Player Matchup

Hel
Hel
OnYourKneesBtch
Hel
Level 28
God Stats
2W - 0L
1,700 SR
Queue Stats
23W - 14L
1,798 Elo+
Party 1
Vulcan
Vulcan
Przyjazny
Vulcan
Level 12
God Stats
5W - 0L
1,500 SR
Queue Stats
38W - 20L
1,662 Elo+
Solo
Neith
Neith
Scorpιο
Neith
Level 7
God Stats
20W - 13L
1,475 SR
Queue Stats
62W - 47L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
Sylrae
Gilgamesh
Level 29
God Stats
4W - 2L
1,785 SR
Queue Stats
39W - 37L
1,550 Elo+
Solo
Ne Zha
Ne Zha
ZenZibar
Ne Zha
Level 8
God Stats
14W - 9L
1,700 SR
Queue Stats
21W - 19L
1,665 Elo+
Solo
Team Averages
Level 17
1,632 SR
1,613 Elo+

VS

Team Averages
Level 19
1,478 SR
1,517 Elo+
Bellona
Bellona
DRINKMORECOFFEE
Bellona
Level 18
God Stats
32W - 34L
1,516 SR
Queue Stats
174W - 167L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fendojo
Tsukuyomi
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 44L
1,725 Elo+
Solo
Danzaburou
Danzaburou
Oopsycho
Danzaburou
Level 29
God Stats
34W - 42L
1,637 SR
Queue Stats
229W - 254L
1,571 Elo+
Solo
Nu Wa
Nu Wa
StefanKhan
Nu Wa
Level 17
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Cerberus
Cerberus
asmedeus12
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 24
12,675
1,056
8,673
13,355
9,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
Przyjazny
Vulcan
20
13 / 1 / 21
14,287
1,191
32,183
10,222
4,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Scorpιο
Neith
18
3 / 3 / 19
11,742
979
8,694
13,931
6,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Sylrae
Gilgamesh
18
9 / 4 / 17
12,935
1,078
16,334
17,562
11,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
ZenZibar
Ne Zha
20
9 / 2 / 21
12,629
1,052
22,176
13,503
6,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,630
886
6,468
13,991
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Fendojo
Tsukuyomi
17
4 / 9 / 5
11,875
990
23,453
19,299
7,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Oopsycho
Danzaburou
17
3 / 14 / 3
11,520
960
16,688
28,901
10,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
17
1 / 9 / 5
10,746
896
12,080
17,618
6,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
asmedeus12
Cerberus
17
0 / 2 / 9
10,533
878
5,103
13,326
14,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
35
39
Kills
11
11
Deaths
39
102
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Tsukuyomi
Fendojo
Tsukuyomi
4
9
5
0.72
W
5
1
24
17
L
Danzaburou
Oopsycho
Danzaburou
3
14
3
0.32
W
Vulcan
Przyjazny
Vulcan
13
1
21
23.5
W
Neith
Scorpιο
Neith
3
3
19
4.17
L
Nu Wa
1
9
5
0.39
W
Gilgamesh
Sylrae
Gilgamesh
9
4
17
4.38
W
Ne Zha
ZenZibar
Ne Zha
9
2
21
9.75
L
Cerberus
asmedeus12
Cerberus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,060
Damage
63,792
68,573
Taken
93,135
38,342
Mitigated
48,809
33,545
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,468
3,028
0
1,361
13,991
9,371
0
6,005
7,986
323
15,418
L
Tsukuyomi
Fendojo
Tsukuyomi
23,453
4,245
0
43
19,299
7,514
0
10,084
9,215
0
57,751
W
8,673
1,048
15,051
10,225
13,355
9,246
0
2,721
10,634
20,676
0
L
Danzaburou
Oopsycho
Danzaburou
16,688
3,933
257
2,900
28,901
10,783
0
10,944
17,957
0
39,983
W
Vulcan
Przyjazny
Vulcan
32,183
8,546
308
2,597
10,222
4,429
0
2,757
7,465
80,376
0
W
Neith
Scorpιο
Neith
8,694
3,989
0
1,765
13,931
6,633
0
3,834
10,097
0
26,442
L
Nu Wa
12,080
3,257
68
1,283
17,618
6,706
0
8,819
8,799
37,285
0
W
Gilgamesh
Sylrae
Gilgamesh
16,334
4,991
0
1,774
17,562
11,092
0
4,595
12,967
347
33,245
W
Ne Zha
ZenZibar
Ne Zha
22,176
6,261
0
1,825
13,503
6,942
0
3,517
9,986
0
46,303
L
Cerberus
asmedeus12
Cerberus
5,103
110
0
1,419
13,326
14,435
0
5,081
8,245
17,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,268
Gold Earned
55,304
282
Minions Killed
237
10
Camps Cleared
6
1,168,513
Distance Traveled
957,302
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,630
886
19
2
2
123,975
0
L
Tsukuyomi
11,875
990
65
5
1
255,932
0
W
Hel
12,675
1,056
26
2
1
242,648
0
L
Danzaburou
11,520
960
69
6
2
194,920
0
W
Vulcan
14,287
1,191
116
10
3
268,557
2
W
Neith
11,742
979
45
4
1
190,672
0
L
Nu Wa
10,746
896
48
4
1
158,056
0
W
Gilgamesh
12,935
1,078
50
4
2
244,764
1
W
Ne Zha
12,629
1,052
45
4
3
221,872
1
L
Cerberus
10,533
878
36
3
0
224,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role