall
Izanami
Level 17
God Stats
2W - 2L
1,735 SR
Queue Stats
23W - 33L
1,339 Elo+
Solo
Achilles
Achilles
Matesamu
Achilles
Level 17
God Stats
3W - 8L
1,399 SR
Queue Stats
33W - 66L
1,259 Elo+
Solo
Tiamat
Tiamat
Queirozgu32
Tiamat
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 149L
1,308 Elo+
Party 1
Ymir
Ymir
paablitoxx99
Ymir
Level 24
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Team Averages
Level 21
1,583 SR
1,302 Elo+

VS

Team Averages
Level 19
1,387 SR
1,285 Elo+
Mercury
Mercury
Pumped_byIvo
Mercury
Level 24
God Stats
2W - 2L
1,169 SR
Queue Stats
33W - 27L
1,223 Elo+
Solo
Anhur
Anhur
ThoddyKL
Anhur
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 17L
1,269 Elo+
Party 2
Fafnir
Fafnir
danieuVz
Fafnir
Level 41
God Stats
5W - 4L
1,508 SR
Queue Stats
11W - 13L
1,258 Elo+
Party 2
Nemesis
Nemesis
marlon-imperial
Nemesis
Level 13
God Stats
3W - 1L
1,257 SR
Queue Stats
72W - 115L
1,174 Elo+
Solo
Poseidon
Poseidon
martulucio1
Poseidon
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 121L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ARIMAkill
Ne Zha
16
4 / 7 / 4
10,711
510
8,757
16,875
6,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Deathandall
Izanami
15
0 / 8 / 2
8,911
424
3,707
13,084
3,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Matesamu
Achilles
13
2 / 10 / 3
9,176
437
8,408
18,694
12,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
13
2 / 12 / 3
8,725
415
9,414
16,059
8,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 5 / 1
11,352
541
14,070
18,213
18,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pumped_byIvo
Mercury
19
10 / 2 / 8
12,466
594
7,688
14,244
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
ThoddyKL
Anhur
19
16 / 4 / 3
12,997
619
17,051
16,760
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
danieuVz
Fafnir
15
1 / 2 / 12
10,903
519
6,567
21,265
25,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 1 / 8
11,579
551
8,068
13,154
6,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
martulucio1
Poseidon
18
10 / 6 / 10
12,414
591
22,723
12,815
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
15
Kills
41
42
Deaths
15
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ARIMAkill
Ne Zha
4
7
4
0.86
L
Izanami
Deathandall
Izanami
0
8
2
0.13
L
Achilles
Matesamu
Achilles
2
10
3
0.35
W
Mercury
Pumped_byIvo
Mercury
10
2
8
7
L
Tiamat
2
12
3
0.29
W
Anhur
ThoddyKL
Anhur
16
4
3
4.38
W
Fafnir
danieuVz
Fafnir
1
2
12
3.5
W
4
1
8
8
W
Poseidon
martulucio1
Poseidon
10
6
10
2.5
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,356
Damage
62,097
82,925
Taken
78,238
48,622
Mitigated
50,185
8,728
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ARIMAkill
Ne Zha
8,757
2,716
0
3,181
16,875
6,366
0
7,433
9,230
0
41,428
L
Izanami
Deathandall
Izanami
3,707
2,203
0
2,471
13,084
3,543
0
2,537
10,529
0
58,538
L
Achilles
Matesamu
Achilles
8,408
3,678
0
152
18,694
12,210
468
4,309
14,198
0
30,744
W
Mercury
Pumped_byIvo
Mercury
7,688
2,840
0
3,776
14,244
5,820
964
4,838
9,284
0
67,355
L
Tiamat
9,414
555
0
1,524
16,059
8,331
253
7,841
7,797
39,380
0
W
Anhur
ThoddyKL
Anhur
17,051
10,322
0
3,761
16,760
7,288
3,560
4,292
12,374
0
92,330
W
Fafnir
danieuVz
Fafnir
6,567
1,535
0
6,581
21,265
25,344
337
7,978
13,083
24,606
0
W
8,068
3,363
0
4,395
13,154
6,544
2,221
849
12,253
0
59,741
W
Poseidon
martulucio1
Poseidon
22,723
2,498
0
2,457
12,815
5,189
208
4,833
7,760
90,778
0
L
14,070
2,541
0
1,400
18,213
18,172
865
6,040
11,881
51,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,875
Gold Earned
60,359
400
Minions Killed
518
0
Camps Cleared
0
1,752,466
Distance Traveled
2,071,592
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,711
510
83
4
0
409,535
2
L
Izanami
8,911
424
104
5
0
317,822
2
L
Achilles
9,176
437
59
3
0
323,566
0
W
Mercury
12,466
594
91
4
0
534,756
0
L
Tiamat
8,725
415
72
3
0
348,617
4
W
Anhur
12,997
619
145
7
0
377,575
1
W
Fafnir
10,903
519
31
1
0
363,920
0
W
Nemesis
11,579
551
118
6
0
451,536
2
W
Poseidon
12,414
591
133
6
0
343,805
0
L
Ymir
11,352
541
82
4
0
352,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role