Player Matchup

Cthulhu
Cthulhu
Bubaluu24
Cthulhu
Level 37
God Stats
8W - 9L
1,521 SR
Queue Stats
146W - 216L
1,277 Elo+
Party 1
Anhur
Anhur
Chancell0r
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GoTs_BUMER
Yemoja
Level 120
God Stats
6W - 1L
1,704 SR
Queue Stats
271W - 334L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
Pilaxman007
Baron Samedi
Level 21
God Stats
1W - 1L
1,349 SR
Queue Stats
16W - 15L
1,445 Elo+
Party 3
Awilix
Awilix
Uplink05
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,418 Elo+
Party 3
Team Averages
Level 85
1,515 SR
1,402 Elo+

VS

Team Averages
Level 48
1,468 SR
1,432 Elo+
Horus
Horus
CCFlamez
Horus
Level 27
God Stats
4W - 8L
1,363 SR
Queue Stats
48W - 85L
1,407 Elo+
Party 2
Ra
Ra
astroRobotic
Ra
Level 24
God Stats
1W - 5L
1,327 SR
Queue Stats
38W - 64L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
noodlebot
Sun Wukong
Level 92
God Stats
26W - 31L
1,491 SR
Queue Stats
54W - 97L
1,406 Elo+
Party 2
Olorun
Olorun
noodlebot10
Olorun
Level 29
God Stats
11W - 14L
1,399 SR
Queue Stats
119W - 153L
1,456 Elo+
Party 2
Arachne
Arachne
whokilledlp
Arachne
Level 67
God Stats
22W - 12L
1,759 SR
Queue Stats
214W - 231L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubaluu24
Cthulhu
13
2 / 3 / 2
8,213
513
5,216
6,922
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
9 / 1 / 4
8,883
555
16,441
10,189
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
GoTs_BUMER
Yemoja
13
0 / 1 / 11
8,264
517
5,789
11,154
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Pilaxman007
Baron Samedi
14
6 / 0 / 3
8,585
537
8,515
6,841
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Uplink05
Awilix
16
6 / 0 / 5
9,483
593
10,087
8,507
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CCFlamez
Horus
10
0 / 3 / 2
6,803
425
4,578
13,849
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 0
6,853
428
4,739
9,142
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
noodlebot
Sun Wukong
11
1 / 3 / 2
7,261
454
7,184
12,052
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
11
2 / 5 / 0
7,181
449
8,325
13,031
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
whokilledlp
Arachne
10
1 / 5 / 2
6,800
425
4,522
13,107
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
23
Kills
4
5
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bubaluu24
Cthulhu
2
3
2
1
L
Horus
CCFlamez
Horus
0
3
2
0.33
W
Anhur
9
1
4
11
W
Yemoja
GoTs_BUMER
Yemoja
0
1
11
5.5
W
Baron Samedi
Pilaxman007
Baron Samedi
6
0
3
7.5
W
Awilix
Uplink05
Awilix
6
0
5
8.5
L
0
7
0
0
L
Sun Wukong
noodlebot
Sun Wukong
1
3
2
0.67
L
Olorun
2
5
0
0.4
L
Arachne
whokilledlp
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,048
Damage
29,348
43,613
Taken
61,181
18,992
Mitigated
24,569
18,717
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bubaluu24
Cthulhu
5,216
509
237
1,349
6,922
3,682
158
63
6,474
38,234
0
L
Horus
CCFlamez
Horus
4,578
2,466
1,481
5,938
13,849
7,249
0
3,508
10,193
0
16,141
W
Anhur
16,441
8,300
0
2,901
10,189
3,341
1,006
3,654
6,433
0
61,730
W
Yemoja
GoTs_BUMER
Yemoja
5,789
1,198
2,674
3,891
11,154
5,923
180
4,174
6,778
29,988
0
W
Baron Samedi
Pilaxman007
Baron Samedi
8,515
652
1,334
1,816
6,841
2,668
1,142
2,345
4,106
41,512
0
W
Awilix
Uplink05
Awilix
10,087
3,073
0
4,515
8,507
3,378
930
2,290
6,098
0
64,425
L
4,739
225
240
1,034
9,142
2,742
0
2,558
6,386
34,626
0
L
Sun Wukong
noodlebot
Sun Wukong
7,184
1,069
0
3,347
12,052
6,725
0
5,390
6,195
0
33,880
L
Olorun
8,325
4,185
1,700
5,252
13,031
3,270
0
4,138
8,718
44,433
0
L
Arachne
whokilledlp
Arachne
4,522
2,743
0
5,230
13,107
4,583
0
2,868
10,169
0
37,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,428
Gold Earned
34,898
433
Minions Killed
328
0
Camps Cleared
0
1,421,206
Distance Traveled
1,460,807
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,213
513
77
5
0
294,144
3
L
Horus
6,803
425
30
2
0
323,382
2
W
Anhur
8,883
555
110
7
0
254,449
8
W
Yemoja
8,264
517
42
3
0
264,099
2
W
Baron Samedi
8,585
537
92
6
0
287,767
1
W
Awilix
9,483
593
112
7
0
320,747
1
L
Ra
6,853
428
81
5
0
261,329
3
L
Sun Wukong
7,261
454
72
5
0
329,005
0
L
Olorun
7,181
449
77
5
0
259,750
6
L
Arachne
6,800
425
68
4
0
287,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role