Player Matchup

Loki
Loki
Crelizar
Loki
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,527 Elo+
Party 2
Artemis
Artemis
DemPrettyColours
Artemis
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 63L
1,566 Elo+
Party 2
Hades
Hades
Smokin Ace6859
Hades
Level 102
God Stats
6W - 0L
1,604 SR
Queue Stats
246W - 142L
1,729 Elo+
Party 2
Team Averages
Level 86
1,535 SR
1,607 Elo+

VS

Team Averages
Level 51
1,374 SR
1,273 Elo+
Rama
Rama
Bl00df4rt
Rama
Level 116
God Stats
8W - 10L
1,506 SR
Queue Stats
38W - 48L
1,235 Elo+
Party 1
Hel
Hel
ItzJoshVR
Hel
Level 25
God Stats
6W - 8L
1,325 SR
Queue Stats
178W - 204L
1,343 Elo+
Party 1
Da Ji
Da Ji
mtldrummr
Da Ji
Level 13
God Stats
2W - 6L
1,291 SR
Queue Stats
5W - 22L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 6 / 0
7,385
671
3,306
6,932
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 1 / 8
9,639
876
8,494
6,059
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 2 / 8
9,177
834
7,896
9,288
5,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
3 / 1 / 4
7,595
690
3,392
6,246
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 5 / 5
7,832
712
3,965
7,364
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
mtldrummr
Da Ji
11
2 / 9 / 4
8,035
730
3,792
10,592
3,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
7
9
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
3
1
4
5
W
Loki
3
6
0
0.5
W
5
1
8
9
L
2
5
5
0.9
W
7
2
8
5.5
L
Da Ji
mtldrummr
Da Ji
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,696
Damage
11,149
22,279
Taken
24,202
10,110
Mitigated
8,093
7,504
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,392
2,467
0
1,459
6,246
2,030
0
1,737
4,509
0
21,146
W
Loki
3,306
622
0
215
6,932
2,717
0
733
6,141
0
20,161
W
8,494
4,379
0
2,759
6,059
2,201
1,340
1,563
4,260
0
45,304
L
3,965
0
2,037
1,814
7,364
2,321
0
2,557
4,807
12,191
0
W
7,896
629
80
4,450
9,288
5,192
1,106
1,508
7,576
29,682
0
L
Da Ji
mtldrummr
Da Ji
3,792
968
0
199
10,592
3,742
0
3,618
6,974
0
8,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
23,462
146
Minions Killed
63
0
Camps Cleared
0
534,471
Distance Traveled
566,965
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,595
690
35
3
0
189,311
2
W
Loki
7,385
671
16
1
0
167,160
3
W
Artemis
9,639
876
96
9
0
186,068
1
L
Hel
7,832
712
19
2
0
190,248
2
W
Hades
9,177
834
34
3
0
181,243
1
L
Da Ji
8,035
730
9
1
0
187,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role