Player Matchup

Neith
Neith
FITOREKT0
Neith
Level 7
God Stats
5W - 3L
1,499 SR
Queue Stats
15W - 19L
1,491 Elo+
Party 1
Mercury
Mercury
HockeyCJay57
Mercury
Level 7
God Stats
1W - 1L
1,308 SR
Queue Stats
24W - 26L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Loinse
Kukulkan
Level 27
God Stats
12W - 13L
1,739 SR
Queue Stats
460W - 437L
1,527 Elo+
Solo
Guan Yu
Guan Yu
TraNcEpT10n
Guan Yu
Level 23
God Stats
7W - 2L
1,985 SR
Queue Stats
365W - 347L
1,526 Elo+
Solo
Hel
Hel
lForgiveness
Hel
Level 106
God Stats
4W - 3L
1,771 SR
Queue Stats
145W - 118L
1,627 Elo+
Party 1
Team Averages
Level 34
1,660 SR
1,522 Elo+

VS

Team Averages
Level 21
1,544 SR
1,538 Elo+
Bakasura
Bakasura
Bedarje1991
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,696 Elo+
Solo
Merlin
Merlin
DonnieAster
Merlin
Level 18
God Stats
11W - 8L
1,474 SR
Queue Stats
105W - 84L
1,420 Elo+
Solo
Nemesis
Nemesis
Highlander997
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Sobek
Sobek
JingleAllTheWei
Sobek
Level 28
God Stats
1W - 1L
1,745 SR
Queue Stats
395W - 278L
1,591 Elo+
Solo
Achilles
Achilles
gilly7453
Achilles
Level 27
God Stats
45W - 44L
1,501 SR
Queue Stats
95W - 71L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FITOREKT0
Neith
19
2 / 0 / 14
11,768
905
9,258
6,471
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
HockeyCJay57
Mercury
19
6 / 5 / 13
12,569
967
18,680
19,484
8,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Loinse
Kukulkan
20
9 / 2 / 17
13,877
1,067
28,681
13,433
5,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
TraNcEpT10n
Guan Yu
20
6 / 3 / 18
12,398
954
21,263
19,335
20,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 0 / 16
13,932
1,072
25,057
13,825
5,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bedarje1991
Bakasura
16
1 / 13 / 2
10,851
835
7,263
22,855
7,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
18
0 / 4 / 6
11,373
875
25,225
14,188
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
17
1 / 12 / 6
11,275
867
11,463
26,026
10,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 0 / 5
11,965
920
8,878
15,982
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
gilly7453
Achilles
18
6 / 6 / 3
12,793
984
15,086
32,011
41,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
35
Kills
10
10
Deaths
35
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bedarje1991
Bakasura
1
13
2
0.15
L
Merlin
0
4
6
0.75
W
Neith
FITOREKT0
Neith
2
0
14
9
L
Nemesis
1
12
6
0.33
W
Mercury
HockeyCJay57
Mercury
6
5
13
2.5
L
2
0
5
4.5
W
Kukulkan
Loinse
Kukulkan
9
2
17
8.75
W
Guan Yu
TraNcEpT10n
Guan Yu
6
3
18
5
L
Achilles
gilly7453
Achilles
6
6
3
1.25
W
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,939
Damage
67,915
72,548
Taken
111,062
43,488
Mitigated
79,312
30,057
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bedarje1991
Bakasura
7,263
5,388
0
1,040
22,855
7,681
0
12,920
9,935
0
14,654
L
Merlin
25,225
1,135
0
0
14,188
5,400
0
6,752
7,412
62,922
0
W
Neith
FITOREKT0
Neith
9,258
6,500
0
1,229
6,471
2,663
0
3,894
2,577
0
20,929
L
Nemesis
11,463
4,373
0
81
26,026
10,357
0
12,807
13,219
0
22,079
W
Mercury
HockeyCJay57
Mercury
18,680
13,005
0
0
19,484
8,225
0
8,895
10,379
0
23,512
L
8,878
930
0
2,969
15,982
14,214
0
5,283
10,699
22,397
0
W
Kukulkan
Loinse
Kukulkan
28,681
5,544
0
1,421
13,433
5,809
0
4,993
8,440
68,529
0
W
Guan Yu
TraNcEpT10n
Guan Yu
21,263
6,086
4,541
4,081
19,335
20,841
0
8,624
10,096
625
30,711
L
Achilles
gilly7453
Achilles
15,086
3,345
0
63
32,011
41,660
0
16,571
15,440
0
44,025
W
25,057
1,702
10,963
7,822
13,825
5,950
0
7,697
6,058
54,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,544
Gold Earned
58,257
233
Minions Killed
202
6
Camps Cleared
7
1,254,048
Distance Traveled
1,121,101
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,851
835
21
2
3
189,002
2
L
Merlin
11,373
875
84
6
1
229,100
0
W
Neith
11,768
905
23
2
2
216,384
1
L
Nemesis
11,275
867
24
2
1
264,849
0
W
Mercury
12,569
967
5
0
0
282,449
0
L
Sobek
11,965
920
21
2
2
191,274
1
W
Kukulkan
13,877
1,067
104
8
0
206,666
0
W
Guan Yu
12,398
954
13
1
4
260,815
0
L
Achilles
12,793
984
52
4
0
246,876
0
W
Hel
13,932
1,072
88
7
0
287,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role