Player Matchup

Bakasura
Bakasura
Jero-Juan-Pro
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,061 Elo+
Party 1
Ymir
Ymir
Johoule16
Ymir
Level 13
God Stats
7W - 15L
1,529 SR
Queue Stats
10W - 21L
1,284 Elo+
Solo
Fenrir
Fenrir
cocochano10
Fenrir
Level 9
God Stats
1W - 8L
1,205 SR
Queue Stats
1W - 15L
1,121 Elo+
Party 1
Scylla
Scylla
patrielcrack5
Scylla
Level 13
God Stats
3W - 17L
1,200 SR
Queue Stats
6W - 27L
1,147 Elo+
Party 1
Olorun
Olorun
xx-GinoDN-xx
Olorun
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 15L
1,130 Elo+
Party 1
Team Averages
Level 11
1,387 SR
1,149 Elo+

VS

Team Averages
Level 17
1,507 SR
1,371 Elo+
Discordia
Discordia
DOODARDAN69
Discordia
Level 35
God Stats
3W - 9L
1,225 SR
Queue Stats
160W - 158L
1,366 Elo+
Party 2
Jormungandr
Jormungandr
Definiteangel84
Jormungandr
Level 29
God Stats
1W - 3L
1,608 SR
Queue Stats
126W - 152L
1,275 Elo+
Solo
Fafnir
Fafnir
Dyffick
Fafnir
Level 6
God Stats
1W - 0L
1,703 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
brunobnpl
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
zGamingPenguin1
Nemesis
Level 10
God Stats
7W - 5L
1,500 SR
Queue Stats
29W - 57L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jero-Juan-Pro
Bakasura
15
2 / 11 / 3
10,032
418
7,439
20,313
9,624
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
19
10 / 1 / 0
12,081
503
19,963
19,154
17,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
12
3 / 15 / 1
8,798
367
9,277
23,328
8,039
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 7 / 5
9,007
375
5,647
16,156
6,611
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
14
0 / 11 / 4
9,144
381
11,485
16,911
5,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DOODARDAN69
Discordia
20
12 / 1 / 8
13,557
565
14,701
9,521
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Definiteangel84
Jormungandr
18
8 / 1 / 14
12,845
535
17,344
21,161
17,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Dyffick
Fafnir
16
9 / 3 / 9
11,847
494
11,327
26,106
20,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
brunobnpl
Olorun
17
11 / 9 / 4
12,067
503
16,632
19,571
8,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 5 / 6
10,445
435
6,886
13,895
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
16
Kills
45
45
Deaths
19
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
DOODARDAN69
Discordia
12
1
8
16
W
Jormungandr
Definiteangel84
Jormungandr
8
1
14
15
W
Fafnir
Dyffick
Fafnir
9
3
9
4.5
L
Bakasura
Jero-Juan-Pro
Bakasura
2
11
3
0.32
L
Ymir
10
1
0
10
W
Olorun
brunobnpl
Olorun
11
9
4
1.44
L
Fenrir
3
15
1
0.23
L
1
7
5
0.5
L
Olorun
0
11
4
0.18
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,811
Damage
66,890
95,862
Taken
90,254
47,828
Mitigated
56,772
14,442
Healing
30,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DOODARDAN69
Discordia
14,701
3,216
0
1,473
9,521
3,752
5,426
3,336
6,185
85,162
0
W
Jormungandr
Definiteangel84
Jormungandr
17,344
4,079
876
9,046
21,161
17,917
1,838
8,016
13,035
60,654
0
W
Fafnir
Dyffick
Fafnir
11,327
4,200
0
11,658
26,106
20,599
1,120
14,111
11,915
38,009
0
L
Bakasura
Jero-Juan-Pro
Bakasura
7,439
4,803
0
4,515
20,313
9,624
0
9,459
10,599
0
51,273
L
Ymir
19,963
3,675
0
1,383
19,154
17,890
1,253
13,017
5,659
61,280
0
W
Olorun
brunobnpl
Olorun
16,632
11,763
956
5,731
19,571
8,599
3,541
7,768
11,793
55,415
0
L
Fenrir
9,277
2,554
0
1,504
23,328
8,039
0
13,494
9,380
0
32,961
L
5,647
1,698
41
2,162
16,156
6,611
84
11,679
3,992
30,283
0
L
Olorun
11,485
8,180
170
4,667
16,911
5,664
1,680
10,515
6,228
52,068
0
W
6,886
3,683
0
565
13,895
5,905
2,741
3,864
9,951
0
28,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
60,761
329
Minions Killed
404
0
Camps Cleared
0
1,847,567
Distance Traveled
2,003,301
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,557
565
148
6
0
359,220
0
W
Jormungandr
12,845
535
99
4
0
414,680
0
W
Fafnir
11,847
494
39
2
0
404,661
2
L
Bakasura
10,032
418
98
4
0
378,644
0
L
Ymir
12,081
503
71
3
0
427,394
0
W
Olorun
12,067
503
79
3
0
325,086
0
L
Fenrir
8,798
367
50
2
0
343,248
3
L
Scylla
9,007
375
40
2
0
304,127
0
L
Olorun
9,144
381
70
3
0
394,154
4
W
Nemesis
10,445
435
39
2
0
499,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role