Player Matchup

Chang'e
Chang'e
Gold IV
DANymir
Chang'e
Gold IV
Level 127
God Stats
1W - 1L
1,567 SR
Queue Stats
5W - 4L
1,596 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Grzipex
Heimdallr
Platinum IV
Level 49
God Stats
15W - 12L
1,649 SR
Queue Stats
83W - 81L
1,763 MMR
Party 2
Sobek
Sobek
Gold III
YoungLeosia
Sobek
Gold III
Level 58
God Stats
20W - 16L
1,671 SR
Queue Stats
133W - 150L
1,458 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 78
1,629 SR
1,606 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,586 SR
1,711 MMR
Danzaburou
Danzaburou
Platinum III
Shadowmaster16
Danzaburou
Platinum III
Level 133
God Stats
4W - 6L
1,442 SR
Queue Stats
76W - 95L
1,617 MMR
Party 1
Merlin
Merlin
Platinum III
Smite1s5h17
Merlin
Platinum III
Level 48
God Stats
4W - 7L
1,580 SR
Queue Stats
76W - 95L
1,617 MMR
Party 1
Hades
Hades
Platinum III
f0lwedy
Hades
Platinum III
Level 160
God Stats
58W - 24L
1,737 SR
Queue Stats
959W - 1,104L
1,898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DANymir
Chang'e
19
9 / 6 / 7
16,017
667
20,385
26,991
23,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Grzipex
Heimdallr
20
8 / 4 / 5
16,041
668
24,487
25,564
12,207
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 1 / 15
15,857
661
8,785
32,884
49,813
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeThothGuan YuSetDiscordia

VS

Bans
PersephoneOdinAnubisAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shadowmaster16
Danzaburou
20
6 / 3 / 3
18,191
758
25,370
20,074
7,840
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
1 / 8 / 7
15,816
659
18,832
17,638
6,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
f0lwedy
Hades
19
4 / 8 / 4
17,342
723
22,845
28,529
27,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
11
11
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DANymir
Chang'e
9
6
7
2.08
L
Heimdallr
Grzipex
Heimdallr
8
4
5
2.63
W
Danzaburou
Shadowmaster16
Danzaburou
6
3
3
2.5
W
Merlin
1
8
7
0.56
L
1
1
15
8.5
W
Hades
f0lwedy
Hades
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,657
Damage
67,047
85,439
Taken
66,241
85,174
Mitigated
42,177
36,393
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DANymir
Chang'e
20,385
382
3,725
10,082
26,991
23,154
664
16,329
10,662
93,313
0
L
Heimdallr
Grzipex
Heimdallr
24,487
15,080
0
12,431
25,564
12,207
2,700
14,098
11,466
0
118,332
W
Danzaburou
Shadowmaster16
Danzaburou
25,370
16,411
0
9,030
20,074
7,840
2,362
10,500
9,574
0
98,703
W
Merlin
18,832
582
0
2,133
17,638
6,437
595
8,060
9,564
60,322
0
L
8,785
1,350
0
10,155
32,884
49,813
308
11,523
21,361
29,278
0
W
Hades
f0lwedy
Hades
22,845
3,747
130
9,373
28,529
27,900
1,009
10,712
17,817
74,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
51,349
282
Minions Killed
268
0
Camps Cleared
0
1,292,678
Distance Traveled
1,306,516
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,017
667
107
4
0
418,430
3
L
Heimdallr
16,041
668
159
7
0
403,346
3
W
Danzaburou
18,191
758
138
6
0
466,316
1
W
Merlin
15,816
659
70
3
0
437,718
6
L
Sobek
15,857
661
16
1
0
470,902
0
W
Hades
17,342
723
60
3
0
402,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role