Player Matchup

Izanami
Izanami
Hoirun
Izanami
Level 77
God Stats
31W - 27L
1,626 SR
Queue Stats
171W - 201L
1,492 Elo+
Party 1
Arachne
Arachne
kino_zgnthsb
Arachne
Level 87
God Stats
40W - 26L
1,670 SR
Queue Stats
136W - 146L
1,504 Elo+
Party 1
Scylla
Scylla
noma0717
Scylla
Level 85
God Stats
1W - 2L
1,793 SR
Queue Stats
139W - 178L
1,487 Elo+
Party 1
Chaac
Chaac
sawrenne_0
Chaac
Level 86
God Stats
47W - 44L
1,553 SR
Queue Stats
198W - 233L
1,497 Elo+
Party 1
King Arthur
King Arthur
yf_shin_fy
King Arthur
Level 95
God Stats
94W - 93L
1,582 SR
Queue Stats
203W - 240L
1,526 Elo+
Party 1
Team Averages
Level 86
1,645 SR
1,501 Elo+

VS

Team Averages
Level 89
1,523 SR
1,586 Elo+
Apollo
Apollo
Colmae
Apollo
Level 159
God Stats
16W - 9L
1,583 SR
Queue Stats
295W - 272L
1,749 Elo+
Party 2
Ymir
Ymir
Ipoomypants
Ymir
Level 39
God Stats
8W - 9L
1,510 SR
Queue Stats
100W - 115L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Raphael880
The Morrigan
Level 160
God Stats
50W - 26L
1,661 SR
Queue Stats
477W - 371L
1,721 Elo+
Party 2
Loki
Loki
lrpee
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
plugsy
Anubis
Level 40
God Stats
3W - 5L
1,360 SR
Queue Stats
72W - 94L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hoirun
Izanami
9
0 / 1 / 3
5,129
513
1,705
5,260
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
kino_zgnthsb
Arachne
8
1 / 5 / 3
4,971
497
2,001
7,697
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
noma0717
Scylla
7
1 / 7 / 0
4,373
437
1,975
6,715
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
8
2 / 1 / 1
5,321
532
3,286
6,136
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
yf_shin_fy
King Arthur
10
1 / 3 / 1
5,681
568
3,547
9,218
4,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Colmae
Apollo
11
2 / 1 / 2
6,264
626
4,445
5,227
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 2
4,752
475
1,713
4,430
2,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
Raphael880
The Morrigan
12
7 / 1 / 1
6,866
687
8,279
5,265
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
lrpee
Loki
11
6 / 2 / 2
6,658
666
6,275
4,876
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
plugsy
Anubis
11
2 / 1 / 2
6,278
628
4,884
7,836
4,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
17
17
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Colmae
Apollo
2
1
2
3
L
Izanami
Hoirun
Izanami
0
1
3
1.5
W
0
2
2
0.5
W
The Morrigan
Raphael880
The Morrigan
7
1
1
7.5
L
Arachne
kino_zgnthsb
Arachne
1
5
3
0.5
W
Loki
lrpee
Loki
6
2
2
3.5
L
Scylla
noma0717
Scylla
1
7
0
0.14
W
Anubis
plugsy
Anubis
2
1
2
3
L
Chaac
2
1
1
2.5
L
King Arthur
yf_shin_fy
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,514
Damage
25,596
35,026
Taken
27,634
13,332
Mitigated
11,624
8,598
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Colmae
Apollo
4,445
3,347
0
1,997
5,227
1,173
736
0
5,227
0
38,734
L
Izanami
Hoirun
Izanami
1,705
1,067
0
1,366
5,260
1,703
0
691
4,569
0
25,500
W
1,713
388
681
855
4,430
2,762
0
350
4,058
13,314
0
W
The Morrigan
Raphael880
The Morrigan
8,279
3,135
0
1,760
5,265
2,130
275
1,419
3,662
41,384
5,571
L
Arachne
kino_zgnthsb
Arachne
2,001
1,276
0
1,248
7,697
2,679
7
2,641
5,056
0
20,856
W
Loki
lrpee
Loki
6,275
1,581
0
406
4,876
1,529
0
0
4,876
0
35,384
L
Scylla
noma0717
Scylla
1,975
301
0
1,522
6,715
1,943
0
3,731
2,984
14,416
0
W
Anubis
plugsy
Anubis
4,884
375
0
4,860
7,836
4,030
70
0
7,836
35,193
0
L
Chaac
3,286
425
0
2,584
6,136
2,583
0
2,629
3,507
0
15,751
L
King Arthur
yf_shin_fy
King Arthur
3,547
92
0
1,878
9,218
4,424
0
3,800
5,418
0
29,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
30,818
208
Minions Killed
337
0
Camps Cleared
0
952,226
Distance Traveled
892,983
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,264
626
83
8
0
179,618
2
L
Izanami
5,129
513
60
6
0
199,944
2
W
Ymir
4,752
475
13
1
0
172,946
2
W
The Morrigan
6,866
687
81
8
0
186,300
5
L
Arachne
4,971
497
37
4
0
199,876
1
W
Loki
6,658
666
78
8
0
217,668
2
L
Scylla
4,373
437
29
3
0
172,071
0
W
Anubis
6,278
628
82
8
0
136,451
3
L
Chaac
5,321
532
19
2
0
197,411
3
L
King Arthur
5,681
568
63
6
0
182,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role