Player Matchup

Ah Puch
Ah Puch
DrTungg
Ah Puch
Level 159
God Stats
6W - 2L
1,525 SR
Queue Stats
68W - 57L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
LunarDrTuna
Gilgamesh
Level 107
God Stats
28W - 11L
1,702 SR
Queue Stats
471W - 467L
1,495 Elo+
Solo
Izanami
Izanami
kenegaro
Izanami
Level 135
God Stats
2W - 6L
1,451 SR
Queue Stats
97W - 76L
1,348 Elo+
Party 1
Team Averages
Level 134
1,559 SR
1,473 Elo+

VS

Team Averages
Level 101
1,740 SR
1,468 Elo+
Xbalanque
Xbalanque
BSammich
Xbalanque
Level 96
God Stats
8W - 5L
1,796 SR
Queue Stats
152W - 173L
1,445 Elo+
Solo
Scylla
Scylla
JohnnyBoy5319
Scylla
Level 105
God Stats
13W - 14L
1,602 SR
Queue Stats
199W - 219L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
j_herfield
Tsukuyomi
Level 103
God Stats
4W - 2L
1,821 SR
Queue Stats
86W - 107L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrTungg
Ah Puch
16
6 / 3 / 12
12,417
730
12,717
11,219
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
LunarDrTuna
Gilgamesh
14
7 / 5 / 11
12,082
711
16,538
18,300
17,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
kenegaro
Izanami
16
5 / 2 / 11
12,350
726
7,640
12,537
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BSammich
Xbalanque
14
2 / 7 / 6
10,823
637
11,100
16,719
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 4
11,142
655
11,000
10,565
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
j_herfield
Tsukuyomi
12
4 / 10 / 4
10,674
628
10,111
15,321
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
18
Kills
10
10
Deaths
19
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BSammich
Xbalanque
2
7
6
0.71
W
Ah Puch
DrTungg
Ah Puch
6
3
12
4
L
4
2
4
3
W
Gilgamesh
LunarDrTuna
Gilgamesh
7
5
11
2.5
L
Tsukuyomi
j_herfield
Tsukuyomi
4
10
4
0.6
W
Izanami
kenegaro
Izanami
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
32,211
42,056
Taken
42,605
25,832
Mitigated
16,738
11,293
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BSammich
Xbalanque
11,100
3,692
497
3,205
16,719
5,575
265
4,492
11,793
0
42,506
W
Ah Puch
DrTungg
Ah Puch
12,717
312
0
3,970
11,219
4,029
631
3,150
8,069
37,883
0
L
11,000
516
0
0
10,565
3,700
1,056
3,825
6,430
49,077
0
W
Gilgamesh
LunarDrTuna
Gilgamesh
16,538
2,726
0
2,216
18,300
17,457
0
5,060
13,240
0
57,215
L
Tsukuyomi
j_herfield
Tsukuyomi
10,111
2,604
0
810
15,321
7,463
673
3,454
11,553
0
31,429
W
Izanami
kenegaro
Izanami
7,640
6,428
672
4,435
12,537
4,346
1,665
3,430
9,107
0
53,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
32,639
196
Minions Killed
214
0
Camps Cleared
0
947,772
Distance Traveled
854,955
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,823
637
76
4
0
274,788
3
W
Ah Puch
12,417
730
50
3
0
318,595
6
L
Scylla
11,142
655
99
6
0
314,123
5
W
Gilgamesh
12,082
711
51
3
0
323,418
3
L
Tsukuyomi
10,674
628
39
2
0
266,044
4
W
Izanami
12,350
726
95
6
0
305,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role