Player Matchup

Aphrodite
Aphrodite
CupcakeAri
Aphrodite
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Daku123
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,272 Elo+
Party 2
Ymir
Ymir
Kylca
Ymir
Level 18
God Stats
2W - 2L
1,545 SR
Queue Stats
64W - 81L
1,272 Elo+
Party 2
Scylla
Scylla
TTVBustANut
Scylla
Level 18
God Stats
1W - 4L
1,388 SR
Queue Stats
33W - 61L
1,322 Elo+
Party 1
Kali
Kali
jakers1107
Kali
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,487 SR
1,373 Elo+

VS

Team Averages
Level 24
1,450 SR
1,336 Elo+
Ra
Ra
Alexima500
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 101L
1,386 Elo+
Party 3
Bellona
Bellona
BiffaBast
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,332 Elo+
Solo
Artemis
Artemis
GoddessOfFeeding
Artemis
Level 17
God Stats
9W - 7L
1,376 SR
Queue Stats
105W - 80L
1,405 Elo+
Solo
Hun Batz
Hun Batz
Nitron433
Hun Batz
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 80L
1,422 Elo+
Party 3
Cthulhu
Cthulhu
Omz0
Cthulhu
Level 24
God Stats
1W - 1L
1,374 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CupcakeAri
Aphrodite
13
1 / 13 / 2
9,785
445
2,951
17,460
7,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Daku123
Neith
15
3 / 5 / 5
9,935
452
11,191
14,628
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kylca
Ymir
14
3 / 6 / 4
9,159
416
7,827
17,121
15,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
3 / 10 / 3
10,727
488
11,875
18,916
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 2
10,060
457
5,822
11,620
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 13
12,104
550
11,653
15,799
6,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
BiffaBast
Bellona
20
14 / 3 / 11
12,564
571
15,916
15,993
16,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
9 / 3 / 10
12,843
584
16,964
14,077
5,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Nitron433
Hun Batz
20
13 / 1 / 5
12,748
579
14,820
15,164
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Omz0
Cthulhu
9
0 / 3 / 3
7,555
343
3,673
5,559
2,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
14
Kills
40
40
Deaths
14
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
W
Bellona
BiffaBast
Bellona
14
3
11
6.5
L
Aphrodite
CupcakeAri
Aphrodite
1
13
2
0.15
L
Neith
Daku123
Neith
3
5
5
1.1
W
9
3
10
4.67
L
Ymir
Kylca
Ymir
3
6
4
0.83
W
Hun Batz
Nitron433
Hun Batz
13
1
5
15.5
W
Cthulhu
Omz0
Cthulhu
0
3
3
0.5
L
Scylla
3
10
3
0.45
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
63,026
79,745
Taken
66,592
38,010
Mitigated
39,961
12,822
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,653
1,414
2,779
8,175
15,799
6,930
3,278
4,741
10,766
81,134
0
W
Bellona
BiffaBast
Bellona
15,916
7,576
0
1,472
15,993
16,504
1,436
7,015
8,850
0
70,981
L
Aphrodite
CupcakeAri
Aphrodite
2,951
1,176
0
2,068
17,460
7,737
0
853
16,571
23,177
0
L
Neith
Daku123
Neith
11,191
6,093
0
3,728
14,628
4,961
315
2,724
11,882
0
66,473
W
16,964
10,561
0
6,147
14,077
5,756
2,172
3,567
10,460
0
107,293
L
Ymir
Kylca
Ymir
7,827
1,524
0
1,100
17,121
15,569
0
3,270
13,826
28,234
0
W
Hun Batz
Nitron433
Hun Batz
14,820
5,570
0
4,797
15,164
8,476
2,097
4,987
10,027
0
102,058
W
Cthulhu
Omz0
Cthulhu
3,673
135
0
741
5,559
2,295
0
1,723
3,836
13,717
0
L
Scylla
11,875
1,449
54
3,097
18,916
6,139
336
6,555
12,023
48,793
0
L
5,822
3,321
0
2,775
11,620
3,604
0
1,361
10,117
0
16,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
57,814
306
Minions Killed
626
0
Camps Cleared
0
1,479,742
Distance Traveled
1,799,255
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,104
550
166
8
0
380,711
2
W
Bellona
12,564
571
126
6
0
363,034
0
L
Aphrodite
9,785
445
30
1
0
267,229
0
L
Neith
9,935
452
116
5
0
360,089
5
W
Artemis
12,843
584
162
7
0
383,093
6
L
Ymir
9,159
416
49
2
0
334,836
0
W
Hun Batz
12,748
579
152
7
0
472,072
0
W
Cthulhu
7,555
343
20
1
0
200,345
0
L
Scylla
10,727
488
80
4
0
266,571
7
L
Kali
10,060
457
31
1
0
251,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role