Player Matchup

Chang'e
Chang'e
Ubuu0
Chang'e
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,363 Elo+
Solo
Artemis
Artemis
mattymanson
Artemis
Level 26
God Stats
1W - 7L
1,500 SR
Queue Stats
143W - 170L
1,408 Elo+
Solo
Yemoja
Yemoja
ready-minicab0
Yemoja
Level 27
God Stats
513W - 492L
1,505 SR
Queue Stats
601W - 610L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
sis_kik_ur_az
Cu Chulainn
Level 16
God Stats
3W - 1L
1,798 SR
Queue Stats
60W - 68L
1,509 Elo+
Solo
Kali
Kali
worldwidewally
Kali
Level 28
God Stats
0W - 3L
1,269 SR
Queue Stats
29W - 27L
1,460 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,432 Elo+

VS

Team Averages
Level 16
1,638 SR
1,403 Elo+
Hel
Hel
GodSlayerr0
Hel
Level 26
God Stats
2W - 2L
1,660 SR
Queue Stats
6W - 6L
1,621 Elo+
Solo
Fenrir
Fenrir
Goldeneagle4170
Fenrir
Level 11
God Stats
5W - 3L
1,616 SR
Queue Stats
6W - 10L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
Kiolisk
Kukulkan
Level 13
God Stats
35W - 24L
1,458 SR
Queue Stats
72W - 58L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Turbulosa
Sun Wukong
Level 22
God Stats
2W - 0L
1,956 SR
Queue Stats
48W - 27L
1,649 Elo+
Solo
Artemis
Artemis
jackbostock7976
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ubuu0
Chang'e
20
4 / 8 / 20
15,724
1,048
17,549
23,954
9,931
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
mattymanson
Artemis
20
20 / 12 / 17
18,319
1,221
48,606
28,315
13,344
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 4 / 17
14,155
944
5,763
13,923
19,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
sis_kik_ur_az
Cu Chulainn
20
9 / 10 / 13
15,963
1,064
22,547
37,653
23,150
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 13 / 20
16,878
1,125
29,086
36,450
19,679
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 25
16,194
1,080
21,626
24,309
17,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 16 / 22
14,904
994
15,684
29,335
17,399
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Kiolisk
Kukulkan
20
13 / 5 / 29
18,591
1,239
45,191
22,854
11,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Turbulosa
Sun Wukong
20
19 / 4 / 22
19,037
1,269
38,588
30,454
18,185
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 13 / 23
14,391
959
11,816
24,066
10,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
168
46
Kills
47
47
Deaths
46
87
Assists
121
Player
Kills
Deaths
Assists
KDA
W
7
8
25
2.44
W
5
16
22
1
W
Kukulkan
Kiolisk
Kukulkan
13
5
29
5.5
W
Sun Wukong
Turbulosa
Sun Wukong
19
4
22
7.5
L
Chang'e
Ubuu0
Chang'e
4
8
20
1.75
W
3
13
23
1.12
L
Artemis
mattymanson
Artemis
20
12
17
2.38
L
2
4
17
2.63
L
Cu Chulainn
sis_kik_ur_az
Cu Chulainn
9
10
13
1.55
L
11
13
20
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,551
Damage
132,905
140,295
Taken
131,018
85,239
Mitigated
75,193
24,858
Healing
20,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,626
3,469
3,753
6,183
24,309
17,993
0
3,909
20,400
48,004
0
W
15,684
8,713
0
1,779
29,335
17,399
0
6,182
23,153
0
22,903
W
Kukulkan
Kiolisk
Kukulkan
45,191
7,622
0
1,297
22,854
11,179
0
3,649
19,205
80,876
0
W
Sun Wukong
Turbulosa
Sun Wukong
38,588
11,019
0
6,770
30,454
18,185
0
7,637
22,817
0
64,747
L
Chang'e
Ubuu0
Chang'e
17,549
2,469
1,948
3,800
23,954
9,931
0
13,380
10,574
42,890
0
W
11,816
9,350
0
642
24,066
10,437
0
2,529
21,537
0
25,466
L
Artemis
mattymanson
Artemis
48,606
29,386
0
5,284
28,315
13,344
0
11,180
17,135
0
94,972
L
5,763
1,056
1,149
534
13,923
19,135
0
6,513
7,410
18,761
0
L
Cu Chulainn
sis_kik_ur_az
Cu Chulainn
22,547
10,517
0
6,400
37,653
23,150
0
17,318
20,335
1,591
44,908
L
29,086
14,706
0
5,743
36,450
19,679
0
18,426
18,024
0
36,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,039
Gold Earned
83,117
224
Minions Killed
240
7
Camps Cleared
7
1,178,194
Distance Traveled
1,275,313
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,194
1,080
72
5
0
260,076
0
W
Fenrir
14,904
994
13
1
0
230,742
0
W
Kukulkan
18,591
1,239
84
6
3
285,800
0
W
Sun Wukong
19,037
1,269
55
4
2
276,657
0
L
Chang'e
15,724
1,048
57
4
1
229,439
1
W
Artemis
14,391
959
16
1
2
222,038
0
L
Artemis
18,319
1,221
67
4
1
235,763
0
L
Yemoja
14,155
944
32
2
0
182,621
1
L
Cu Chulainn
15,963
1,064
46
3
4
256,897
1
L
Kali
16,878
1,125
22
1
1
273,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role