Player Matchup

Ymir
Ymir
NICOLAINES
Ymir
Level 7
God Stats
3W - 3L
1,609 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 1
Hades
Hades
Varals
Hades
Level 9
God Stats
5W - 1L
1,817 SR
Queue Stats
7W - 5L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
acrelandia
Cernunnos
Level 21
God Stats
2W - 0L
1,783 SR
Queue Stats
9W - 6L
1,448 Elo+
Party 1
Bakasura
Bakasura
f1noxX
Bakasura
Level 17
God Stats
9W - 3L
1,495 SR
Queue Stats
13W - 9L
1,392 Elo+
Party 1
Loki
Loki
s4dzin
Loki
Level 17
God Stats
19W - 13L
1,498 SR
Queue Stats
23W - 13L
1,508 Elo+
Party 1
Team Averages
Level 14
1,640 SR
1,419 Elo+

VS

Team Averages
Level 15
1,443 SR
1,469 Elo+
Sun Wukong
Sun Wukong
BartXTW
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,281 Elo+
Solo
Neith
Neith
IamKvN
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JokerDC123
Artio
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
39W - 55L
1,732 Elo+
Solo
Tiamat
Tiamat
OPaiTaOn14
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Ravana
Ravana
SadiCorno
Ravana
Level 28
God Stats
3W - 10L
1,215 SR
Queue Stats
307W - 350L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,710
466
3,418
6,070
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
Varals
Hades
18
5 / 4 / 6
12,245
532
11,946
17,184
8,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
acrelandia
Cernunnos
18
6 / 2 / 7
11,940
519
10,432
9,050
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
f1noxX
Bakasura
18
1 / 3 / 3
12,145
528
5,695
12,924
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
s4dzin
Loki
20
11 / 0 / 9
13,385
582
15,764
11,928
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BartXTW
Sun Wukong
15
2 / 4 / 2
9,623
418
2,374
11,087
8,210
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
IamKvN
Neith
15
2 / 9 / 3
9,806
426
7,772
12,418
4,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
13
1 / 4 / 2
8,742
380
6,044
18,394
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
OPaiTaOn14
Tiamat
12
1 / 8 / 0
8,057
350
2,712
10,686
3,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
SadiCorno
Ravana
15
2 / 2 / 4
9,838
428
7,265
11,236
4,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
27
Kills
8
10
Deaths
27
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BartXTW
Sun Wukong
2
4
2
0.75
L
Neith
IamKvN
Neith
2
9
3
0.39
L
Artio
1
4
2
0.5
W
4
1
11
9.5
L
Tiamat
OPaiTaOn14
Tiamat
1
8
0
0.13
L
Ravana
SadiCorno
Ravana
2
2
4
2
W
Hades
Varals
Hades
5
4
6
2
W
Cernunnos
acrelandia
Cernunnos
6
2
7
4.75
W
Bakasura
f1noxX
Bakasura
1
3
3
0.83
W
Loki
s4dzin
Loki
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,255
Damage
26,167
57,156
Taken
63,821
29,736
Mitigated
32,835
19,339
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BartXTW
Sun Wukong
2,374
336
0
1,492
11,087
8,210
1,140
2,605
7,909
0
31,513
L
Neith
IamKvN
Neith
7,772
3,672
0
1,559
12,418
4,424
3,025
2,501
9,917
0
54,248
L
Artio
6,044
870
812
5,165
18,394
11,914
0
4,360
13,824
32,629
0
W
3,418
498
0
1,041
6,070
4,397
1,422
3,145
2,925
33,578
0
L
Tiamat
OPaiTaOn14
Tiamat
2,712
581
0
834
10,686
3,734
0
2,210
8,476
22,955
0
L
Ravana
SadiCorno
Ravana
7,265
2,177
0
2,485
11,236
4,553
0
3,688
7,408
0
62,900
W
Hades
Varals
Hades
11,946
3,249
482
8,527
17,184
8,259
650
3,788
13,396
74,013
0
W
Cernunnos
acrelandia
Cernunnos
10,432
4,749
0
1,697
9,050
4,465
5,273
1,418
7,632
0
95,945
W
Bakasura
f1noxX
Bakasura
5,695
4,222
0
3,277
12,924
7,670
2,730
2,293
10,631
0
55,689
W
Loki
s4dzin
Loki
15,764
5,221
0
4,315
11,928
4,945
1,184
2,075
9,853
0
88,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,425
Gold Earned
46,066
561
Minions Killed
355
0
Camps Cleared
0
2,214,237
Distance Traveled
1,780,612
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,623
418
67
3
0
266,503
0
L
Neith
9,806
426
107
5
0
366,252
1
L
Artio
8,742
380
37
2
0
396,637
3
W
Ymir
10,710
466
54
2
0
426,562
5
L
Tiamat
8,057
350
31
1
0
396,356
1
L
Ravana
9,838
428
113
5
0
354,864
3
W
Hades
12,245
532
127
6
0
370,549
4
W
Cernunnos
11,940
519
144
6
0
416,574
0
W
Bakasura
12,145
528
120
5
0
480,805
4
W
Loki
13,385
582
116
5
0
519,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role