Player Matchup

Nemesis
Nemesis
BEASTLY535
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 147L
1,460 Elo+
Solo
Chang'e
Chang'e
Jamez5998
Chang'e
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
560W - 592L
1,423 Elo+
Solo
Nike
Nike
NikiTouLaou
Nike
Level 55
God Stats
82W - 62L
1,517 SR
Queue Stats
114W - 103L
1,449 Elo+
Solo
Horus
Horus
SoaringRaven3
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 155L
1,363 Elo+
Solo
Olorun
Olorun
VenomegocrazYLDD
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,596 Elo+
Solo
Team Averages
Level 88
1,503 SR
1,458 Elo+

VS

Team Averages
Level 114
1,454 SR
1,442 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ANDOREJR
Neith
Level 156
God Stats
222W - 276L
1,370 SR
Queue Stats
326W - 420L
1,328 Elo+
Solo
Fenrir
Fenrir
KiNGSaNCHo69XX
Fenrir
Level 74
God Stats
2W - 7L
1,179 SR
Queue Stats
344W - 377L
1,463 Elo+
Party 1
Athena
Athena
imthelegend103
Athena
Level 119
God Stats
23W - 12L
1,682 SR
Queue Stats
250W - 228L
1,505 Elo+
Solo
Nu Wa
Nu Wa
xIam_Choco
Nu Wa
Level 65
God Stats
15W - 7L
1,538 SR
Queue Stats
151W - 173L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BEASTLY535
Nemesis
12
2 / 4 / 2
6,622
552
4,948
8,968
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Jamez5998
Chang'e
11
3 / 4 / 0
6,304
525
7,444
10,130
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 5 / 0
5,816
485
3,103
10,786
3,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 4 / 1
5,349
446
1,870
11,489
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
5,652
471
2,348
8,231
2,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 2 / 6
6,696
558
5,274
9,109
5,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ANDOREJR
Neith
12
4 / 0 / 3
7,620
635
7,481
5,637
1,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 1 / 2
7,399
617
4,497
10,401
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 1
7,859
655
7,093
8,296
5,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
0 / 3 / 7
6,346
529
8,176
5,891
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
20
20
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
6
3.5
W
Neith
ANDOREJR
Neith
4
0
3
5.5
L
Nemesis
BEASTLY535
Nemesis
2
4
2
0.75
L
Chang'e
Jamez5998
Chang'e
3
4
0
0.75
W
6
1
2
7
L
0
5
0
0
L
1
4
1
0.38
L
0
3
0
0
W
6
0
1
6.5
W
Nu Wa
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
32,521
49,604
Taken
39,334
17,953
Mitigated
18,196
14,511
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,274
796
314
2,147
9,109
5,374
0
3,437
5,450
19,894
0
W
Neith
ANDOREJR
Neith
7,481
3,508
0
2,618
5,637
1,875
411
1,738
3,899
0
52,556
L
Nemesis
BEASTLY535
Nemesis
4,948
2,110
0
540
8,968
3,137
0
2,568
6,338
0
45,397
L
Chang'e
Jamez5998
Chang'e
7,444
274
512
2,764
10,130
2,912
0
6,004
3,724
35,018
0
W
4,497
1,451
0
5,479
10,401
3,817
0
946
9,339
0
34,651
L
3,103
524
0
2,325
10,786
3,917
158
5,400
5,358
0
28,221
L
1,870
978
948
4,622
11,489
5,811
0
4,872
6,491
0
13,368
L
2,348
980
138
2,662
8,231
2,176
0
1,043
7,150
29,437
0
W
7,093
1,917
0
3,982
8,296
5,337
0
140
8,142
43,831
0
W
Nu Wa
8,176
2,371
0
544
5,891
1,793
190
2,841
2,712
34,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
35,920
299
Minions Killed
335
0
Camps Cleared
0
1,072,960
Distance Traveled
1,171,517
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,696
558
37
3
0
255,047
5
W
Neith
7,620
635
77
6
0
214,472
7
L
Nemesis
6,622
552
88
7
0
253,057
3
L
Chang'e
6,304
525
62
5
0
217,823
0
W
Fenrir
7,399
617
73
6
0
258,576
0
L
Nike
5,816
485
63
5
0
196,746
0
L
Horus
5,349
446
31
3
0
191,201
0
L
Olorun
5,652
471
55
5
0
214,133
2
W
Athena
7,859
655
93
8
0
228,328
5
W
Nu Wa
6,346
529
55
5
0
215,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role