Player Matchup

Artemis
Artemis
Ameermiro
Artemis
Level 12
God Stats
0W - 1L
1,362 SR
Queue Stats
3W - 3L
1,525 Elo+
Solo
Ra
Ra
Geritocru
Ra
Level 13
God Stats
3W - 3L
1,703 SR
Queue Stats
7W - 6L
1,563 Elo+
Solo
Guan Yu
Guan Yu
Gunnalism
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,561 Elo+
Party 1
Thanatos
Thanatos
TikiMaButthole
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,820 Elo+
Party 1
Cerberus
Cerberus
Zalinias
Cerberus
Level 14
God Stats
1W - 2L
1,397 SR
Queue Stats
36W - 27L
1,536 Elo+
Solo
Team Averages
Level 30
1,492 SR
1,601 Elo+

VS

Team Averages
Level 40
1,558 SR
1,500 Elo+
Artemis
Artemis
DayStxrz
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,475 Elo+
Party 2
Poseidon
Poseidon
LordDuvorS12
Poseidon
Level 27
God Stats
12W - 9L
1,707 SR
Queue Stats
102W - 105L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
Silvercrow9
Gilgamesh
Level 111
God Stats
6W - 9L
1,528 SR
Queue Stats
87W - 86L
1,405 Elo+
Party 2
Fenrir
Fenrir
fuhlzy
Fenrir
Level 29
God Stats
2W - 0L
1,494 SR
Queue Stats
72W - 52L
1,635 Elo+
Solo
Khepri
Khepri
matheryo
Khepri
Level 24
God Stats
5W - 8L
1,563 SR
Queue Stats
64W - 80L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ameermiro
Artemis
12
0 / 8 / 3
7,447
438
3,805
9,716
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 3
7,849
462
4,368
11,349
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
Gunnalism
Guan Yu
14
5 / 7 / 1
8,726
513
8,296
16,413
13,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
14
6 / 6 / 4
8,677
510
11,769
16,874
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Zalinias
Cerberus
10
0 / 8 / 4
6,478
381
4,909
12,906
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DayStxrz
Artemis
16
11 / 2 / 1
9,897
582
8,849
6,975
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
LordDuvorS12
Poseidon
16
4 / 5 / 4
9,737
573
4,650
8,980
2,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Silvercrow9
Gilgamesh
16
7 / 1 / 8
9,872
581
14,500
11,737
6,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
fuhlzy
Fenrir
19
13 / 2 / 8
11,553
680
15,206
11,981
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
matheryo
Khepri
12
1 / 3 / 11
8,558
503
3,822
8,796
6,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
13
Kills
36
37
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ameermiro
Artemis
0
8
3
0.19
W
Artemis
DayStxrz
Artemis
11
2
1
5.75
L
2
8
3
0.44
L
Guan Yu
Gunnalism
Guan Yu
5
7
1
0.79
W
Poseidon
LordDuvorS12
Poseidon
4
5
4
1.2
W
Gilgamesh
Silvercrow9
Gilgamesh
7
1
8
11
L
Thanatos
6
6
4
1.33
L
Cerberus
Zalinias
Cerberus
0
8
4
0.25
W
Fenrir
fuhlzy
Fenrir
13
2
8
8.5
W
Khepri
matheryo
Khepri
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,147
Damage
47,027
67,258
Taken
48,469
35,228
Mitigated
25,289
18,379
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ameermiro
Artemis
3,805
1,220
0
90
9,716
3,401
310
2,591
7,125
0
37,419
W
Artemis
DayStxrz
Artemis
8,849
4,499
0
2,175
6,975
2,987
3,140
1,125
5,802
0
55,905
L
4,368
688
69
1,662
11,349
4,161
469
1,314
10,035
44,916
0
L
Guan Yu
Gunnalism
Guan Yu
8,296
1,288
310
4,060
16,413
13,924
0
462
15,951
0
37,621
W
Poseidon
LordDuvorS12
Poseidon
4,650
451
0
467
8,980
2,924
718
1,440
7,490
69,082
0
W
Gilgamesh
Silvercrow9
Gilgamesh
14,500
4,145
0
3,355
11,737
6,290
0
1,890
9,809
0
52,867
L
Thanatos
11,769
3,514
0
11,204
16,874
6,290
0
2,007
14,867
0
45,872
L
Cerberus
Zalinias
Cerberus
4,909
668
0
984
12,906
7,452
0
2,098
10,808
29,977
0
W
Fenrir
fuhlzy
Fenrir
15,206
5,274
0
2,649
11,981
6,783
0
2,566
9,271
0
78,583
W
Khepri
matheryo
Khepri
3,822
687
0
250
8,796
6,305
94
1,968
6,820
12,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
49,617
366
Minions Killed
461
0
Camps Cleared
0
1,407,664
Distance Traveled
1,547,441
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,447
438
74
4
0
222,604
2
W
Artemis
9,897
582
107
6
0
281,745
2
L
Ra
7,849
462
85
5
0
262,443
0
L
Guan Yu
8,726
513
68
4
0
320,295
1
W
Poseidon
9,737
573
136
8
0
278,926
5
W
Gilgamesh
9,872
581
84
5
0
329,259
3
L
Thanatos
8,677
510
81
5
0
307,889
0
L
Cerberus
6,478
381
58
3
0
294,433
0
W
Fenrir
11,553
680
119
7
0
382,199
0
W
Khepri
8,558
503
15
1
0
275,312
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role