Player Matchup

Chiron
Chiron
Aensland121
Chiron
Level 71
God Stats
10W - 4L
1,641 SR
Queue Stats
85W - 83L
1,473 Elo+
Party 3
Janus
Janus
KomodoJoe3000
Janus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 57L
1,373 Elo+
Party 3
Sobek
Sobek
PennyWise426
Sobek
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 166L
1,422 Elo+
Party 3
Apollo
Apollo
Reymonitou
Apollo
Level 47
God Stats
48W - 52L
1,488 SR
Queue Stats
118W - 127L
1,469 Elo+
Party 3
Hades
Hades
niklas240801
Hades
Level 85
God Stats
138W - 124L
1,593 SR
Queue Stats
249W - 263L
1,418 Elo+
Solo
Team Averages
Level 65
1,544 SR
1,431 Elo+

VS

Team Averages
Level 80
1,429 SR
1,469 Elo+
Scylla
Scylla
DarkSlark
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,585 Elo+
Party 1
Neith
Neith
Illusioneer
Neith
Level 99
God Stats
44W - 61L
1,317 SR
Queue Stats
186W - 196L
1,457 Elo+
Party 2
Odin
Odin
Lezerchil
Odin
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 151L
1,421 Elo+
Party 2
Ymir
Ymir
Mafiacool
Ymir
Level 54
God Stats
23W - 22L
1,513 SR
Queue Stats
62W - 78L
1,388 Elo+
Party 1
Mercury
Mercury
Rototis
Mercury
Level 109
God Stats
1W - 1L
1,315 SR
Queue Stats
334W - 360L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 8 / 7
8,368
398
13,539
15,958
5,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 9 / 4
11,466
546
13,501
17,406
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 8 / 8
9,645
459
7,777
25,575
26,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Reymonitou
Apollo
17
4 / 5 / 5
10,142
483
11,186
19,896
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 0
6,223
296
72
1,164
281
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkSlark
Scylla
17
9 / 6 / 4
11,629
554
20,076
14,069
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 3 / 11
10,461
498
17,223
14,920
6,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
17
6 / 1 / 12
11,153
531
8,485
12,061
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
15
3 / 6 / 19
10,422
496
10,027
18,671
19,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Rototis
Mercury
16
3 / 3 / 13
10,262
489
6,721
15,078
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
19
Kills
31
31
Deaths
19
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
8
7
0.56
W
Scylla
DarkSlark
Scylla
9
6
4
1.83
W
10
3
11
5.17
L
12
9
4
1.56
W
Odin
6
1
12
12
W
Ymir
3
6
19
2.08
L
2
8
8
0.75
L
Apollo
Reymonitou
Apollo
4
5
5
1.3
W
Mercury
Rototis
Mercury
3
3
13
3.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,075
Damage
62,532
79,999
Taken
74,799
46,213
Mitigated
47,771
25,276
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
13,539
5,038
1,808
3,889
15,958
5,332
0
4,849
10,964
0
55,967
W
Scylla
DarkSlark
Scylla
20,076
1,609
0
2,024
14,069
5,297
464
5,259
8,459
67,596
0
W
17,223
10,618
0
4,523
14,920
6,041
6,666
3,889
10,958
0
51,816
L
13,501
580
0
3,498
17,406
6,302
0
7,460
9,361
53,108
0
W
Odin
8,485
1,301
1,444
3,402
12,061
11,232
3,026
2,215
9,780
0
48,079
W
Ymir
10,027
1,295
1,678
3,141
18,671
19,518
1,182
6,788
11,720
37,317
0
L
7,777
897
283
5,868
25,575
26,299
0
10,387
14,880
20,744
0
L
Apollo
Reymonitou
Apollo
11,186
5,443
0
9,589
19,896
7,999
0
6,353
13,209
0
72,612
W
Mercury
Rototis
Mercury
6,721
1,732
0
4,550
15,078
5,683
0
2,453
12,532
0
47,073
L
72
72
131
210
1,164
281
0
0
1,064
8,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
53,927
353
Minions Killed
415
0
Camps Cleared
0
1,507,137
Distance Traveled
1,983,229
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,368
398
76
4
0
346,137
2
W
Scylla
11,629
554
101
5
0
373,132
1
W
Neith
10,461
498
79
4
0
356,211
0
L
Janus
11,466
546
97
5
0
330,058
1
W
Odin
11,153
531
118
6
0
453,075
2
W
Ymir
10,422
496
47
2
0
363,919
0
L
Sobek
9,645
459
28
1
0
377,003
6
L
Apollo
10,142
483
125
6
0
382,330
2
W
Mercury
10,262
489
70
3
0
436,892
2
L
Hades
6,223
296
27
1
0
71,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role