Player Matchup

Apollo
Apollo
ALLMightycash
Apollo
Level 142
God Stats
12W - 9L
1,486 SR
Queue Stats
38W - 27L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
CapitalOBeats
Kukulkan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 78L
1,434 Elo+
Party 1
Geb
Geb
ShOtGUNtOdANOSE
Geb
Level 147
God Stats
2W - 0L
1,713 SR
Queue Stats
17W - 13L
1,502 Elo+
Party 1
Achilles
Achilles
The Pick3l
Achilles
Level 108
God Stats
7W - 5L
1,690 SR
Queue Stats
70W - 77L
1,588 Elo+
Party 1
Team Averages
Level 137
1,597 SR
1,532 Elo+

VS

Team Averages
Level 69
1,450 SR
1,438 Elo+
Hera
Hera
DARKNESS091
Hera
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 2
Hercules
Hercules
JJS_Evolution
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,460 Elo+
Solo
Yemoja
Yemoja
MBS_Suffy
Yemoja
Level 18
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
imperador177
Cthulhu
Level 108
God Stats
2W - 6L
1,538 SR
Queue Stats
3W - 8L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,387
839
5,373
7,840
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
CapitalOBeats
Kukulkan
15
7 / 1 / 4
9,177
918
10,692
6,773
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 2 / 9
8,234
823
3,093
10,230
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
The Pick3l
Achilles
15
6 / 2 / 6
8,803
880
8,665
9,542
11,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,562
756
6,254
5,806
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
JJS_Evolution
Hercules
13
1 / 3 / 2
7,823
782
4,810
8,864
5,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
MBS_Suffy
Yemoja
12
0 / 5 / 0
6,917
692
715
8,638
3,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
imperador177
Cthulhu
14
5 / 3 / 1
8,371
837
7,602
10,382
7,860
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
6
6
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Kukulkan
CapitalOBeats
Kukulkan
7
1
4
9
L
0
4
3
0.38
L
Hercules
JJS_Evolution
Hercules
1
3
2
0.67
L
Yemoja
MBS_Suffy
Yemoja
0
5
0
0
W
0
2
9
2.25
W
Achilles
The Pick3l
Achilles
6
2
6
4.5
L
Cthulhu
imperador177
Cthulhu
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,823
Damage
19,381
34,385
Taken
33,690
29,385
Mitigated
19,598
3,059
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,373
1,730
0
1,135
7,840
3,624
1,136
3,580
4,116
0
29,493
W
Kukulkan
CapitalOBeats
Kukulkan
10,692
462
0
924
6,773
2,856
694
4,104
2,573
39,100
0
L
6,254
1,147
0
286
5,806
2,231
534
2,404
3,294
29,200
0
L
Hercules
JJS_Evolution
Hercules
4,810
800
0
1,817
8,864
5,510
432
3,269
5,491
0
20,620
L
Yemoja
MBS_Suffy
Yemoja
715
222
646
57
8,638
3,997
540
2,548
5,992
9,363
0
W
3,093
161
0
563
10,230
11,141
51
3,489
6,635
11,584
0
W
Achilles
The Pick3l
Achilles
8,665
1,861
0
437
9,542
11,764
632
3,347
6,059
0
19,688
L
Cthulhu
imperador177
Cthulhu
7,602
25
80
1,164
10,382
7,860
0
5,373
4,747
23,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
30,673
178
Minions Killed
158
6
Camps Cleared
5
877,641
Distance Traveled
689,498
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,387
839
52
5
3
214,846
1
W
Kukulkan
9,177
918
77
8
1
238,536
1
L
Hera
7,562
756
60
6
2
161,261
0
L
Hercules
7,823
782
41
4
2
189,648
0
L
Yemoja
6,917
692
19
2
0
146,563
0
W
Geb
8,234
823
21
2
0
217,435
0
W
Achilles
8,803
880
28
3
2
206,824
1
L
Cthulhu
8,371
837
38
4
1
192,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role