Player Matchup

Nemesis
Nemesis
Rhyzballs
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,217 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rocketdog1010
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,329 Elo+
Solo
Ymir
Ymir
SunSettt
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
deku221216
Sol
Level 27
God Stats
2W - 5L
1,049 SR
Queue Stats
57W - 76L
1,204 Elo+
Party 2
Hades
Hades
Максим027
Hades
Level 7
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,362 SR
1,350 Elo+

VS

Team Averages
Level 22
1,468 SR
1,291 Elo+
Anhur
Anhur
Hdixx
Anhur
Level 27
God Stats
13W - 12L
1,476 SR
Queue Stats
119W - 142L
1,307 Elo+
Party 1
Bellona
Bellona
Neibiii
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 90L
1,321 Elo+
Solo
Ymir
Ymir
TheTechThief
Ymir
Level 15
God Stats
2W - 1L
1,520 SR
Queue Stats
13W - 15L
1,263 Elo+
Party 1
Neith
Neith
ToughJam5289804
Neith
Level 17
God Stats
13W - 13L
1,433 SR
Queue Stats
124W - 142L
1,255 Elo+
Solo
Nemesis
Nemesis
d33pppp
Nemesis
Level 27
God Stats
33W - 37L
1,409 SR
Queue Stats
181W - 201L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rhyzballs
Nemesis
11
1 / 3 / 1
7,106
474
3,293
7,909
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Rocketdog1010
Ah Muzen Cab
11
2 / 6 / 2
6,951
463
4,719
9,729
3,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
7
0 / 6 / 1
5,124
342
1,601
6,978
3,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 7 / 1
6,337
422
6,229
10,373
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 8 / 0
7,625
508
5,987
12,876
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hdixx
Anhur
13
8 / 2 / 7
8,559
571
7,439
7,061
2,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Neibiii
Bellona
13
5 / 1 / 5
8,227
548
5,562
10,159
8,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 1 / 6
8,339
556
6,137
6,939
4,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 3
8,541
569
5,189
3,017
1,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
d33pppp
Nemesis
15
8 / 2 / 4
8,967
598
7,512
10,516
3,933
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
30
30
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
Hdixx
Anhur
8
2
7
5.75
W
Bellona
Neibiii
Bellona
5
1
5
7.5
L
Nemesis
Rhyzballs
Nemesis
1
3
1
0.5
L
Ah Muzen Cab
Rocketdog1010
Ah Muzen Cab
2
6
2
0.5
L
Ymir
0
6
1
0.08
W
6
1
6
9
W
3
0
3
4.5
W
Nemesis
d33pppp
Nemesis
8
2
4
5
L
0
7
1
0.07
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,829
Damage
31,839
47,865
Taken
37,692
17,343
Mitigated
20,110
11,546
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Hdixx
Anhur
7,439
3,462
0
1,641
7,061
2,378
388
1,590
5,471
0
38,050
W
Bellona
Neibiii
Bellona
5,562
1,968
0
2,296
10,159
8,017
208
5,623
4,536
0
34,705
L
Nemesis
Rhyzballs
Nemesis
3,293
1,061
0
2,764
7,909
2,364
0
211
7,698
0
31,892
L
Ah Muzen Cab
Rocketdog1010
Ah Muzen Cab
4,719
720
0
2,007
9,729
3,011
515
3,785
5,944
0
32,102
L
Ymir
1,601
23
0
442
6,978
3,934
21
1,098
5,880
9,255
0
W
6,137
2,141
0
1,967
6,939
4,524
266
445
6,494
29,526
0
W
5,189
1,845
0
1,820
3,017
1,258
2,145
989
2,028
0
39,190
W
Nemesis
d33pppp
Nemesis
7,512
4,107
0
2,643
10,516
3,933
531
4,848
5,668
0
49,378
L
6,229
1,619
221
2,580
10,373
3,666
1,865
845
9,528
30,876
1,881
L
5,987
875
101
3,431
12,876
4,368
906
198
12,678
36,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
42,633
250
Minions Killed
405
0
Camps Cleared
0
1,273,612
Distance Traveled
1,343,075
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,559
571
77
5
0
278,457
0
W
Bellona
8,227
548
72
5
0
299,670
0
L
Nemesis
7,106
474
63
4
0
307,237
1
L
Ah Muzen Cab
6,951
463
53
4
0
244,812
3
L
Ymir
5,124
342
11
1
0
236,528
3
W
Ymir
8,339
556
58
4
0
265,239
4
W
Neith
8,541
569
101
7
0
223,861
0
W
Nemesis
8,967
598
97
6
0
275,848
2
L
Sol
6,337
422
49
3
0
235,993
4
L
Hades
7,625
508
74
5
0
249,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role