Player Matchup

King Arthur
King Arthur
Gold I
A5AD
King Arthur
Gold I
Level 157
God Stats
11W - 10L
1,495 SR
Queue Stats
83W - 70L
1,672 MMR
Party 3
Rama
Rama
Platinum IV
BiggestKayak
Rama
Platinum IV
Level 157
God Stats
7W - 4L
1,489 SR
Queue Stats
310W - 309L
1,745 MMR
Solo
Sobek
Sobek
Platinum V
Ferreer
Sobek
Platinum V
Level 152
God Stats
2W - 2L
1,607 SR
Queue Stats
68W - 55L
1,732 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum III
ItsStormGod
Tsukuyomi
Platinum III
Level 160
God Stats
50W - 47L
1,703 SR
Queue Stats
556W - 531L
1,763 MMR
Solo
Thoth
Thoth
Platinum II
Reixser
Thoth
Platinum II
Level 159
God Stats
7W - 9L
1,706 SR
Queue Stats
475W - 443L
1,753 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,600 SR
1,733 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,587 SR
1,683 MMR
Chang'e
Chang'e
Platinum III
Acorn101
Chang'e
Platinum III
Level 129
God Stats
10W - 15L
1,539 SR
Queue Stats
483W - 463L
1,778 MMR
Party 2
Izanami
Izanami
Platinum III
DavidlikesBoys
Izanami
Platinum III
Level 106
God Stats
14W - 15L
1,641 SR
Queue Stats
369W - 369L
1,546 MMR
Party 2
Ymir
Ymir
Gold II
Gastóne
Ymir
Gold II
Level 159
God Stats
10W - 9L
1,794 SR
Queue Stats
301W - 299L
1,608 MMR
Solo
Achilles
Achilles
Platinum V
ItsDeeds
Achilles
Platinum V
Level 94
God Stats
0W - 2L
1,184 SR
Queue Stats
75W - 71L
1,731 MMR
Party 1
Mercury
Mercury
Platinum V
xSoaRNvad3x
Mercury
Platinum V
Level 144
God Stats
48W - 25L
1,779 SR
Queue Stats
120W - 116L
1,750 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A5AD
King Arthur
10
1 / 1 / 1
5,902
590
6,815
8,482
3,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 0 / 1
6,602
660
5,512
5,590
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Ferreer
Sobek
9
0 / 1 / 7
5,420
542
1,964
6,127
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
ItsStormGod
Tsukuyomi
11
3 / 0 / 2
6,166
617
2,096
4,169
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Reixser
Thoth
11
5 / 0 / 1
6,602
660
5,175
2,803
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaSetJanusTiamatGuan Yu

VS

Bans
ApolloCu ChulainnAnhurScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acorn101
Chang'e
9
1 / 4 / 0
5,252
525
2,240
5,894
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,908
491
1,589
6,411
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 2 / 1
4,918
492
446
5,651
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
ItsDeeds
Achilles
10
1 / 2 / 0
5,364
536
4,362
8,280
2,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
xSoaRNvad3x
Mercury
8
0 / 1 / 1
4,896
490
1,581
7,230
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A5AD
King Arthur
1
1
1
1.5
L
Chang'e
Acorn101
Chang'e
1
4
0
0.25
W
4
0
1
4.5
L
0
4
0
0
W
Sobek
Ferreer
Sobek
0
1
7
3.5
L
Ymir
0
2
1
0.25
L
Achilles
ItsDeeds
Achilles
1
2
0
0.5
W
Tsukuyomi
ItsStormGod
Tsukuyomi
3
0
2
4
W
Thoth
Reixser
Thoth
5
0
1
5.5
L
Mercury
xSoaRNvad3x
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
10,218
27,171
Taken
33,466
11,388
Mitigated
9,997
12,595
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A5AD
King Arthur
6,815
1,031
0
2,396
8,482
3,961
0
0
8,482
0
34,860
L
Chang'e
Acorn101
Chang'e
2,240
371
90
1,943
5,894
1,466
0
3,630
1,978
28,018
0
W
5,512
4,383
0
3,282
5,590
1,587
770
38
5,552
0
40,576
L
1,589
1,372
0
774
6,411
1,285
0
420
5,991
0
26,065
W
Sobek
Ferreer
Sobek
1,964
156
0
3,257
6,127
3,703
0
1,638
4,489
10,621
0
L
Ymir
446
0
0
1,260
5,651
2,450
0
1,657
3,936
19,797
0
L
Achilles
ItsDeeds
Achilles
4,362
1,452
0
3,371
8,280
2,881
0
0
8,280
0
28,496
W
Tsukuyomi
ItsStormGod
Tsukuyomi
2,096
603
0
2,562
4,169
1,330
0
0
4,169
0
33,090
W
Thoth
Reixser
Thoth
5,175
404
0
1,098
2,803
807
0
1,010
1,793
37,347
0
L
Mercury
xSoaRNvad3x
Mercury
1,581
704
0
335
7,230
1,915
0
1,048
6,142
0
30,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
25,338
354
Minions Killed
283
0
Camps Cleared
0
1,001,083
Distance Traveled
982,441
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,902
590
78
8
0
198,079
3
L
Chang'e
5,252
525
71
7
0
191,617
3
W
Rama
6,602
660
91
9
0
173,728
2
L
Izanami
4,908
491
57
6
0
177,928
1
W
Sobek
5,420
542
9
1
0
207,114
4
L
Ymir
4,918
492
46
5
0
192,598
4
L
Achilles
5,364
536
52
5
0
191,315
3
W
Tsukuyomi
6,166
617
85
9
0
228,325
2
W
Thoth
6,602
660
91
9
0
193,837
4
L
Mercury
4,896
490
57
6
0
228,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role