Player Matchup

Merlin
Merlin
ABCDE4TH
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlipperyScuba
Tsukuyomi
Level 12
God Stats
3W - 3L
1,442 SR
Queue Stats
3W - 6L
1,408 Elo+
Solo
Ares
Ares
TTVAllendej
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
Zap4Worlds
Gilgamesh
Level 24
God Stats
1W - 4L
1,181 SR
Queue Stats
38W - 30L
1,634 Elo+
Solo
Heimdallr
Heimdallr
pangadulce
Heimdallr
Level 28
God Stats
1W - 3L
1,551 SR
Queue Stats
117W - 145L
1,436 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,451 Elo+

VS

Team Averages
Level 23
1,509 SR
1,485 Elo+
Athena
Athena
DaniXOXO
Athena
Level 25
God Stats
5W - 5L
1,254 SR
Queue Stats
32W - 33L
1,336 Elo+
Solo
Osiris
Osiris
Jacobball007
Osiris
Level 22
God Stats
9W - 4L
1,622 SR
Queue Stats
50W - 33L
1,568 Elo+
Solo
Janus
Janus
OKbink
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 56L
1,659 Elo+
Solo
Izanami
Izanami
TanukiGaming
Izanami
Level 27
God Stats
41W - 36L
1,481 SR
Queue Stats
242W - 260L
1,552 Elo+
Solo
Susano
Susano
傲娇女神小惠
Susano
Level 15
God Stats
2W - 0L
1,689 SR
Queue Stats
5W - 10L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ABCDE4TH
Merlin
14
0 / 5 / 0
8,171
389
3,714
10,010
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
SlipperyScuba
Tsukuyomi
15
5 / 5 / 5
9,805
467
10,787
13,494
5,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 4 / 2
8,334
397
4,013
12,373
9,220
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Zap4Worlds
Gilgamesh
18
9 / 3 / 5
11,181
532
17,518
17,060
11,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
pangadulce
Heimdallr
15
1 / 5 / 3
8,966
427
6,169
12,721
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaniXOXO
Athena
15
2 / 0 / 8
10,526
501
7,079
12,517
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
18
6 / 4 / 5
11,525
549
8,114
19,376
17,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
OKbink
Janus
19
6 / 3 / 2
12,146
578
11,648
12,910
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TanukiGaming
Izanami
18
7 / 2 / 6
12,062
574
17,514
16,076
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 6 / 3
9,030
430
2,809
14,715
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
15
Kills
22
22
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
ABCDE4TH
Merlin
0
5
0
0
W
Athena
DaniXOXO
Athena
2
0
8
6
W
Osiris
6
4
5
2.13
W
Janus
OKbink
Janus
6
3
2
2.33
L
Tsukuyomi
SlipperyScuba
Tsukuyomi
5
5
5
1.5
L
0
4
2
0.25
W
Izanami
TanukiGaming
Izanami
7
2
6
5
L
Gilgamesh
Zap4Worlds
Gilgamesh
9
3
5
3.83
L
Heimdallr
pangadulce
Heimdallr
1
5
3
0.5
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,201
Damage
47,164
65,658
Taken
75,594
35,129
Mitigated
51,365
10,799
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ABCDE4TH
Merlin
3,714
153
0
2,301
10,010
3,822
876
5,676
4,334
37,307
0
W
Athena
DaniXOXO
Athena
7,079
1,973
0
4,179
12,517
13,123
1,322
1,264
11,217
26,197
0
W
Osiris
8,114
3,405
0
5,148
19,376
17,076
0
1,899
17,421
0
74,840
W
Janus
OKbink
Janus
11,648
981
374
3,436
12,910
4,965
1,221
1,195
11,511
103,354
0
L
Tsukuyomi
SlipperyScuba
Tsukuyomi
10,787
3,481
0
1,188
13,494
5,334
189
3,274
10,220
0
49,128
L
4,013
501
0
1,057
12,373
9,220
0
2,016
10,357
26,158
0
W
Izanami
TanukiGaming
Izanami
17,514
13,337
0
6,527
16,076
8,477
3,041
2,889
13,099
0
115,671
L
Gilgamesh
Zap4Worlds
Gilgamesh
17,518
5,067
0
3,539
17,060
11,900
363
3,265
13,795
0
67,164
L
Heimdallr
pangadulce
Heimdallr
6,169
3,679
0
2,714
12,721
4,853
0
4,496
8,225
0
45,506
W
2,809
324
318
3,435
14,715
7,724
750
639
14,006
0
40,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,457
Gold Earned
55,289
382
Minions Killed
577
0
Camps Cleared
0
1,886,856
Distance Traveled
1,970,596
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,171
389
76
4
0
339,722
0
W
Athena
10,526
501
34
2
0
390,825
2
W
Osiris
11,525
549
115
5
0
407,081
2
W
Janus
12,146
578
182
9
0
420,538
1
L
Tsukuyomi
9,805
467
92
4
0
410,836
5
L
Ares
8,334
397
39
2
0
398,328
1
W
Izanami
12,062
574
171
8
0
355,996
3
L
Gilgamesh
11,181
532
84
4
0
367,733
1
L
Heimdallr
8,966
427
91
4
0
370,237
0
W
Susano
9,030
430
75
4
0
396,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role